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Search: Posts Made By: Wolfgang S.
Forum: 3D Source Components   04-06-2015, 01:44 PM
Replies: 11
Views: 150
Posted By Wolfgang S.
Maybe. But since we can use sbs-full or...

Maybe.

But since we can use sbs-full or top-bottom full within 4K, that should be enough to transport also 2x1920x1080 as UHD-stream.

First of all we will need players that support 50p/60p...
Forum: 3D Source Components   04-06-2015, 07:36 AM
Replies: 11
Views: 150
Posted By Wolfgang S.
Two possibilities: use AVCHD 2.0/3D - that is...

Two possibilities: use AVCHD 2.0/3D - that is able to export 3D footage as 1080 50i too. Can be done at least by Edius7, Powerdirector and now also by Magix ProX7.

Or export the top-bottom full...
Forum: 3D Source Components   04-03-2015, 03:55 AM
Replies: 11
Views: 150
Posted By Wolfgang S.
I have not developed that into a great detail -...

I have not developed that into a great detail - since it does not add a lot of value for me at the moment, since my final presentation is in HD only up to now. So to render the footage to MVC and...
Forum: 3D Source Components   04-02-2015, 08:28 AM
Replies: 216
Views: 2,127
Posted By Wolfgang S.
Right, that will depend on your workflow. If you...

Right, that will depend on your workflow. If you like a workflow where you re-arrange the clips/events in the timeline after you have done the s3D-adjustments, then it is better to do the...
Forum: 3D Source Components   04-01-2015, 04:35 AM
Replies: 11
Views: 150
Posted By Wolfgang S.
With a 4K player it should also be possibel to...

With a 4K player it should also be possibel to render the footage in side-by-side full or top-bottom full. That is possible with 4K capable NLEs like Vegas or Edius.


I have also seen that the...
Forum: 3D Source Components   03-31-2015, 10:51 PM
Replies: 216
Views: 2,127
Posted By Wolfgang S.
In Vegas that would be the typical workflow - in...

In Vegas that would be the typical workflow - in Edius you have a storyboard what means that you can arrange the sequence of the clips also in the storyboard, by moving the icons in the storyboard in...
Forum: 3D Source Components   03-31-2015, 10:47 PM
Replies: 216
Views: 2,127
Posted By Wolfgang S.
Very true. For Vegas I use the s3D-plugin...

Very true. For Vegas I use the s3D-plugin typically in the timeline, not at the level of the single event. Means that I use keyframes to adjust the s3D-settings. And that works only if you set the...
Forum: 3D Source Components   03-31-2015, 10:45 PM
Replies: 216
Views: 2,127
Posted By Wolfgang S.
It can be done also in Vegas - one would have to...

It can be done also in Vegas - one would have to use the trimmer, and trimm events in the bin-structure. And import it then to the timeline.


And one can also work in the way where you take the...
Forum: 3D Source Components   03-31-2015, 07:55 AM
Replies: 216
Views: 2,127
Posted By Wolfgang S.
Joe, the specification for the 3D-Bluray is quite...

Joe, the specification for the 3D-Bluray is quite clear - see here on page 36


http://www.blu-raydisc.com/assets/Downloadablefile/BD-ROM_Audio_Visual_Application_Format_Specifications-18780.pdf ...
Forum: 3D Source Components   03-30-2015, 11:06 PM
Replies: 216
Views: 2,127
Posted By Wolfgang S.
Sure you can do the same in Edius, Joe. But as...

Sure you can do the same in Edius, Joe. But as you writte:





And that is another approach then in Vegas. I know quite well that we have also a bin structure in Vegas, but frankly spoken I am...
Forum: 3D Source Components   03-30-2015, 12:06 PM
Replies: 216
Views: 2,127
Posted By Wolfgang S.
To my opinion, in Edius one would import such a...

To my opinion, in Edius one would import such a long clip in the bin; then take the clip in the bin, define in- and out-points and bring that to the timeline. So a classical 3-point-editing. And do...
Forum: 3D Source Components   03-30-2015, 08:15 AM
Replies: 216
Views: 2,127
Posted By Wolfgang S.
@ Don, there are a lot of very good...

@ Don,


there are a lot of very good tutorials for Edius in the internet - also on youtube. I have here some very good German training courses too - but that will not be helpfull really. When you...
Forum: 3D Source Components   03-30-2015, 01:32 AM
Replies: 216
Views: 2,127
Posted By Wolfgang S.
Well, I for my part do not like to have that text...

