WiiU and retro-gaming (help!)
Hello, everyone! Recently, I became serious about retro-gaming and obtaining the best possible visual output from my classic consoles. I bought a HD CRT television, a Sony Trinitron KD-34XBR970, in the hope that it would be a great retro-gaming display. Unfortunately, I bought it before I learned that HD CRTs have similar issues as HD LCDs in the scaling of the 240p signal of consoles like the NES. A HD CRT has less issues in this respect than a HD LCD, of course, but issues still. I am looking into external scalers and other devices such as the SLG3000 that add scanlines.
I have made other mistakes, which brings me to the topic of this thread.
Before I became serious about retro-gaming, I spent hundreds of dollars on the Wii VC and then transferred that content to the Wii U. Wii, from what I am told, outputted 240p when it ran games from the Virtual Console, but the Wii U does not. The lowest it can output is 480i. I am not sure what the implications of this are, if any, but I am wondering if any retro-gamers here can give me some advice on a setup that will make the best out of my situation.
In short, how can I make the best out of the Wii VC games on my Wii U? What setup will allow me to play these games as if I was playing on them on their console of origin with RGB output to a good CRT television? What advice do you have for me?
Last edited by Windfish; 07-10-2014 at 10:56 PM.
Reason: typing errors