Originally Posted by jeffreylebowski
Hi Timmy. We've already had the discussion about rotating speakers and the fact is rotation doesn't make much of a difference when it comes to reflection points since the app casts such a wide cone off each speaker anyway.
Re small group or wide group...if you mean listener zones, the smaller the better. The smaller you make the green boxes, the less sound will reflect off the walls and hit them, resulting in smaller clusters of points, so you get to make less panels!
As for the past few posts about feature requests, I will consider all of them for future releases, but for the next version, which will be 1.1, I have now locked in the features that will be available. They include:
1. Cathedral Ceilings
2. Ability to setup speakers off-center in the room x-axis
3. Ability to setup listener zones off-center in the room x-axis
4. Ability to selectively disable listener zones
5. GUI redesigned to support these features
6. Sound now passes through listeners to back wall and reflects, resulting in
more reflections shown on back wall. Before I was assuming the green boxes intercepted all sound fired at them, which won't strictly be the case unless you're a family of fatheads.
behind the scenes improvements:
Raytracer now 2x faster than v1.02. Default scene on my machine is < 5 seconds. Can't make it much faster.
GUI drawing code is 3x faster
CPU utilization down 15% on my machine
I'm not sure when this release will be since I will be away most of the next month, and I am only about 1/2 done the modifications, but i'll do what I can.