Any late breaking news/updates on blended CRTs? - Page 9 - AVS Forum
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post #241 of 249 Old 12-06-2006, 11:34 PM - Thread Starter
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Originally Posted by YONEXSP View Post

I finished my testing. All worked for me, and slarti tested the last config using a BMP overlay with a Nvidia card. That is the most interesting as you don;t need an external blender. Also, you don;t have to use the nividia blend feature which is buggy. The overlap works great so it seems to be a good solution. Throw in the new $250 blackmagic card and a scaled solution looks god for about $1500.

Slart should be able to comment more.

K./

"All worked for me" and "The overlap works great" sounds super. I'd be delighted to know more.
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post #242 of 249 Old 02-27-2007, 09:14 PM - Thread Starter
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Originally Posted by YONEXSP View Post

I finished my testing. All worked for me, and slarti tested the last config using a BMP overlay with a Nvidia card. That is the most interesting as you don;t need an external blender. Also, you don;t have to use the nividia blend feature which is buggy. The overlap works great so it seems to be a good solution. Throw in the new $250 blackmagic card and a scaled solution looks god for about $1500.

Slart should be able to comment more.

K./

So, what happened? It's been two+ months. Vaporspiel?
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post #243 of 249 Old 02-27-2007, 10:05 PM
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I can't think of anyone else that bumps their old threads, but that might be because no one starts quality threads like you do CMRA. Maybe your body of work is limited (a handful of threads you've bumped repeatedly for years), but it's good stuff, and it would a tragedy to let any of it die. I applaud your work, and I applaud your efforts to keep these important threads alive.

Keep up the good work CMRA!

Phil Smith
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post #244 of 249 Old 02-28-2007, 04:14 AM
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Not much more to tell, the 'graphics overlay' kludge works well with the Powerwall feature - (there seems no reason for NVidia not to fix it themselves actually).

DON'T feed the troll.
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post #245 of 249 Old 02-28-2007, 08:22 AM - Thread Starter
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Originally Posted by Phil Smith View Post

I can't think of anyone else that bumps their old threads, but that might be because no one starts quality threads like you do CMRA. Maybe your body of work is limited (a handful of threads you've bumped repeatedly for years), but it's good stuff, and it would a tragedy to let any of it die. I applaud your work, and I applaud your efforts to keep these important threads alive.

Keep up the good work CMRA!

Thanks. Does this mean you get top seat on the 'Who's who' thread?
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post #246 of 249 Old 02-28-2007, 08:26 AM - Thread Starter
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Originally Posted by dokworm View Post

Not much more to tell, the 'graphics overlay' kludge works well with the Powerwall feature - (there seems no reason for NVidia not to fix it themselves actually).

Now, I'm even more confused. Aside from the prohibitively expensive "Blendzilla", are there any other 'proven' options? Works well? Please explain.
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post #247 of 249 Old 02-28-2007, 09:56 AM
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Originally Posted by CMRA View Post

Thanks. Does this mean you get top seat on the 'Who's who' thread?

Good one!

Phil Smith
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post #248 of 249 Old 03-02-2007, 03:30 AM
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Quote:
Originally Posted by CMRA View Post

Now, I'm even more confused. Aside from the prohibitively expensive "Blendzilla", are there any other 'proven' options? Works well? Please explain.

Guess you missed out on the "Blending, again" thread.
It's about using the Nvidia blending option, with it's faults, and mix in a compensation image in the blend zone to correct the Nvidia imperfections.
The compensation mixing is done with Avisynth via Ffdshow.
This means you can use any player that supports Ffdshow in the chain.
It's working great, although it consumes a nice amount of RAM and some CPU cycles and you have to make one Ffdshow-config and bmp for each resolution and aspect ratio your gonna play.
Would be nice with a dedicated hardcoded plugin, but this will do untill then.
Works great with 1920, even on my dual Sony 1271 setup @ 2.35:1 104".
See pic's in thread and read more about it here: http://www.avsforum.com/avs-vb/showt...4&page=1&pp=30

Henrik

More Pixels To The People!
Stereo......is about projectors. The Soooooony 12" CRT owner.
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post #249 of 249 Old 03-02-2007, 04:54 PM - Thread Starter
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Quote:
Originally Posted by Sinobi View Post

Guess you missed out on the "Blending, again" thread.
It's about using the Nvidia blending option, with it's faults, and mix in a compensation image in the blend zone to correct the Nvidia imperfections.
The compensation mixing is done with Avisynth via Ffdshow.
This means you can use any player that supports Ffdshow in the chain.
It's working great, although it consumes a nice amount of RAM and some CPU cycles and you have to make one Ffdshow-config and bmp for each resolution and aspect ratio your gonna play.
Would be nice with a dedicated hardcoded plugin, but this will do untill then.
Works great with 1920, even on my dual Sony 1271 setup @ 2.35:1 104".
See pic's in thread and read more about it here: http://www.avsforum.com/avs-vb/showt...4&page=1&pp=30

Henrik

Thanks, good fuel for thought. Even bookmarked the thread.
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