AVS Club Gold
Join Date: Jun 1999
Location: Jacksonville, FL
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Nice video production, Damir. Also nice to see more work shown here, especially using wide IA experiment.
The 3D miniature effect is noticeable but a trick I found to reduce that when shooting wide IA is to permit window violation and pull some foreground into the room as opposed to pushing everything off into the distance beyond the screen plane. This allows some perspective of viewing a full range of 3D and minimizes the miniature effect. This is especially important with wider angle lenses.
The debate here is a choice between looking at everything through a window or the illusion of being there. Agree that a bigger screen or sitting closer to a small screen can help. In Barry's underwater, stuff, it looks about as natural as I have seen personally on many reef dives. That is because he permits the full 3D range, just as it happens when diving. Not looking at the reef from outside an aquarium.
The detrimental visual edge violations can be better reduced by not viewing 3D in a brightly lit room, rather view 3D in a dark room so the pinching out of the scene at the screen plane is just dark black edges rather than furniture and other room distractions withing your peripheral vision. If you can see room stuff beyond the borders of your screen, then the room is too bright. Anyway, that's how I view 3D in my Home Theater.
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