“I enjoyed Need For Speed: Rivals a great deal thanks to its rewarding gameplay that focuses on high-speed driving through a gorgeous environment. I'm especially thrilled that the Criterion approach to racing games—epitomized by the classic Burnout series—is now a part of the Need for Speed franchise's DNA. One of the most appealing things about NFS: Rivals is how everything takes place in an...” --imagic
“Valve has always been a touch mysterious. After the game changing first person shooter Half Life, a sequel was released in as part of the Orange Box in 2007. Included in the package was the co-op classic Team Fortress 2 and a silly little throw in game called Portal. With unique gameplay and a fantastically snarky vocal companion, Portal became a cult phenomenon. Portal drops you into the...” --njskaguy33
“The final chapter of this great epic space adventure confirms the characteristics of the first two: plot and narrative that allow it to compete with the greats of cinema. The story of Commander Shepard develops into a crescendo in which the twists shape the plot and the characters in a totally customized way. The main adventure has kept me busy for almost twenty hours, not counting all the...” --polgara
“The aim of the game is the traditional one: play as the mayor of their city by managing all aspects, from the construction of roads to health, from education to industrial development. The key feature of this chapter lies in interactivity of the players and the need to choose in advance the server on which to play and where he cooperate or compete with other users. At one point, in fact, you...” --polgara
“Released in 2007, Skate was a much needed change to the skateboarding video game genre. Up until this time the Tony Hawk Pro Skater series had ruled, but it was becoming stale. The developers of Skate were willing to step in and show gamers that this type of game could be revived. With Skate's more realistic physics and much better graphics it quickly became popular due to its new way to pull...” --AudioFenix
“Over the past four years the EA development team has introduced such major upgrades as “tactical defending,” “player impact engine” and “first touch,” which, cumulatively, have transformed the FIFA franchise into an incredibly realistic gaming experience. Obviously, fans of the FIFA video game want to know: Is FIFA 14 a significant improvement over the ‘13 version to justify its purchase?...” --greatkahuna
“He'll Fight for Freedom wherever there's trouble. G.I. Joe will dare... Maybe? G.I.Joe The Rise of Cobra was a 2009 reboot of the G.I.Joe franchise from the 1980s. Not quite. G.I.Joe The Rise of Cobra for the Xbox 360 is supposed to follow the 2009 film. It doesn't. It might have done better if it had. The storyline, A terrorist organization called COBRA led by Cobra Commander is out to conquer...” --PGTweed
“Mirror's Edge is a "good" example of how too much realism can take away from the fun of an activity that should be fun: Parkour. The environments are a little "too" contrived, the story while good is a little too forced in places, combat feels completely out of place, and the games tries to be a little too ambitious with its focus being on exploration with its constant 1st person dogma even...” --_Michaelangelo_
Powered by EA SPORTS Ignite, Madden NFL 25 ushers in the next generation of sports games delivering ten times more detail than any game in the franchise’s 25 year history. Players think and anticipate in the trenches and across the field. Every step is calculated to showcase the most realistic player movement ever, and the emotion of Sunday is brought to life like never before with...
Features include: •3 new Impact Punches, with high risk and high reward - put down your opponent or get knocked on the canvas. Players are only one punch away from the entire dynamic of the fight changing!•Clench down on that mouth guard, rookie! Super Punch lets you feel the impact of a devastating punch, as the boxer's face ripples from that blow•Design a fighting style...