Unified Gaming Platform – An Idea Whose Time Has Come
First, let me ask all of you to put aside your fanboy tendencies and look at what I am posing objectively. I know that will be harder for some of you than others. Second, suppress the knee jerk reaction of “It’ll never happen!” There are many reasons why it could and should happen and in the near future. I will stipulate that given the adversarial nature of the gaming industry that it is not likely, unless the players involved are looking long term at the big picture.
We have reached a point in the development of the games industry where the constant format war that wages between the various hardware manufacturers has begun to work against us, rather than for us. Game development costs have gone through the roof, forcing a heretofore unseen level of consolidation within the industry. Because of the high development costs, the days of third party exclusives are over. Metal Gear Solid 4 is the last of the major exclusive titles to come from a third party. What we are seeing instead is a wave of acquisitions by Microsoft and Sony and third parties merging into massive corporations, a la EA, in order to survive. A large part of the escalating development costs are associated with having to develop two completely different versions of a game for consoles with different strengths. As a result less time is spent optimizing the game for a single platform, creating innovative gameplay and compelling content and less time rooting out errors with the console titles.
Add to that escalating hardware costs for consoles that, even this generation, are so powerful that any meaningful measure of their capabilities when balanced against one another is pointless. Both the PS3 and 360 are more than powerful enough for most game designers to realize their visions and the real difference in visuals in most games comes down to art direction, rather than raw power. Both Sony and MS are attempting to mimic each other feature for feature, both trying to dominate your living room with their Trojan horse game machine and both wanting to sell you downloadable content over the wire.
In addition, Sony’s Blu Ray victory in the next gen disc wars has ensured that MS will have to use a Blu Ray drive in their next console and reportedly they are already talking to Sony about it. Any Xbox 360 owner that has had hardware issues with the 360 (I’m currently waiting on my fourth console), and any PS3 owner that has used Sony’s online services (such as they are), would agree that each company has its strengths and weaknesses. The combined expertise and Intellectual Properties of each company would spur the industry to new growth on a powerful, (hopefully) easy to develop for platform leading to the kind of competition that we all benefit from: game publishers competing with each other for our gaming dollar.
If they choose not to go this route the next generation, it has little effect on me personally, I have no trouble justifying the cost of multiple game consoles, though this generation it took me longer than ever before to justify adding a PS3 to my rig (and technically I still haven’t, the PS3 belongs to my housemate), but Hotshots Golf and Ratchet and Clank have pushed me over the edge. Prior to this generation I bought every console at launch as a matter of course because I knew that each one would have enough exclusive content to justify the purchase.
But, most importantly to me, I can stop listening to fanboys of game consoles and electronics companies bicker back and forth about whose brick is better and they can start arguing over which games are better. At least I hope. Odds are they’d just argue over whose accessories are better, Mad Katz or Nyko.
Here are a few things I’d like to see:
A Sony manufactured console that both MS and Sony agree upon in terms of design.
An entirely new controller that improves on the near perfect design of the 360 controller.
A HDD included in every console, preferably a solid state drive, but with the option to add an internal drive to increase storage capacity and/or the ability to link to external storage.
An MS designed user interface and Xbox live type online service, gamer tags, and, of course, achievements!
A powerful, easy to develop for system architecture free of the bottlenecks that plague Sony’s consoles.
So, do you think this UGP will ever become a reality? If so, what features would you like to see in such a beast? Which controller would you like? The 360’s? The PS3’s? A brand new design? What do you see as the potential drawbacks to a unified platform?
First, let me ask all of you to put aside your fanboy tendencies and look at what I am posing objectively. I know that will be harder for some of you than others. Second, suppress the knee jerk reaction of “It’ll never happen!” There are many reasons why it could and should happen and in the near future. I will stipulate that given the adversarial nature of the gaming industry that it is not likely, unless the players involved are looking long term at the big picture.
We have reached a point in the development of the games industry where the constant format war that wages between the various hardware manufacturers has begun to work against us, rather than for us. Game development costs have gone through the roof, forcing a heretofore unseen level of consolidation within the industry. Because of the high development costs, the days of third party exclusives are over. Metal Gear Solid 4 is the last of the major exclusive titles to come from a third party. What we are seeing instead is a wave of acquisitions by Microsoft and Sony and third parties merging into massive corporations, a la EA, in order to survive. A large part of the escalating development costs are associated with having to develop two completely different versions of a game for consoles with different strengths. As a result less time is spent optimizing the game for a single platform, creating innovative gameplay and compelling content and less time rooting out errors with the console titles.
Add to that escalating hardware costs for consoles that, even this generation, are so powerful that any meaningful measure of their capabilities when balanced against one another is pointless. Both the PS3 and 360 are more than powerful enough for most game designers to realize their visions and the real difference in visuals in most games comes down to art direction, rather than raw power. Both Sony and MS are attempting to mimic each other feature for feature, both trying to dominate your living room with their Trojan horse game machine and both wanting to sell you downloadable content over the wire.
In addition, Sony’s Blu Ray victory in the next gen disc wars has ensured that MS will have to use a Blu Ray drive in their next console and reportedly they are already talking to Sony about it. Any Xbox 360 owner that has had hardware issues with the 360 (I’m currently waiting on my fourth console), and any PS3 owner that has used Sony’s online services (such as they are), would agree that each company has its strengths and weaknesses. The combined expertise and Intellectual Properties of each company would spur the industry to new growth on a powerful, (hopefully) easy to develop for platform leading to the kind of competition that we all benefit from: game publishers competing with each other for our gaming dollar.
If they choose not to go this route the next generation, it has little effect on me personally, I have no trouble justifying the cost of multiple game consoles, though this generation it took me longer than ever before to justify adding a PS3 to my rig (and technically I still haven’t, the PS3 belongs to my housemate), but Hotshots Golf and Ratchet and Clank have pushed me over the edge. Prior to this generation I bought every console at launch as a matter of course because I knew that each one would have enough exclusive content to justify the purchase.
But, most importantly to me, I can stop listening to fanboys of game consoles and electronics companies bicker back and forth about whose brick is better and they can start arguing over which games are better. At least I hope. Odds are they’d just argue over whose accessories are better, Mad Katz or Nyko.
Here are a few things I’d like to see:
A Sony manufactured console that both MS and Sony agree upon in terms of design.
An entirely new controller that improves on the near perfect design of the 360 controller.
A HDD included in every console, preferably a solid state drive, but with the option to add an internal drive to increase storage capacity and/or the ability to link to external storage.
An MS designed user interface and Xbox live type online service, gamer tags, and, of course, achievements!
A powerful, easy to develop for system architecture free of the bottlenecks that plague Sony’s consoles.
So, do you think this UGP will ever become a reality? If so, what features would you like to see in such a beast? Which controller would you like? The 360’s? The PS3’s? A brand new design? What do you see as the potential drawbacks to a unified platform?












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