Absolution is the 5th game in the Hitman series. It fails to hold up to its predecessors. Previous games had Agent 47 placed into a level with an objective to assassinate a target, while there's a...
Some old school type levels, nice graphics
Broken disguise system, not enough targets, hand holding, list of objectives
Absolution is the 5th game in the Hitman series. It fails to hold up to its predecessors. Previous games had Agent 47 placed into a level with an objective to assassinate a target, while there's a few levels like this a lot of the game is made up with filler. Many levels have no targets at all and consist of getting from point A to point B. They don't even hand out the Silent Assassin rating, only a Shadow rating. With no targets the levels become dull and uninspired. Even those that do have targets have lost a lot of what made the games great thanks to an objective list given to you at the end of the level. In the old games much of the appeal and fun was figuring all this stuff out for yourself. While it's stil valid to replay a level to see it the game telling you its there is a major mistep.
The classic disguise system is no longer classic. Enemies will easily reconigze 47 unless the new instinct meter is used. This is a limited feature so chances that everything devolves into a shootout are highly increased. When using the instinct ability it also highlights things in the environment you can interact with, further devaluing figuring out the once fun moving puzzles for yourself.
The story isn't particularly entertaing either. Agent 47 steals a little girl to keep her out of the hands of the evil folks that want her. It has to be vauge to keep it spoiler free.
The voice acting is good enough but the music clearly suffers having lost series mainstay composer Jesper Kyd.
Graphically the game is impressive but will sometimes resort to low quality FMV scenes.
If you haven't played a Hitman game before you may enjoy it, however long time fans are sure to be disapointed.