Originally Posted by tgm1024
It's more likely IMO to be the case that if your PC monitor is blurring things already then whatever causes the blur will be directly related to what causes the roll. On my 11 y.o. CCFL-LCD for example, the bottom of a tall skinny window lags behind like rubber when doing that left-right fast movement test you mention.
If memory serves correctly, it was still an issue with CRTs, and I seem to recall there being someone that had seen it in person saying that they noticed skew on the Crystal LED prototype.
Originally Posted by tgm1024
How do you like the ASUS ROG SWIFT compared to the comparably priced benq's? I'm looking to move past this thing. It's amazing really---I am so sensitive to motion, and yet I found a way to deal with this SDM-93. I've conditioned myself to not try to read when scrolling a page, etc., etc. Horrible. I think part of the reason I'm loathe to get rid of it is 1. it works and 2. it was $600 when new. LOL....
As soon as I bought it though, my unreal tournament scores took a total nose dive.
The BenQ monitors are better if you plan on using it with more than just PC sources, as they have a "single strobe" option in the service menu which can be activated with any 60Hz input. (it's apparently broken on the latest Z-series monitor right now though)
Any other monitor with a strobe option is going to be using NVIDIA's ULMB (Ultra-Low Motion Blur) tech, which is only available at 85Hz and up, and those displays typically only have a DisplayPort input.
If you're thinking about buying one of the ASUS ROG displays, I'd wait for the recently announced PG279Q, which seems to match the specs of the PG278Q, only it's now using an IPS panel rather than TN. ULMB may be limited to 100Hz rather than 120Hz on the upper-end due to the slower response times of IPS, but most people seem to think that the trade-off is worth it.
The main issue I have with these monitors right now is that the G-Sync and ULMB features are limited to only working with NVIDIA GPUs. (and probably only on Windows too?)
You can use it as a standard 144Hz monitor with Intel/AMD, but you only get G-Sync and ULMB when connected to an NVIDIA GPU.
I just don't know that I like spending that sort of money on something where the main selling point only works with one vendor.
There are a selection of competing monitors now which have Adaptive-Sync/AMD FreeSync, which is equivalent to G-Sync - but there are some teething issues there with that being new tech, and despite that being a VESA standard, NVIDIA do not currently support it.
If you want an Adaptive-Sync monitor with a strobed mode, BenQ monitors are your only option, while all current G-Sync monitors should support ULMB.
But I don't know how much of an issue that is these days.
As much as I like their approach of working to develop open standards instead of closed solutions, I just don't see much reason to buy an AMD card these days unless you want to save $50-100 on an equivalent level of gaming performance, while sacrificing a number of features to do so.
It looked as though they were ready to finally compete with NVIDIA again with their latest GPU line-up (just announced yesterday) only it is looking like the price and performance is basically the same as NVIDIA's 980Ti, and it's now being reported that the new cards apparently only have support for HDMI 1.4 and not HDMI 2.0
I'd recommend reading reviews/articles on sites like TFT Central before buying one as well.
Though they are very good displays in many respects, there are still drawbacks to some of these features.