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post #121 of 130 Old 03-25-2014, 08:26 AM
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Naval Strike delayed on PC. :/

http://battlelog.battlefield.com/bf4/news/view/2955063425254072735/
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On March 25, Battlefield 4 Premium members on consoles will be able to experience the ultimate sea-to-sea warfare in the third expansion pack for Battlefield 4. Battlefield 4 Naval Strike takes the intense and dramatic water-based combat introduced in Battlefield 4 to four all-new maps set in the South China Sea while introducing a new game mode and vehicle.

However, we are delaying the launch of Battlefield 4 Naval Strike on PC. We’ve detected an issue and it needs to be solved. Quality is our number one priority and we will not release Battlefield 4 Naval Strike on PC until we feel it meets the highest quality level possible. Once we have a confirmed date for PC, we’ll be sure to update those players on our official channels. We appreciate your patience and look forward to seeing everyone on the Battlefield.

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post #122 of 130 Old 03-26-2014, 05:43 PM - Thread Starter
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Xbox One as well with a release in early April.

Iffy netcode aside, the game has been running quite well for me, so if the delay means that when this DLC/patch does come out that it's going to keep running well, them I'm all for it.
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post #123 of 130 Old 03-26-2014, 09:06 PM
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64 man servers of Naval Strike are currently unplayable on PS4 because of rubberbanding and lag.
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post #124 of 130 Old 04-01-2014, 03:10 AM
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Wasn't experiencing rubber banding last night on naval strike PC.

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post #125 of 130 Old 04-02-2014, 08:01 PM
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I spoke too soon as I had some rubbery games today. Overall though it's still a blast to play.

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post #126 of 130 Old 05-01-2014, 05:41 PM - Thread Starter
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This is pretty impressive:
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post #127 of 130 Old 07-14-2014, 03:03 PM
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post #128 of 130 Old 06-09-2015, 06:03 PM - Thread Starter
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This thread obviously hasn't been touched for a while but in case folks abandoned the game there have been many, many changes over the last few months so I thought it might be worth revisiting.

-Whole host of new customization options (changing the color of the reticule based on where you hit someone, changing the color of the RDS etc).
-There's a completely new (better) suppression system in place.
-A whole lot of netcode fixes.
-Bullets now come out of the barrel instead of your eyes so you no longer get screwed over by someone head-glitching behind a wall.
-New weapons for everyone including the much beloved AN-94.
-Gun master game mode returns.
-Giant list of weapon tweaks.
-General stability/environmental fixes. I don't get stuck on stupid rocks or debris like I used to. You also don't hit invisible walls nearly as much as you used to.

Still to come (and supposedly will be available for everyone):
-Night maps.
-Community map (currently testing in CTE).
-DLC with even more retro maps


DICE LA has been doing a pretty spectacular job cleaning up the mess they were given. If you haven't played BF4 in a while, I'd suggest giving it a go...it isn't the same game that it once was. It took a while to get to this point, but better late than never right? O_o
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post #129 of 130 Old 06-10-2015, 05:23 AM
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I've been thinking about it. I stopped playing a while ago at rank 102. I think it was before the 3rd map pack even though I have premium. I kinda burned out on it. I may give it a go again at some point soon, but with my schedule I don't get much time to game
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post #130 of 130 Old 06-11-2015, 09:25 AM
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Quote:
Originally Posted by Marafice Eye View Post
I've been thinking about it. I stopped playing a while ago at rank 102. I think it was before the 3rd map pack even though I have premium. I kinda burned out on it. I may give it a go again at some point soon, but with my schedule I don't get much time to game
Same here... I burned out a few months ago and haven't put much more than an hour or two toward in since then. I haven't touched any other game either... just no time these days!

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