Uncharted: The Lost Legacy coming August 22 - Page 2 - AVS Forum | Home Theater Discussions And Reviews
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post #31 of 62 Old 08-03-2017, 02:16 PM
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Originally Posted by FromPlasma2LCD View Post
I'd rather stare a gerogeous women's assets in 3rd person than the back of some dudes head for 10 hours. But I sort of understand because I never choose a female in destiny due to their constant annoying "ugh" everytime they fall and land. The destiny beta was cringey not being able to choose a male or exo character.
I've never played Destiny so I can't comment on that, but yeah it can be a real turn-off anytime your character in a game has an annoying trait. My problem with his earlier comment is it comes across as a real "bro/gamer-gate" thing. As if he couldn't possibly lower himself enough to play a game as a female character. I hope that's not what he meant, but I don't know how you interpret it otherwise.
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post #32 of 62 Old 08-03-2017, 03:50 PM
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My problem with his earlier comment is it comes across as a real "bro/gamer-gate" thing.
I just assumed he was five years old.
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post #33 of 62 Old 08-04-2017, 03:54 AM
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Just a few more weeks.

Uncharted 4 had some of the best sound design this generation. Really gave my system a good workout! Here's hoping Lost Legacy doesn't lose that legacy, pun intended.
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post #34 of 62 Old 08-04-2017, 07:39 PM
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I'm sure I'm in the minority, but I like the idea that this game is going to be a little shorter than most. (~10 hours) Unless it's a huge open world game like The Witcher or Skyrim, I get a little frustrated when games start going much beyond the 15 hour mark.
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post #35 of 62 Old 08-05-2017, 10:46 AM
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Absolutely; I don't think I've ever encountered a narrative-driven game that needed 20 or 30 hours to tell that story; once they get past 10-15 hours, there's always padding that could have been cut out to make for a better experience.
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post #36 of 62 Old 08-07-2017, 09:31 AM
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Originally Posted by Evan E View Post
Absolutely; I don't think I've ever encountered a narrative-driven game that needed 20 or 30 hours to tell that story; once they get past 10-15 hours, there's always padding that could have been cut out to make for a better experience.

Or it's someone like me who will try to find every little secret in the game. I wait so long for games of this qualty with a story like no one else than NG can give... I dont want to rush through it in 2 days...(2 X 5 hour sessions).


Even with uncharted 4, I only allowed myself to play for an hour and 1/2 on each session. As I would get so much into the game, 5 hours (on a weekend, not a work day) when the wife and kids are not around is VERY possable.

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post #37 of 62 Old 08-13-2017, 12:46 AM - Thread Starter
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New gameplay trailer:

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post #38 of 62 Old 08-15-2017, 08:55 AM
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To those that ordered from Amazon, what's your estimated delivery date?

Mine is Thursday the 24th, so I'm wondering why I'm not getting the usual Amazon Prime release day delivery? I'm hoping my estimate will be updated to the 22nd, or I'll cancel it and pick it up from Best Buy.

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post #39 of 62 Old 08-15-2017, 11:31 AM
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Originally Posted by DaverJ View Post
To those that ordered from Amazon, what's your estimated delivery date?

Mine is Thursday the 24th, so I'm wondering why I'm not getting the usual Amazon Prime release day delivery? I'm hoping my estimate will be updated to the 22nd, or I'll cancel it and pick it up from Best Buy.
I just looked at my order. Mine says arriving August 22. You can always order another copy and see if it says August 22 and then cancel the other one.
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post #40 of 62 Old 08-15-2017, 05:26 PM
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Just checked and mine says August 22nd for estimated delivery date.
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post #41 of 62 Old 08-15-2017, 05:29 PM
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Amazon's fine with returns. I pre-ordered Skyrim SE from Amazon, and while it was supposed to arrive on release day it didn't arrive until the next day. So when it wasn't in the mailbox on release day, I just bought it at Best Buy, then returned the Amazon copy that arrived the next day. No problem; I think their return form asked for the reason, and I simply said "arrived too late".
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post #42 of 62 Old 08-17-2017, 11:45 AM
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Review:
http://www.eurogamer.net/articles/2017-08-17-uncharted-the-lost-legacy-review

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post #43 of 62 Old 08-17-2017, 04:01 PM
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I went to pre-order this earlier today and when I checked out, it cost me $0!

