Originally Posted by mskreis
What is the best way to handle this situation: I want Game Mode on when either my PS3 or Xbox 360 is active. I have this set up on input 4. When I switch from DirecTV, which is on input 1, I assume that after switching inputs on my AVR I then must select input 4 on the mini. Is this correct?
Sfogg has already answered the first part of your question, and the answer for the bit above is included in it.
For your ps3 or xbox, you probably want to run at 1080p60.
I assume (but may be wrong, I don't receive directTV in the UK) that the directTV signal will be 720p60 or 1080i60.
If this is the case, there is no need to use MEM A-D.
You simply have to set each configuration on input 1 (say 1080p60 for the Xbox/ps3 and 1080i60 for directTV) according to the way you want each signal to be handled. You could also configure 1080p24 to say how you want a Bluray signal to be handled, and your standard TV or DVD at 480i/p (or 576i/p in Europe). All this on the same input1, and without the need to switch inputs.
For example, the Radiance could apply automatically a Rec-709 calibration for a 1080p24 input, a PAL calibration for a 576i/p input and a Rec601/SMPTE-C calibration for a 480i/p input, all on physical input1.
MEM-A-D only need to be used if you need to apply a different configuration to the same type of signal, or when the configuration is resolution independant.
For example, if I wanted to shift my picture vertically on my 16/9 screen depending on the aspect ratio for a bluray player (as this is at the same 1080p24 resolution, I would have to tell the Radiance manually), I could use MEM A for 16/9, MEM-B for 2.35 and MEM C for 1.85.
Or if I wanted to have an SMPTE-C calibration also for bluray, I could have it for 1080p24 on input 2, even if all my devices are connected to input 1 through the AVR physically.
So in this example, if I wanted 1080p24 in Rec-709 in 16/9, I would select input1 MEM A. The radiance would automatically select the 1080p24 based on the resolution of the signal sent to input1 (physical), and MEM A would keep the picture full screen.
If I wanted 1080p24 in SMPTE-C in 2.25, I would select virtual input2 (SMPTE-C) and MEM B (2.35) would shift the picture according to the (undetectable) aspect ratio.
And so on...
I hope this clarifies rather than confuses. Please note than I haven't played with a Radiance personally yet, I only had a demo from the excellent RickyJ, and read the manual/radiance tips.
If any of the guys who have actually played wih a Radiance correct me (like Gordon or Sfogg), they are right!