Had to make a thread about this, I'm seeing post after post in thread after thread where users and DIY calibrators are assuming that 2.2 is the desired display gamma. IT IS NOT! The end-to-end gamma is not 1.0, but about 1.25 and this is to incorporate some perceptual rendering intent. Display gamma should be 2.5 to see what the mastering engineer saw.
Your content is being mastered on (usually) professional CRT monitors which tend to have a natural gamma of about 2.5. It seems that many people are reading that the encode gamma is 1/2.2 and then drawing from that the conclusion that the display gamma should be the inverse of that, hence 2.2. This is a wrong assumption. 2.5 is the desired reference gamma. Lower than that can be preferred for subjective reasons. But I hope to dispel the growing myth that 2.2 is the assumed gamma on displays. It is not. It should be 2.5
Your content is being mastered on (usually) professional CRT monitors which tend to have a natural gamma of about 2.5. It seems that many people are reading that the encode gamma is 1/2.2 and then drawing from that the conclusion that the display gamma should be the inverse of that, hence 2.2. This is a wrong assumption. 2.5 is the desired reference gamma. Lower than that can be preferred for subjective reasons. But I hope to dispel the growing myth that 2.2 is the assumed gamma on displays. It is not. It should be 2.5
















