Originally Posted by irkuck
You are wrong on the facts, he makes comparison of 3D HFR, 3D and 2D and says:
I am not wrong. There are a myriad of different 3D systems, projectors, screen sizes, screen material, calibrated and not calibrated projectors, throw distances, lumen on screen, resolution and add that the 3DHFR version probably has a bounced brightness to counter lightloss through glasses/polarisers.
In 3D HFR—I couldn't stand the scene—everything felt plastic, over-light, and far too sharp.
In 3D—I got into it and I actually liked it just fine. The 3D was so well done that I almost didn't even notice it was in 3D after the assault on the senses that 3D HFR can be.
In 2D—I made the closest connection with the actors even though one was but a CGI character of the pioneering and amazing actor Andy Serkis who's defined motion capture.
So the problem is indeed HFR in 3D and it does not seem to be related to projection.
How would he know how much was part of it. The various released formats are "one size fits all" screened at very different cinemas. How much of the general complains of HFR are similar to the complains of 3D from it first entered the Digital cinema screens?
Would he have had the same complains if he had sat through the 24fps. 2D version first and familiarised himself with the story?
He bounced through four screenings of the movie in one day/night.
Did he sit through the whole film in all the formats to let his brain adjust?
From the comments in the replay section on his original blog post; http://blog.vincentlaforet.com/2012/12/19/the-hobbit-an-unexpected-masterclass-in-why-hfr-fails-and-a-reaffirmation-of-what-makes-cinema-magical/
Vincent Laforet Reply:
December 19th, 2012 at 1:11 am
I did 3DHFR, 3D, 2D, 3DHFR. I was bouncing between theaters trying to catch the start and finishing scenes of each film. Impossible to predict what I would have felt the other way around of course…
Read the comments on his blog....and his replays........how the experience varies greatly between people that also have seen The Hobbit both 3DHFR and regular 2D.
It is obviously a matter of aesthetics opinion/experience and a matter of letting the brain adjust to some unfamiliar way of seeing a movie. Like many in the commentary report that they almost left the cinema in the start of the movie, suffered HFR for a while,...and then suddenly the brain adjusted.......and they enjoyed the new way of seeing the movie.
I don't say the HFR 3D doesn't have faults. Putting the aesthetic opinion aside for a moment.........does the "faults" lay on the fact that Weta has had too little time to test out the variouse copies on different screens/projector systems and make adjustments? The movie was finishing edit/render 2-3 days before the New Zealand world premier.
Would they have adjusted some scenes so they "didn't look so fake" if they had been able to see the movie outside of the WETA screening room before release?
Laforet saw the movie with shutterglasses. Normally 3D is shown with triple flash to "smooth" the left eye/right eye flashing. From the XPAND website
we can see that shutterglasses can only do double flash?
“It is still too soon to know if flashing will be used with HFR content; therefore the technology to accomplish this is built into all new XPAND products,” said Maria Costeira, CEO, XPAND 3D. “If double flash is chosen, new 3D movies produced at 48 FPS will be screened by showing the same frame twice, resulting in 192 Hz field rate.
Every XPAND 3D system including legacy systems are already HFR single flash-ready. XPAND 3D is committed to providing exhibitor partners with comprehensive inclusive solutions and will support double flash HFR if this HFR practice becomes prevalent in the future.
From this we can assume that also passive HFR 3D only does double flash.
Which brings us to the newly developed and installed HFR IMB's that are needed. Are they properly tested and function in properly sync in all scenes?
Are 3DHFR suffering even more from lack of resolution than regular 3D? Would 4K HFR3D for each eye dampend some of the criticism?
Is the learning curve steeper than anticipated for a 3DHFR production? All new film-making techniques have to be learnt and experience over time and has to be absorbed by the artists. Regular 3D production problems haven't even be solved yet.
This is what I mean by "a myriad of causes that can affect the HFR 3D experience".
I have great respect for Vincent Laforet as a photographer and director, but I think with his great influence he himself, his followers and technological advancements a disservice to post such a harsh critic and pompously call it a "Masterclass" after rushing through four screening in a day/night without giving himself time to absorb something truly new in cinematic experience.
As a side point; He didn't even know he could have seen the movie with Dolby Atmos or that Dolby Atmos even exist.
He could even have been so curious of his own experience that he made a HFR 3D short to figure out what it is all about before criticising. He has easy access to the equipment.
You are right that it would be necessary to evaluate 2D HFR vs. 2D to conclude if this is unique 3D problem or not.
Yes....and that was really my main argument.
And that would be the version I would be most interested seeing.
Maybe The Hobbit was not the right kind of movie to introduce HFR 3D and it certainly isn't for all movies. But it is needed for a brave director with a "sure" box office franchise to push the cinemas to invest the $10000 for new equipment for HFR to even be possible to exhibit such movies.
Avatar or Transformers would maybe have been a better choice of being the first. But Peter Jackson, always a fronter of new developments in cinema wanted to do it, so much that he through WETA absorbed the extra cost of HFR production without asking the producing studios for extra funds.
I am sure everybody from Weta through projector manufacturers, IMB manufacturers, 3D exhibit equipment manufacturers are tracking the technical positives and negatives of this first 3D HFR screening and do adjustments for the next Hobbit part.
By the summer of 2014 we will se if some of the eventual "problems" are sorted out and should save the harshest critics to then. But by then I believe several HFR3D movie will be in production.