Would "ambient occlusion" have an adverse affect on TV/movies? - AVS Forum | Home Theater Discussions And Reviews
Forum Jump: 
Thread Tools
post #1 of 2 Old 03-12-2012, 06:21 PM - Thread Starter
AVS Forum Club Gold
MKANET's Avatar
Join Date: Dec 2000
Location: NORCAL
Posts: 5,789
Mentioned: 1 Post(s)
Tagged: 0 Thread(s)
Quoted: 62 Post(s)
Liked: 24
I usually disable this option under my Nvidia drivers. However, I would like to enable it for 3D games. Would this cause a problem movies/TV; or, do I need to restrict this setting for games only?

I realize this is a 3D only setting; and, "should" not affect 2D. However, I've seen little blurbs in the past that Direct3D settings can inadvertently alter a 2D surface video frames in a movie/TV. My guess is if it does affect it, it would be an adverse/undesirable effect; but not sure. Maybe someone here knows definitively.

Also, while I have people's attention, I would like to know the same thing for "Anisotropic filtering". I set it at "16x" for games; but, not sure what that would do to my movie/tv.
MKANET is offline  
Sponsored Links
post #2 of 2 Old 03-12-2012, 11:58 PM
Senior Member
Micromain's Avatar
Join Date: Jan 2007
Location: Lutz
Posts: 389
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 11
Ambient occlusion is strictly a gaming/model shading method and would have absolutely no impact on videos or TV, including animations because they are already rendered and are not subject to real-time lighting effects.

Same goes for AF.
Micromain is offline  
Sponsored Links
Reply Home Theater Computers

Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page

Forum Jump: 

Posting Rules  
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off