AVS Special Member
Join Date: Feb 1999
Location: Sammamish, WA, USA
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So I just tested RGB @ full and you want to leave it as limit, unless you like to increase banding.
RGB @ Limit - Levels stay where they are. Y 1, CbCr 128 will be RGB 1, 1, 1 when done.
RGB @ Full - Levels get compressed. Y 1, CbCr 128 will be RGB 16, 16, 16 when done. (Best guess based on looking at image)
Full is different than the usual expansion where Y 16, CbCr 128 becomes RGB 0, 0, 0.
The best video quality is:
Output - YCbCr
RGB - Limit
Super White - On
BTB is still passed when RGB is set to limit, just bring brightness up to see it. Then turn brightness back down where it belongs. When you set brightness based on RGB limit and then switch to RGB full, you will see the BTB stripe. This is because you just remapped Y 7, CbCr 128 (the BTB stripe) to a much higher value.