Originally Posted by mikenike
Very insightful post! I do have a question about "No Country," though. NCfOM is not a particularly bombastic track as, say, Transformers or Bourne. I understand why Ratatouille would be nominated, but what is it about NCfOM that made the Academy nominate it for Best Sound and Sound Editing? Mind you, I hadn't really paid attention to this track and am just writing this based on what I remember.
Also, what's the difference between the two categories?
Everybody... please let me know if the off topic is too much...
Sound Editing.. Goes to the Supervising Sound Editors. They, most obviously, edit all of the sounds that go into a film. This includes all the editing of the production track (the sound that was shot on the set), the ADR (when actors come into the studio after the fact and redo their lines, either for technical reasons or to change the line), the foley, sound effects and background sounds and ambiences. They are also responsible for all of the sound design, which are any and all sounds that need be created for anything where a real world sound doesn't exist.... they create all of the pieces that make up a soundtrack outside of music and the score, and are the collaborators who work with the mixing team to create and craft the final sound track.
Best Sound.... This goes to the production sound mixer (the guy who records the sound and the set) and the re-recording mixers who take all of the sound elements the editors provide and pieces them all together using level, spacial placement, processing, etc... to make the final sound track... there are usually two re-recording mixers.. one does dialog and music (that's me
) and one does effects (sound effects, design, foley and backgrounds.)
"No Country" was special for a lot of reasons. The first, most obvious, was how it transported you into the characters world completely without music and through brilliant foley and sound effects, especially the foley and background ambiences)... I was never bored and was completely on the edge of my seat from the beginning...
Quiet and subtle is hard, and takes a lot of talent to create a completely realistic world with manufactured sound.. A lot of times, you are struggling to maintain the world under score, and without it, the choice of sounds and how they are mixed are paramount in maintaing the reality of the story.... if you have the disc, unplug your center speaker, and you've hear a lot of the subtlety in the background tracks...