Will there be a significant improvement in sound quality as a result of implementing object based audio vs. the traditional method of channels?
When people start saying it's a night and day difference, I'm a little bit skeptical of all this marketing. I don't have any industry/inside information on this. It's just a big black hole with nothing to substantiate the improvement in quality.
How does one compare going from channel based audio to object based audio? What would it be like? Say with the standard 5.1 set-up that's pretty common these days, would having Atmos significantly move the dial in audio vs. a good mixed channel? By just listening can one definitely say this is an Atmos audio? Or is it a subtle change that gets lost in the overall soundtrack?
Would it be like going from lossy low bit rate mp3 to lossless HD audio?
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