1) Shorten them a bit. I imagine you'll find in the future, if not already, that you're stretched for subject matter or topics. Shortening the episodes lets you spread things a little and get more mileage.
2) Go into less detail with the experiences. I think it's good to go into more detail than a general gaming podcast, but probably not as much detail as you get into. Talk more about your feelings of being in the space and less a step-by-step walkthrough (i.e., you turn the corner on your right and then to the left there is button that you hit by pressing the trigger on the the vive controller in your left hand).
3) You could do an episode on Revive (assuming you haven't already), and cover the setup, what it takes to get it running, how well it works, ect. Pros and Cons. I know I'd personally like that information.
4) Maybe an episode on other applications outside of games. Things like virtual desktop
5) Maybe an episode on non-gaming passive experiences (like theBlu, Disney) that are good for maybe children that can't grab the controller or older non-gaming people that would appreciate trying a VR-experience. I've found in my 4-days of ownership that I like watching someone else's reaction to an experience I've already experienced quite a bit.
Either way, I'll keep listening shall you continue to do it.
1. I'd love for all the podcasts to be right in the 90 minute range. During my job I've listened to tons of podcasts (would go insane otherwise), and I normally prefer a 90 minute to 2 hour podcast. Of course, it has to be something I like, or I wouldn't want it to be that long. I have heard some podcasts that are like 45 minutes, and they seem too brief to me. 1 hour 25 minutes would probably be a perfectly fine length, but I always end up running a bit longer.
2. The thing about "deep-dive experiences" as I like to call them.... if you've had that experience, then it's usually pretty cool to hear somebody else talking about it, and you don't mind the deep dive. However, if you haven't had that experience, I could see how it could drag on. One of my problems is that I'm not going to buy each and every game that comes along. Not even the big ones. I'm pretty selective with my purchases. I don't spend my $$ willy nilly on games. So, it's not like I'm going to have this never ending stream of experiences to talk about, so the ones that I do know pretty intimately, I want to do deep dives on those, because I'm not always going to have the most up to date content. I know most podcasters feel like they simply have to buy all the new games and experience them so they have something to talk about on their shows. If I go to shallow on everything, I'll eventually run out of stuff to talk about. Most of the games I'm doing deep dives on right now are kinda older releases. From the launch or not too long after. Still, I have plenty of stuff to talk about and won't run out of stuff soon, but I don't mind the deep dives.
3. Most likely in Episode 8 I will get to talking about some Revive stuff. In Episode 6, I talk about a list of my top 20 VR experiences that I've had, and there are a number of Revive things on there, and I will definitely get back to that real soon.
4. I might talk about Dolphin VR soon. I'm screwing around with it right now, but don't have the settings all dialed in exactly the way I would want. I don't have Virtual Desktop, but I have used Whirligig a wee bit.
5. I think I talked about The Blu for a little bit in Episode 2. Basically most of my shows will start off with some general VR news, then I'll usually have a topic of the show, and then I might go into deep dives on a few games or experiences that I've had. That's pretty much the formula. Sometimes I won't have news, or sometimes I won't have deep dives, or sometimes I won't have a topic of the show. It all depends. Once you hear all 6 of the currently available episodes you might have a better idea to the style of the show, but I'm somewhat limited in the fact that I really can only talk about the stuff that I've personally experienced, and I'm not going to be buying all kinds of stuff just to have something to talk about. I know most podcasters feel that pressure to do that, but I'm not going down that road. I will buy games here and there, and I will try a bunch of free demos and stuff. But that's about it. I'm not going to buy games on Steam to play them for an hour and half and then return them. Some people do that, and I think that's pretty ****ed up for the devs of those games. I've yet to return a single Steam game, but I'm very selective with my purchases.