Turns out that it was because I own the Uncharted 4 Deluxe Edition. I guess past me was looking out for future me.
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post #44 of 62 Old 08-18-2017, 01:51 PM - Thread Starter
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post #45 of 62 Old 08-22-2017, 11:09 AM
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I'm having fun playing this game but man the 30fps is killing me anytime I pan to the left or right. I turned on interpolation aka soap opera effect and simulated 60fps looks gorgeous. I think I'm just going to put up with the 63ms of input lag for my fake 60fps. Redbox has this game to rent for those that want to play it and possibly beat it for the low low price of 3.50$
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post #46 of 62 Old 08-22-2017, 11:49 AM
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Originally Posted by FromPlasma2LCD View Post
I'm having fun playing this game but man the 30fps is killing me anytime I pan to the left or right. I turned on interpolation aka soap opera effect and simulated 60fps looks gorgeous. I think I'm just going to put up with the 63ms of input lag for my fake 60fps. Redbox has this game to rent for those that want to play it and possibly beat it for the low low price of 3.50$
I had no problem with 30fps in Uncharted 4 at all. I'd rather deal with a native frame rate than have to deal with interpolation artifacts and increased input lag.

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post #47 of 62 Old 08-22-2017, 11:59 AM
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I had no problem with 30fps in Uncharted 4 at all. I'd rather deal with a native frame rate than have to deal with interpolation artifacts and increased input lag.
I would LOVE a 1080p/60 mode option. These developers just don't get it. I loved that Nioh had that option. I'm not seeing too many artifacts with interpolation as I have it set to user mode with just a little bump to de-judder and de-blur. What is native for PS4pro on this game 1440p? You know input lag isn't that bad either. I can defiantly feel it but this game is mostly mash x to climb and jump and snap on aim. If I set it to manual aim then ya, there's no way I'm shooting anyone with the increased input lag. I've taken so many screen shots I'm going to run out of hardrive space. This game looks FANTASTIC!!!!
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post #48 of 62 Old 08-22-2017, 01:55 PM
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I had no problem with 30fps in Uncharted 4 at all. I'd rather deal with a native frame rate than have to deal with interpolation artifacts and increased input lag.
I am in the same boat. On console and especially with a game like Uncharted, I would much prefer the highest picture quality over 60fps especially since I have spent a fair amount for the quality of my displays.

On PC, I want it all and play way over 60fps but for console, if it isn't a FPS, racing game, or fighting game, I am fine with 30fps especially for story driven games.
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post #49 of 62 Old 08-22-2017, 02:08 PM
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30fps in Uncharted 4 didn't bother me too much. I love the detail, resolution, HDR, and the framerate didn't stutter, so my eyes got used to 30. 60fps would have been great, and I expect 4K/60 from the next-gen, but I guess we aren't quite there yet.

I picked up The Lost Legacy at lunchtime, have it installed, and will give it an hour or two tonight. I'm also downloading the Jak and Daxter bonus. Not sure how this will hold up -- I remember liking the J&D games back in the day, but I recall them as being a second-rate Ratchet and Clank (which I love). Not expecting much from the J&D remasters... rendering at 1080p w/ 60fps, but that's about it.

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post #50 of 62 Old 08-22-2017, 08:23 PM
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Jak and Daxter... ouch. PS2 graphics in 16:9. Not 1080p... maybe 720p at most? Just can't do it anymore.

But The Lost Legacy is fun so far (about 90 minutes in, chapter 5 maybe?). Graphics are a touch better than U4, which is saying a lot. It's obvious in certain scenes this one was built with HDR in mind... nice pop! And Naughty Dog's surround sound engine is a feast for the speakers!

The plot is decent, and the Chloe/Nadine relationship is ok, but it's a far cry from Nathan/Sully/Elana/Sam team and situations from U4. A Thief's End set the bar very high for story and character, and so far I've chuckled a couple times at Chloe's wisecracks, so I fine with it.

Looking forward to playing more.

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post #51 of 62 Old 08-23-2017, 04:02 AM
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Yeah, the Jak and Daxter graphics weren't touched at all. Just an emulated PS2 version. Bleh. At least it was free.

I played about an hour of Uncharted last night. It's enjoyable, but not on the level Uncharted 4 was. Graphically it seems a touch better, but they overdid the sharpening in many of the cutscenes so far IMO. Objects and characters sometimes have a slight halo around them.

I'm going to play some more when I get off of work. It's not grabbing me like U4 did, but it's still fine and the level of polish is fantastic.

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post #52 of 62 Old 08-23-2017, 09:29 AM
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I played last night until I got stuck. I'm not sure if its a glitch or I missed something. I believe I'm on chapter 4/5. I don't want to get into too many details just in case someone is this far yet, but I can't get back into the Jeep. I need to use the winch (second time I have needed to use) to move forward. Weird thing is the triangle doesn't light up when I get near to enter. So now, I'm stuck and can't progress. I shut the game off last night and haven't played since so I'll try playing this afternoon if I still can't enter the Jeep.

As far as the game goes, the graphics look great. They do look like a short step up from Uncharted 4. The story isn't that bad, but it's not nearly as good as Uncharted 4. Overall so far, very fun game.

EDIT: Tried playing again at lunch and still couldn't enter the Jeep. I ended up jumping off a cliff and that fixed it. I respawned in the Jeep.

