Originally Posted by LuxZg
I'll assume this is professional use and PC environment. Step 1: get Intel Core i7 CPU & nVidia GTX480 GPU for their workstations. Step 2: get Premiere CS5. Step 3: install everything, Windows 7 64bit preffered. Step 4: connect TM700 with USB cable (after recording something). Step 5: copy all, paste on PC. Step 6: open Premiere. Step 7: drag&drop MTS files that you've copied from cam to PC into Premiere's Library. Step 8: drag one video file to "new item" icon at the bottom of library box. Step 9: drag other files to timeline and edit like hell. Step 10: export to the format of your liking. Done! Steps 1-3 are most important.
It's not quite that easy, at least if you want 60P output.
If you're happy with Blu-Ray 60i output, any decent laptop is probably enough. If you really want full 60P output, it's quite a hassle, read on...
Not just any Core i7 is enough. Final render times are very slow, even with my Core i7 980X overclocked to 4.3Ghz. For professional usage you'd certainly want the 6 Core version of Core i7, the 980X.
Windows 7 64bit isn't optional, it's mandatory for running Premiere CS5.
Memory I would advise you need 12GB, you might get away with less, but I find that Media Encoder is extremely memory hungry, it will use as much as you can give it. I allocated 9GB, it used all of it.
An nVidia CUDA card is absolutely required for professional usage. The GTX 480 recommended is a good choice. I have a GTX 470 significantly overclocked (to beyond 480 speeds). This speeds up preview render time by 10x versus software encoding on my 980X. wow! Without CUDA enabled playback isn't smooth at all.
The most significant thing I need to add though is you'll need additional software and hardware beyond what is recommended above. I have found that editing the native MTS files still isn't smooth, especially during transitions.
Software: I need to do some more testing, but my initial results indicate you may also need to convert the MTS files to AVI using Neo Scene ($100). Once you have the files in AVI, then they work smooth on my PC. CPU and GPU usage is still fairly high utilization, but not typically over 50%, and everything runs smoothly. I need to try some more MTS editing, to see if I can get it working and save myself the $100, but it doesn't look likely.
Hardware: You need a super fast RAID-0 array. At least 4 HDD's or 2 SSD's minimum. The CS5 full resolution preview files run around 270MB/s if you go with 8bit depth, and 333MB/s if you go with 10bit depth. To run smoothly your array will need to be significantly higher. Fortunately both my 4 HDD and 2 SSD arrays push more than 400MB/s.
Output is a complete nightmare, this is where it gets really difficult, as if the above wasn't problematic enough....
I created a test output file with transitions, and one small PIP sequence. 2:58 in duration (that's minutes and seconds).
H.264 output plays back just about OK on my editing machine, but not on my Xeon / GTX 275, where the audio and video drift apart because the video doesn't play at full rate. File size ranged from 1GB to 1.7GB depending upon settings, render time was 10 -16 minutes. Image quality was nice, shame that you apparently need a GTX 470 for playback!
WMV format looks plain disgusting, resolution is awful, colors blotchy, basically the data rate simply isn't enough, even though I used the max setting, and the file can't hold the details. Render time was 10 minutes, file size was small at 0.3GB hence the quality problem.
Uncompressed AVI. UYVY Format, 100% Quality. Render was amazingly quick, faster than real time, at 2 minutes 30 seconds. File size is enormous, 41.4GB. This is too large to playback on anything without a RAID-0 SSD. An hour of video would be touching 1TB!!!!!
MPEG2 and MPEG4 settings don't work as you can't get 59.94 output. And I was unable to find any other format from Premiere that output at 59.94 with audio. There were some other obscure video only formats, but I didn't bother with them.
It really does seem that Neo Scene may also be the only option for output too. I don't have the trial any longer, but the output when I had it was 2GB per minute, and generates excellent quality, which also plays back on somewhat lower spec machines.
Later this week I hope to post a complete solution with the best options in detail.