DAY ONE - Monday, December 1, 2008
Event Hours: 8:30am - 6:30pm
Opening Remarks - Bob Dowling, Conference Chairman
9:15am - 10:00am
Opening Keynote Presentation - Jeffrey Katzenberg, Chief Executive Officer and President of Dreamworks Animation Inc.
10:00am - 10:45am The Business Case for 3D
Presenter: Charlotte Jones, Senior Analyst, Film & Cinema, Screen Digest
Known for her industry report, The Business Case for 3D, Ms. Jones will set the stage for the day and establish the baseline for the 3D marketplace,demystify the smoke and mirrors surrounding 3D and discuss what¹s in the horizon.
11:15am - 12:00pm Panel Session Topic - Learning A New Language:
Telling Stories In Three Dimensions
In entertainment it always begins and ends with the story. With the advent of 3D technology the story tellers can transform the audience into the emotional experience as never before. Sony Image works will introduce attendee¹s to the newest form of creative expression: 3D story telling.
12:00pm - 12:30pm Special Lunch Presentation
Eric Brevig, Director, Journey to the Center of the Earth
Charlotte Huggins, Producer, Journey to the Center of the Earth
Discussion lead by David Cohen, Associate Editor, Features, Variety
12:30pm - 1:30pm Networking Lunch
1:30pm - 2:15pm Panel Session Topic - Let¹s Talk about the Issues from a Distribution Point of View
Entertainment is always about the product and how to get it to the consumer. Digital delivery offers theater owners and all other venues virtually immediate access to entertainment products from around the world. Until the cost of the digital build out is reconciled the film distributors and theater owners will have to wait on 3D, but the content makers are lining up to release more and more exceptional 3D product. It is happening. How soon will it be fully functional is the question.
2:15pm - 3:00pm
Panel Session Topic- Alternate Programming in Theaters
Movie theaters are simply auditoriums for the consumer entertainment experience. With the advent of digital entertainment and the addition of 3D capability, theaters will be able to offer, sports, operas, broadway and every conceivable form of entertainment from anywhere in the world. The local theater will potentially become the world wide entertainment hub.
4:00pm - 4:45pm Panel Session Topic - The Impact of 3D On the Future of Gaming
Gaming is the ultimate hands on experience. All entertainment is moving rapidly to interactive platforms and games lead the way. Gamers are the fastest to create in the leading edge technology and they will be the first to adapt to the rising interest in 3D in game environments.
4:45pm Evening Networking Reception - Sponsored by: Dolby & NEC
DAY TWO - Tuesday, December 2, 2008
Event Hours: 8:30am - 4:15pm
9:00am Opening Remarks - Bob Dowling, Conference Chairman
9:15am - 10:00am Opening Keynote Presentation - David Hill, A.M., Chairman and CEO, Fox Sports Television Group
Panel Session Topic - Will 3D Win Over Wall Street: Where is the 3D Market and Just How Big is it?
Wall street even at the most challenging times is always looking for profitable businesses. It is said entertainment is recession proof and if 3D puts more consumers in the theater, for longer periods of time the net result will be an increase in business, something Wall Street is passionate about.
11:15am - 12:00pm
Panel Session Topic Broadcast TV Who is Leading the Pack?
In February ¹09 all households will convert to digital acquisition of television. The reality is however that the difference will not be apparent to the consumer, at least not until something changes that is able to capture the interest of the consumer. 3D capable TVs will do just that. All sports when broadcast in 3D take the fan into the action as never felt before. The experience of seeing the game will be replaced by being "in" the game.
12:00pm - 12:30pm
Special Lunch Presentation - Jim Cameron, Director
Vince Pace, Founder & CEO, PACE
12:30pm - 1:30pm Networking Lunch
1:30pm - 2:15pm
Panel Session Topic - Alternate Uses for 3D; Advertising In Theaters and in TV
When anything new comes along the advertiser is always the first to figure out how to exploit it, so too with 3D. The consumer will be looking for more and better ways to enjoy their new 3D enabled television sets and the wise advertiser will convert their messages into a 3D format that will transform the message into a never before felt reality. With 3D capable theaters the ability to display commercials in 3D is sure to raise interest as well.
2:15pm - 3:00pm
Panel Session Topic - Post Production Issues
When the photography is finally in the computer is the time many films really begin. Scenes change, moods change, chronology is switched and emphasis re directed. Post production on any film is in many ways film making itself but in 3D the challenges are far greater. In 3D the director has depth to deal with, focus to alter and transition to consider. The post production pros will discuss what the differences of 3D post are and how a film director and editor can create a completely different and unique film in 3D.
3:30pm - 4:15pm
Featured Session - 3D Futurists Panel
3D is a creative application of digital media. It is beginning to take hold in America's movie theaters as they rapidly build out their digital capabilities. Digital is also making early stage entries into the home in games, video and live broadcast. The question is will 3D penetrate every form of entertainment? Will all of what is offered in film, video, games and television use 3D the same as we experience things in real life? Will it make a difference in the experience, will it always require glasses and will a new breed of creator evolve that will utilize the technology of 3D to create a whole new form of entertainment?
These and many other questions will be discussed by our final panel: the future. We will hear the views and opinions of several 3D pioneers and find out how they see this very new and very exciting technology going into the next decade and beyond.
4:15pm Closing Remarks
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