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post #53 of 62 Old 08-23-2017, 09:36 AM
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I played about an hour of Uncharted last night. It's enjoyable, but not on the level Uncharted 4 was. Graphically it seems a touch better, but they overdid the sharpening in many of the cutscenes so far IMO. Objects and characters sometimes have a slight halo around them.

I'm going to play some more when I get off of work. It's not grabbing me like U4 did, but it's still fine and the level of polish is fantastic.
I played about the same length last night and feel the same way. Regarding the sharpness, I did notice there was an option to adjust it but I haven't tried adjusting it.

The graphics and HDR presentation are amazing as always, especially in the city at night with the neon signs. Sound is superb as always as well and during the first linear "run under gunfire" action scene I got a big ol' grin on my face.
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post #54 of 62 Old 08-23-2017, 10:34 AM
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I'll have to look for that option. I only saw the brightness, motion blur and hdr on/off settings.

And I'll agree, the HDR is awesome as is the sound.

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post #55 of 62 Old 08-23-2017, 10:38 AM
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I'll have to look for that option. I only saw the brightness, motion blur and hdr on/off settings.

And I'll agree, the HDR is awesome as is the sound.
Nevermind, you are correct, I saw the "sharpness" option in photo mode, not the game's options.
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post #56 of 62 Old 08-23-2017, 10:39 AM
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Nevermind, you are correct, I saw the "sharpness" option in photo mode, not the game's options.

It's a very minor nitpick. Otherwise the presentation is stellar.

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post #57 of 62 Old 08-23-2017, 03:29 PM
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It's a very minor nitpick. Otherwise the presentation is stellar.
For sure.

I picked it up and playing a bit more and turned motion blur from 10 to 0 and what a difference in the fidelity. The motion blur is super aggressive in this game and was wasting the motion resolution of my TV!
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post #58 of 62 Old 08-24-2017, 08:01 AM
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For sure.



I picked it up and playing a bit more and turned motion blur from 10 to 0 and what a difference in the fidelity. The motion blur is super aggressive in this game and was wasting the motion resolution of my TV!

I did that as well, as I also did on Uncharted 4. I always found the motion blur to be too intense for my liking, even at a setting of 3-5. 0 is where I leave it.

Props to ND for actually giving us the option to dial it in to our liking.

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post #59 of 62 Old 08-25-2017, 09:25 AM
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I just finished the game last night. It took me slightly over 9 hours to finish. The plot turned out to be pretty decent by the end of the game. I thought it was nothing special at first, but it actually developed quite nicely. The scenery in the game is just absolutely stunning. Some of the areas in the final chapters just look so incredible. It's just amazing the attention to detail that was put into this game. I don't know how many screenshots I took, but I'm sure it was a ton. Overall, I enjoyed The Lost Legacy just as much as Uncharted 4. I'm hoping this isn't the end of the Uncharted series. I would love to play a full game with more Chloe and Nadine adventures.
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post #60 of 62 Old 08-28-2017, 11:50 AM
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Finished it over the weekend. I actually enjoyed this more than both 3 & 4, and I'm a huge Uncharted fan! 3 was just too much overkill combat-wise for me, and while I appreciated the technical improvements in 4, I thought their attempt to tell a midlife crisis story made Drake someone I didn't want to play.

This game has all the technical merits of 4 - gorgeous graphics, environments that you really interact with (leaves that sway in the wind, water that splashes around you, grass that moves as you skulk through it, mud that cakes your jeep and clothes, and everything going flying when you throw a grenade or fire an RPG), improved stealth mechanics (as a stealth junky, I fired maybe 10 bullets in the entire first half of the game) - with a more lighthearted story and a return to the the clambering-over-impossible-gigantic-temple-machinery gameplay that I love. The characters' back stories do deepen out as the game goes on, but in a way that still falls on the side of breezy fun, and the game actually got a bunch of deep belly laughs out of me in the second half.

It's the same engine as Uncharted 4, but they clearly had more time to work with it - open world sections are bigger, more elaborate, and teeming with more life; set pieces are bigger and more varied; and the ridiculous forgotten-for-centuries environments are jaw-droppingly intricate. I'm stunned that they managed to turn this out just one year after Uncharted 4 dropped; they had to have been working on this simultaneously.

It really benefits from the shortened play time, too. I'm not alone in thinking that Uncharted 4 started to wear out its welcome in the back quarter, but Lost Legacy changes things up enough that there's regularly something new around the next bend. Each time I thought the game was ending, but there turned out to be more, my reaction wasn't "Oh god, more?" but "Holy crap, more!". Because I have old man reflexes, and an OCD streak, my play time would up being about 13 hours, rather than the 7-8 hours most people are reporting.

So, annoyingly, where I thought they'd done a good job of putting an endcap on the series with Uncharted 4, I now find myself wanting more Uncharted games. Curse you, Naughty Dog!
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