Well, I for my part do not like to have that text in the right corner of the active nvidia 3D vision monitor. There is a combination of keys how to disable that after the start of Edius - but that is...
Forum: 3D Source Components   03-29-2015, 10:44 AM
Replies: 216
Views: 2,127
Posted By Wolfgang S.
Well the expiration is known quite well here in...

Well the expiration is known quite well here in Europa. I cannot imagine that they are doing that only here. But maybe I am wrong.
Forum: 3D Source Components   03-29-2015, 01:34 AM
Replies: 216
Views: 2,127
Posted By Wolfgang S.
Take care for the cross-upgrade. They had the...

Take care for the cross-upgrade. They had the intention to kill that earlier - at least here in Europe the market reaction was strong, and they decided to keep it online until end of March (so it end...
Forum: 3D Source Components   03-29-2015, 12:56 AM
Replies: 1,582
Views: 140,346
Posted By Wolfgang S.
I agree with all points that Don said - beside...

I agree with all points that Don said - beside one: to use controller is important to start the readout of both sensors at the same time. True, this is no genlock, bur the only way to avoid that L...
Forum: 3D Source Components   03-28-2015, 06:44 AM
Replies: 406
Views: 8,987
Posted By Wolfgang S.
Yes I remember also that it is only one muxed...

Yes I remember also that it is only one muxed file. With two times the full video. Your tests indicate that this file is quite compatible with the players. Nice.
Forum: 3D Source Components   03-27-2015, 06:52 AM
Replies: 1,582
Views: 140,346
Posted By Wolfgang S.
I am not Don, but a good place to start with...

I am not Don, but a good place to start with calculation formulas for the stereo base is the old page of John Wattie, where he has collected a lot of informations about the Bercovitz formula:

...
Forum: 3D Source Components   03-27-2015, 02:37 AM
Replies: 406
Views: 8,987
Posted By Wolfgang S.
Firt of all, if you want to have 3D menues then...

Firt of all, if you want to have 3D menues then the PD will be a fine solution, Joe. You are right - the DVDA6 allows 2D menus only.


Second - I think that the PD has not an MVC encoder, due to...
Forum: 3D Source Components   03-27-2015, 02:25 AM
Replies: 24
Views: 325
Posted By Wolfgang S.
There are scripts in Vegas that will allow that I...

There are scripts in Vegas that will allow that I think.


Have you tried the Vegas internal stabilizer - what is a Mercalli version too?


I tend to avoid Mercalli - since my experience was...
Forum: 3D Source Components   03-26-2015, 09:39 AM
Replies: 406
Views: 8,987
Posted By Wolfgang S.
The 3D-Bluray specification states that the...

The 3D-Bluray specification states that the 3D-Blu-ray disc requires MVC encoding - means an independant and an dependant stream. The specification that can be found here for BD-ROM (what is not the...
Forum: 3D Source Components   03-24-2015, 04:44 AM
Replies: 406
Views: 8,987
Posted By Wolfgang S.
Yes, that is an old discussion. Data rates are...

Yes, that is an old discussion. Data rates are important - sure. But the quality of the encoder is much more important. Good encoder will generate good footage also with low datarates, and poor...
Forum: 3D Source Components   03-22-2015, 04:16 AM
Replies: 406
Views: 8,987
Posted By Wolfgang S.
Joe that may be the typical limitations that one...

Joe that may be the typical limitations that one is faced by this non-MVC based Bluray discs. There is no reason why we should not use such discs for our own purpose. If it works with your player,...
Forum: 3D Source Components   03-20-2015, 09:57 AM
Replies: 406
Views: 8,987
Posted By Wolfgang S.
Unfortunately you are right, Joe. According to...

Unfortunately you are right, Joe. According to what we know by now, the upcoming 4K-Blu-ray specification will not include also 4K-s3D (beside the fact that this are maybe rumors only).And there...
Forum: 3D Source Components   03-20-2015, 08:43 AM
Replies: 406
Views: 8,987
Posted By Wolfgang S.
Don, I think that is really an important point....

Don, I think that is really an important point. All our cameras record in the range 16..255 - so typically we find luma values not in super-black (0..16) but in superwhite (235..255). And it is a...
Showing results 1 to 25 of 1194

 
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