Originally Posted by mlang46
if it is properly calibrated wouldn't the saturation effects be the same as a bulb projector? Also the led used in this projector is the Phatlight 120 and this is the same led used in the first generation of projectors
Yes, it's the same Luminus product, but evidently they have been able to improve output, and the new projectors are benefitting from this.
I think you could have much more control of the color at low light levels and the image would be more relaxing to watch with almost zero rainbows.
That's the theory, yes. I will say that I have seen both the Runco Q750 and the Projection Design Avielo Kroma, and I thought they both threw a beautiful image. I would have bought the Kroma on the spot if it were quiet and did 3D. Maybe even if it didn't do 3D. But it has quite a noisy fan.
I have heard that glasses in 3d attenuate the light by 75 percent so if you are looking at a 100 diagonal gain 1 screen and want 16 ft lamberts Brightness than you would need around 1900 D65 lumens which would mean you would have to start with around 3000 lumens uncalibrated
This is a big question -- Sim2 have said that the very short blanking intervals on their glasses yield a brighter image.
I did the math on the big Sony. Since most folks seem to be getting in the neighborhood of 1500 D65 lumens in high lamp (unless at very long throw), on my 110" diagonal 1.78 screen with 0.95 gain, I would see between 8 and 12 ftL (assuming between 70 and 80% losses due to glasses). That's quite bright for 3D.
The MICO, assuming 800 calibrated lumens (which is a total guess) would be between 4 and 6 under the same assumptions, which is pretty decent and comparable to a commercial cinema, but perhaps the fancy glasses would improve the experience.
In both cases, there's the potential for operating in a less accurate "dynamic" configuration that would also yield more light.