AVS Addicted Member
Join Date: May 2004
Location: The Swamps of Georgia
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Ok, some of you are probably wondering what I am getting at while others (e.g. chipheads) will know exactly what I am talking about. In the forthcoming X-Box360 and Playstation3 the move is to utilize Motorola (and company) PowerPC processors.
I have two things, en-basic, about this and that isn't telling me much: Microsoft's approach is to use three (3) PPC processors (two for core processing and one for graphics-handling), and Sony is to also use three (3) PPC processors with 8xDSP that essentially wraps the PPC up as a core.
Can a chiphead with a detail understanding of the differences in the PPC processors being chosen for use and the relavent off-chip DSP arrangement descriptor be ante-up for enlightenment, and also exactly how are the DSPs relating to traditional video-processing via the nvidia (for Sony) and ATI (for Microsoft) are integrated in the core processing?
For instance, both camps are using three (3) PowerPC processors, but these are not identical, are they? Also, Sony is wrapping their PPCs with eight (8) DSP, but is Microsoft's approach similar? I've also seen quotes (rumors?) that the M$ PPCs are 3-GHz and the $ony PPCs are 4.2-GHz.
I know this is a little premature and I have to wonder about the politics in the respective camps (ahem, Microsoft & Sony). Sure, Microsoft will launch the next X-Box before Sony, but then again Sony can wait a little while and use a faster PPC and market that as a key reason to go PS3.
When will D* stop pushing HD-Lite while charging us for full HD? Digital input on a CRT is a reality, not a possibility.