Originally Posted by bd2003
What's confusing about it? If their hook is asymmetric MP, not including one can be confusing. People won't know what to buy. And what's the point of bundling in a minigame collection based on asymmetric MP if people can't play it out of the box?
There are some that seem unaware the Wii U represents a new console rather than an accessory for the existing platform. As such, some in this thread suggest it's going to be dangerous for Nintendo to include a Wiimote since it might lead to further confusion about the nature of this product.
Myself and several others suggest that instead of crippling Nintendo's console where motion gaming is concerned by failing to bundle in a proper controller for full motion gaming to prevent such confusion, that it would be better tackled via things like their marketing campaign.
Originally Posted by ThisOneKidMongo
Hm, I think you guys are starting to convince me as to the wisdom of including a Wiimote pack-in...but I still think they won't, because that still seems like the exact type of corner Nintendo likes to cut. They may have emphasized Wiimote controls from Pikmin 3 at E3, but it's still going to work perfectly fine with Gamepad controls. And this is what I'm saying, as long as Nintendoland is playable as a one-player experience with just a Gamepad (to be fair, I'm not sure it is), they will not feel obligated to include a Wiimote, public emphasis on "asymmetric multiplayer" or no. Most of the appeal of Wii Sports was multiplayer, but you didn't see them packing in a second Wiimote with the original Wii.
The point isn't what controller Pikmin 3, New Super Mario Brothers U, or Nintendoland is going to use or providing enough controllers out of the box for two player multiplayer in Nintendoland.
The point is providing the necessary options out of the box for a Wii U purchaser to be able to enjoy a motion game without buying an additional accessory and to guarantee to publishers and developers that the Wii U's install base is all setup with the necessary controllers for motion gaming.
Failure to do that is going to do significant damage to the prospects a motion project will have on the platform. You''re suddenly not selling to an entire install base. Rather, you're selling to just a segment of Wii U buyers... those that have existing Wiimotes, have bought a Wiimote with their new console, or would be willing to purchase one in order to play the project in question. And the picture is even cloudier where Motion Plus implimentation is concerned with many Wii owners not having a single Motion Plus Wiimote or dongle.
Want to see something similar to what I'm talking about in action? Log onto any multiplayer game beyond a handful of the most popular titles (Halo and Call of Duty, primarily) and try to play with a DLC expansion. Dirt 3 for instance has some nice DLC (I love the Monte Carlo rally tracks), but despite the DLC having been out for a while and even having been bundled in a rerelease of the title, it's incredibly rare to play any of it online despite there being dozens of races available at any hour of the day.
Failure to include proper motion controllers out of the box is going to cloud the horizon where motion gaming is concerned on the platform. A decent percentage of people aren't going to go out and buy the necessary accessories to do it. Particularly if they expect to draw in some former fans that have been away for a while on other platforms that will lack existing Wii accessories like they seem to be hoping for and working towards after realizing the casual crowd isn't the most lucrative segment where game sales are concerned.
Like bd203 said, look at how many Motion Plus projects the Wii recieved. Publishers want to sell to an entire install base, not a subsection of one, That's why you'd never see a console racing game that mandates a player use a wheel and pedals for instance. That's also why the fears some had about the prospects of a right analog stick in a 3DS revcision were foolish. Publishers would still be supporting single stick systems with every title since there are millions of them out there. They weren't going to suddenly just be selling software to those owning a system revision.