Sony Active 3D Glasses on Vizio 3D TV? - AVS Forum
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post #1 of 8 Old 11-03-2011, 08:35 AM - Thread Starter
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I'm not sure where to post this question and I can't find an IRC channel that seems to facilitate such a question, either. The most I found was this avsforum on the web.

Anyhow, I recently purchased a Vizio 47" LED ([XVT3D474SV]). I found some Sony Active glasses ([TDGBR50/B]), but I doubt they would be compatible. I know there was an initiative to standardize the active technology by the end of 2011, but does anyone know for sure if the two devices are compatible?

For references, Vizio's glasses are ([vsg102]).


Note: because I'm a new user here, it won't let me post links. I'll try and contribute some more and come back to update this. (I think I have an old account here, I just forgot the name/email for it ha)
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post #2 of 8 Old 11-03-2011, 10:40 AM
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I can't say for sure, but it seems unlikely that the Sony glasses will work with your Vizio TV. Your set has an internal IR emitter specifically for Vizio glasses. There is no 3-pin VESA port to use your own emitter. You'd have to test it but it seems doubtful to me that it would work.

The manual for your set specifically says you need Vizio 3D glasses, and the Sony 3D glasses specifically say they only work on Sony sets.
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post #3 of 8 Old 11-03-2011, 10:48 AM - Thread Starter
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Hey nickels, thanks for your response!

Quote:
Originally Posted by nickels55 View Post

The manual for your set specifically says you need Vizio 3D glasses, and the Sony 3D glasses specifically say they only work on Sony sets.

Yes, but it's common for manufacturers to push their accessories

I'm not going to pretend to know the intricacies of how the difference between the active-3d technologies. I thought it might be a matter of syncing with the tv/computer. I was hoping that there might be a way around this, or certain glasses that might be cross-manufacture compatible (?) - thought I read something about new universal glasses.
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post #4 of 8 Old 11-03-2011, 01:59 PM
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IIRC Sony glasses rely on the set to provide the front-side polarization of the light, and I think(?) they are the only vendor that does so. So even if you built a transcoder for the IR protocol, it still wouldn't work.
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post #5 of 8 Old 11-03-2011, 02:26 PM
 
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Quote:
Originally Posted by vol7ron View Post

Hey nickels, thanks for your response!



Yes, but it's common for manufacturers to push their accessories

I'm not going to pretend to know the intricacies of how the difference between the active-3d technologies. I thought it might be a matter of syncing with the tv/computer. I was hoping that there might be a way around this, or certain glasses that might be cross-manufacture compatible (?) - thought I read something about new universal glasses.

http://www.xpand.me/products/universal-3d-glasses-x103/
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post #6 of 8 Old 11-04-2011, 10:32 AM
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Quote:

Well, these aren't going to help the OP with his VIZIO TV.

Quote:


Below is a list of 3D TVs and Projectors brands that are compatible with XPAND Universal 3D Glasses (Model No. X103).
Disclaimer: XPAND relies on manufactures' data. XPAND did not perform tests on all these TVs and projectors.
3D TVs:

Sony
Panasonic
LG (compatible only with IR models)
Phillips
Mitsubishi (with compatible emitter)
Samsung (compatible only with IR models)
Sharp
Toshiba

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post #7 of 8 Old 12-29-2011, 10:36 PM
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Quote:
Originally Posted by nickels55 View Post

Well, these aren't going to help the OP with his VIZIO TV.

The NEW XPAND YOUniversal glasses (X104) state that they ARE compatable with the Vizio, as well as with the SONY. The IR Protocaol Codes are not the same for the two brands, though, so it's very doubtful that SONY-branded 3d glasses would work with a Vizio set (and vice versa).
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post #8 of 8 Old 12-30-2011, 08:06 AM
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The Sony PS3 glasses will probably work since they are universal, but the ones you showed mentioned in the OP probably won't.

http://www.amazon.com/PlayStation-3-...5261021&sr=8-1
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