Originally Posted by moob
Did you buy them during the recent sales like I did? I didn't buy the WWII era CoDs though. I have a feeling that playing those today with the dated visuals would taint my memory of them and I want to remember them as being awesome. lol
I didn't get BO3 or AW yet. Not sure if I will now but if they're cheap enough down the line I might bite.
As an aside, CoD needs a new graphics engine. I couldn't believe that Ghosts and BF4 came out the same year. Hell, even BF3 looked better than Ghosts and that came out 2 years prior.
the games at various times prior to the current sale. But, there were several that did go on sale in the past that prompted me to throw down the coin.
some select older games in an effort to preserve the memory you have is perfectly understandable considering how far the industry has come with graphics, maps, player interaction, intelligent AI, weapon & player mechanics ... etc ... this along with games you may have in queue or back log coupled with limited available time is just the things that help to justify that position you speak of.
that makes sense especially if you aren't gonna utilize the Multiplayer and not just that but when online when the game is first released. I would say $20 is closer to what I "think" the average person is willing to spend for those (BO3 & AW) games. Although I can't give fair answer to that because I have not played them yet.
, the CoD franchise needs a new engine for sure. But, not only the engine, its got a great deal to do with the development teams creativity
, dedication, and time/budget/administrative pressure that makes these differences we see between games of a similar genre !
!..Call of Duty / Battlefield..!
! And since I don't have the time or desire to devote to both for lengthy online Multiplayer game I choose Battlefield. In BF4 I put approx 1100hrs but haven't played in almost a year.
So with the CoD franchise I am just enjoying playing through the campaigns in chronological order and seeing what positive things that its IP has to offer and also how the game has evolved during its various stages. Its enjoyable experience and is usually the approach (chronological release order) I try to take.