At this point in the game... It seems like the glasses are still the weak link in 3d TVs with Active 3d... At least when it comes to attempting this "SimulView" thing.
I imagine the Sony 3d glasses, when in SimulView, are looking for a 2 bit signal from the TV... 1 bit is the state of the left shutter, 2nd is the state of the right shutter. Is there any way to spoof this signal? If there were a way, you could stick a button cell and an IR emitter blasting the "110011001100" in phase with player 1 and the opposite phase for player 2.
Not sure if anyone has done this. :-)