Originally Posted by DaViD Boulet
those "3D ready" Mits sets are not necessarily providing full 1920 x 1080 stereo in 3D mode. Please don't rush to get one until all the facts are known.... if it's not true stereo 1920 x 1080p 3D resolution, it's not really 3D HD. Also, the rate of left/right eye sequencing may also not be fast enough to avoid flicker for some viewers, but that may be true for other 3D products as well.
In any case, no one should blindly buy any of these 3D "ready" products that came to market before the HDMI 1.4 spec was finalized as they may not even be true HD 3D performers.
Thanks, Dave. I am aware that there are no guarantees. As a matter of fact, I posted something to that effect in another thread recently.
I mention there that the fine print in the ad for Mitsubishi's high end laser rear projector warns that it may not be compatible with whatever 3D standard is set (such as the recently announced Blu-ray standard).
I did read, though, that Mitsubishi has announced that it would introduce an adapter that would convert whatever that standard is (over under, side by side, or something else) to be compatible with the Mitsubishi. Of course, we read reports like that now, but we may learn ultimately that it isn't true, or, as you suggests, that it works but that it gives everyone migraines.
I'm going to be cautious, but I'm also anxious to get into 3D at home. I'll probably be among the early adopters for 3D technology. Had there been even a handful of movies that worked with the older Mits or Sammy DLPs, I probably would have bought one a couple of years ago.
It seemed almost comical to me that they were promoting these 3D TVs when not even a single movie that utilized the technology was available. I was reminded by someone in yet another thread that gamers have embraced 3D for some time, and that those Mits and Sammy sets could be used with nVidia gaming cards on a PC. He also said (IIRC) that sales of games had actually surpassed sales of movies for the first time. Great, but since I've played exactly 0 video games in the last 20 years, it was of little benefit to me.
We certainly aren't guaranteed that this 3D push will succeed any more than any other attempt to bring the technology into the mainstream. I am hopeful, though. The technology is feasible now, and a number of heavy hitters in both consumer electronics and the film industry really believe in it this time around. For me, it's the most exciting thing to happen since HD.