I read through the investor Q&A bits, and the idea is sound, but who knows what they can accomplish. I'm not really feeling the Amazon/Ouya type systems, but on the other hand Vita & VitaTV are VERY capable machines, and could easily handle what Nintendo usually delivers gaming-wise. Nothing to compete with XBONE or PS4, but wouldn't be a total write off in the current landscape.
I'd love to see their combo platform with a giant PS Now feature, a monthy service that has BC, cross buy, and a steady VC release schedule. They'd kill my wallet, but I'd buy that day one. And this may be just me, but I'd buy a home NintendoTV console (like VitaTV) that could also use my handheld as a second (primary?) controller. No use to buy extra peripherals, and I'd almost guarantee high adoption rates as most fans would buy both.
Originally Posted by Nintendo
...it will become important for us to accurately take advantage of what we have done with the Wii U architecture. It of course does not mean that we are going to use exactly the same architecture as Wii U, but we are going to create a system that can absorb the Wii U architecture adequately. When this happens, home consoles and handheld devices will no longer be completely different, and they will become like brothers in a family of systems.
Still, I am not sure if the form factor (the size and configuration of the hardware) will be integrated. In contrast, the number of form factors might increase. Currently, we can only provide two form factors because if we had three or four different architectures, we would face serious shortages of software on every platform. To cite a specific case, Apple is able to release smart devices with various form factors one after another because there is one way of programming adopted by all platforms. Apple has a common platform called iOS. Another example is Android. Though there are various models, Android does not face software shortages because there is one common way of programming on the Android platform that works with various models. The point is, Nintendo platforms should be like those two examples. Whether we will ultimately need just one device will be determined by what consumers demand in the future, and that is not something we know at the moment. However, we are hoping to change and correct the situation in which we develop games for different platforms individually and sometimes disappoint consumers with game shortages as we attempt to move from one platform to another, and we believe that we will be able to deliver tangible results in the future.
He's also not committing to staying with 2 platforms, which, as a long time fan of Nintendo consoles, scares me a bit. Unless the device is a handheld/console hybrid, but they've said no to that a lot recently.