CEA Announces New Active Shutter 3D Glasses Standard - AVS Forum
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post #1 of 12 Old 07-10-2012, 11:14 AM - Thread Starter
 
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CEA Announces New Active Shutter 3D Glasses Standard

CEA-2038, Command–Driven Analog IR-Synchronized Active Eyewear - Describes how to control "active" 3D glasses worn by viewers using an infrared signal sent by a TV set. This enables viewers to continue wearing glasses as content switches from 2D to 3D mode, and also enables two viewers to see two different images, which might be desirable in video gaming.

They also announced:

CEA-708.1, Digital Television (DTV) Closed Captioning: 3D Extensions, describes how to send closed captioning information for 3D video;

http://www.hdtvmagazine.com/news/2012/07/cea-announces-five-new-standards-including-accessibility-3d-video.php
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post #2 of 12 Old 07-10-2012, 07:41 PM
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Great, but by my count, this is the third different "universal 3D glasses standard" announced in the past 3 years.
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post #3 of 12 Old 07-10-2012, 10:16 PM - Thread Starter
 
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Originally Posted by TrickMcKaha View Post

Great, but by my count, this is the third different "universal 3D glasses standard" announced in the past 3 years.

They announced a universal 3D glasses standard in 2009? confused.gif
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post #4 of 12 Old 07-11-2012, 01:07 PM
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Active haters aren't going to like this especially the video gaming part, with passive don't the glasses have to be modded to do this?
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post #5 of 12 Old 07-11-2012, 02:00 PM
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Originally Posted by Lee Stewart View Post

They announced a universal 3D glasses standard in 2009? confused.gif

I think you are right - it is 3 different standards in 2 years, or perhaps even less than 2. The first I recall was the standard shared among Sony, Epson, and some others - their glasses were interchangeable and widely available when I bought my 3010. I don't think the same organization keeps announcing new standards; it looks like various groups keep setting their own new, universal standards.
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post #6 of 12 Old 07-11-2012, 02:21 PM - Thread Starter
 
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Originally Posted by TrickMcKaha View Post

I think you are right - it is 3 different standards in 2 years, or perhaps even less than 2. The first I recall was the standard shared among Sony, Epson, and some others - their glasses were interchangeable and widely available when I bought my 3010. I don't think the same organization keeps announcing new standards; it looks like various groups keep setting their own new, universal standards.

I think (???) it's been two. The CEA Standard and this one:

New Universal 3D Glasses Standard Emerges

http://www.twice.com/article/472628-New_Universal_3D_Glasses_Standard_Emerges.php

The new CEA Standard is much broader then just standardizing the comm link
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post #7 of 12 Old 07-11-2012, 02:30 PM - Thread Starter
 
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Originally Posted by lewis3845 View Post

Active haters aren't going to like this especially the video gaming part, with passive don't the glasses have to be modded to do this?

You can mod passive glasses by using the same polarization filter for both eyes which then allows the wearer to watch 3D in 2D. So if each eye image is different, then 2 people could see two different images each wearing opposite polarized glasses. But that would be all they are good for.

This company sells passive 3D to 2D glasses but only a single polarization filter

http://www.2d-glasses.com/

You can do the same thing with Active glasses

http://getasmarttv.com/modding-3d-vision-active-shutter-glasses-to-2d-left-or-right-only
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post #8 of 12 Old 07-12-2012, 12:18 PM
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Originally Posted by Lee Stewart View Post

I think (???) it's been two. The CEA Standard and this one:
New Universal 3D Glasses Standard Emerges
http://www.twice.com/article/472628-New_Universal_3D_Glasses_Standard_Emerges.php
The new CEA Standard is much broader then just standardizing the comm link

I was counting this one as the first:


Quote:
Compete in true PlayStation® stereoscopic 3D.

Essential equipment for your 3D gaming experience, the universal* PlayStation® 3D Glasses fully immerse you in the heat of gameplay. With best-in-class ACTIVE 3D quality and built-in USB rechargeable batteries, the intensity never stops.

* Compatible with Sony, Samsung, Panasonic, Mitsubishi, Toshiba, and Sharp ACTIVE Shutter 3D ready displays that use IR emitters

from: http://us.playstation.com/ps3/accessories/sony-playstation-3d-glasses-ps3.html
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post #9 of 12 Old 07-12-2012, 01:29 PM - Thread Starter
 
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Quote:
Originally Posted by TrickMcKaha View Post

I was counting this one as the first:
from: http://us.playstation.com/ps3/accessories/sony-playstation-3d-glasses-ps3.html

I believe they are one and the same.
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post #10 of 12 Old 07-14-2012, 10:32 AM
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I've been thinking we had a standard using ir sync initiated by Panasonic and Xpand that was adopted by Epson and Sony. Then, there was that standard announced to use Bluetooth rf, and now a new standard announced by CEA. I know 2 v 3 matters practically none, particularly if the standards manage to retain backward compatibility.
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post #11 of 12 Old 07-14-2012, 11:23 AM
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Do you think there will be compatibility? Will the current universal ir PS3 glasses work with upcoming projectors built to the CEA standard?
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post #12 of 12 Old 07-22-2012, 11:40 PM
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Quote:
Originally Posted by Lee Stewart View Post

CEA Announces New Active Shutter 3D Glasses Standard
CEA-2038, Command–Driven Analog IR-Synchronized Active Eyewear - Describes how to control "active" 3D glasses worn by viewers using an infrared signal sent by a TV set. This enables viewers to continue wearing glasses as content switches from 2D to 3D mode, and also enables two viewers to see two different images, which might be desirable in video gaming.
It is good to hear that a "universal" 3D active shutter glasses standard was made that allows for two people to view two separate 2D video streams. So far that feature has only been seen in proprietary products. On the other hand the Full HD 3D Glasses Initiative has been licensed by a good number of major CE companies. If CE companies support the CEA-2038 standard than we will have two separate "universal" 3D standards for active shutter glasses.
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