Yes it's a real nuisance the BenQ W1070 projector doesn't support the 60i frame packed 3D created by the TD10. The picture displayed is recognisable but unusable. [There are three horizontal 'blanking' bars. Above the top bar and below the bottom bar cropped frames appear. Below the top bar is a squashed Left frame, and below the middle bar is a squashed Right frame. My W1070 reports the input as 1920x2228, but will not allow manual selection of frame packed mode.]
This is the result whether connecting the projector to the HDMI output socket on the camera (with the camera HDMI set for frame-packing) or the output of a modern Blu-ray player capable of 60i frame packed 3D such as the Panasonic DMP-BDT230. I find that whether the BTD230 is reading the camera contents via USB, or from a 60i frame packed Blu-ray disc authored using PlayMemories, the picture is the same distorted mess on the BenQ projector. However my 2010 model Panasonic 50" plasma TV (a VT20) will display the 60i frame-packed 3D picture properly. Hence my suggestion Panasonic TVs are probably a safe bet.
I also have a Pioneer BDP-160 Blu-ray player. The file navigation interface is quite poor and clunky. I've found this player can perform an imperfect conversion to 24p frame-packed 3D on-the-fly if reading the Sony HDR-TD10 m2ts file from a USB stick, and with media input type set to to video rather than AVCHD. The real time conversion process appears to drop frames. (This method won't work if connecting the camera via USB as the media type the player selects in that case is AVCHD and the video generated is 60i frame-packed 3D. It also won't work with the player reading 60i frame packed files from a Blu-ray produced using PlayMemories.)
This set despite being a 2013 model will not read m2ts files from the TD10 in 3D. It reads them in 2D. It won't even read a 3D still (an MPO file) from my FinePix REAL 3D W3 camera in 3D, only in 2D.
However this TV will accept 1080i60 frame-packed 3D from my TD10, and display it properly in 3D. The picture is breathtaking: bright, calm, and with minimal ghosting. The fine horizontal line pattern from the FPR passive screen technology is extremely faint, if noticeable at all. The FPR pattern is much finer than with Full HD passive televisions.*
*Note: unfortunately the 55" Sony 4K set sold in Australia does not appear to use as finely spaced an FPR pattern.
Hello all, first time posting, after I got SonyHDR-TD20V. Tonnes of questions right away, most of them were solved by me looking through this forum; thank you for such support. Anyway, I need to express my concerns, experience, and questions. Will be happy if anyone can offer help and encouragement.
First thing first. My setup: PC>HDMI>OnkyoReceiver>HDMI>BenqW1070. I'm playing 3D .mkv files, and stereo pairs, that I make from time to time, via CiberLinkPowerDVD (framepacking). My computer screen isn't 3D.
So, today I got TD20. My desire is to edit filmed 3D video fragments on my computer (cut, splice, add music and transitions - simple stuff for home video), store resulting short movie on the computer (get rid of originals), and to be able to play it through my setup. I released that VegasPro13 is the only convenient software to do so (even though I got used to Premiere; unfortunately it doesn't have 3D support whatsoever). My project properties should be "side-by-side half"&progressive scan to get rid of ugly interlacing.
When it comes to rendering the final product "AVCHD 1920x1080 60i 5.1 Surround" profile able to preserve quality and 5.1 sound. Resulting file is .m2ts which I'm fine with as it can be understood by Premiere and common media players.
Lastly, the questions. Is it true that I can't, in similar matter as explained above, save "side-by-side full" 3D? I could never understand why. Is it because TV and projectors can't handle the truth? Or is it because HDMI cable isn't "side-by-side full" compatible?
Another question. When I play 3D content from TD20, where camera slowly pans through the scenery, it looks like frame rate is dropped to 7-10fps. If I play the same scene in 2D or in 3D on the computer (since I don't have 3D monitor I play anaglyph) it doesn't have that lag. When I play movies in .mkv, I don't observe this problem. So, what gives?
Last question. When I play 3D on the projector it goes into 1080@24fps mode, even though videos that I play are not in 24. Is it normal?
It's not a question of the truth as in a political debate- It is the technical limitation that most display devices aren't equipped to display SBS full or T/B full without squeezing or distorting the image. The main purpose of using these two FULL formats is to transfer a 3D file from one application to another and not lose resolution in the process. This purpose does not display the file. There are some computer players that will do a conversion of the SBS Full but what ends up being displayed is still a SBS Half or some other resolution limited format behind the scenes.
I know Premiere, and would like to use it for editing .mts files, but how to import into Premiere both frames (left and right) from the SonyHDR-TD20? Getting 2D is not a problem, I simply drop the footage into Premiere's timeline, and it sees one of them. But what if I need 3D? Here is what I come up with so far:
1. Drop all filmed episodes into Vegas.
2. Select "side by side half" in properties.
3. Without any editing, save footage as AVCHD 1920x1080 60i 5.1 Surround
4. Drop resulting file into Premiere, and edit it as heart desires.
5. Save as .mp4 1920x1080 29.97 Progressive VBR 2pass target15Mbs AAC 5.1 (I figured, it is small convenient file that has close to original quality and 5.1)
If I need to duplicate the same footage, but in 2D, I simply render Vegas project again but without 3D option, and replace the footage in Premiere. This way, all transitions, music, etc are preserved.
Let me know if you have a better solution.
Adding volume adjustments are done using a volume line added to the sound track. Then you can adjust the volume with keyframes by clicking on that line and then click on it and slide it up and down. Left right panning is also done this way. In addition you can adjust the volume of the entire clip and add fade in and fade out. Vegas even supports hardware control using a Mackie audio board for live play audio level and pan recording to the timeline.
A basic trick in Vegas to learn is right click on something and a popup menu will open you up to many options for what you are clicking on. In addition, if you get confused on something select the ? pointer and here a popup tutorial Help file will open to teach you about something in the program that is confusing.