Originally Posted by William Mapstone
Its funny that people are complaining about reviewers giving out 10's for games, when this reviewer wanted to give MGS4 an 11! LOL....
See...this is what happens when 10's get given out based on IGN's scale. I mean, if you just give a game 5 stars, saying it's awesome, that's ok, but IGN like to dilfferentiate games down to 1/10 of a point. I think what they are implying by saying all that is, "Ok, so we just gave a 10 out like 2 weeks ago for GTA IV, and this game is better than GTA IV, so maybe GTA IV should've really been a 9.8", or something to that effect.
The part I don't understand is how Gametrailers gives MGS a score on story of 8.7 (or something to that effect), and both Halo 3 and Gears get a higher score in "story". You've got to be kidding me.....just shows that something big games get high scores just because they are big. Halo's story is so weak when compared to the depth of MGS stories, it's just silly. It points out that a lot of these high scores should really be lower. I think giving Halo 3 a solid 9.0 would be good, instead of like a 9.8. The closer to a 10 you get under this system, the game should be "perfect", in ALL aspects. It has to be fun, look good, have an excellent story, etc. I guess, it just the way reviews are given out. When these review sites like to break their score down in to components such as story, graphics, presentation, sound, etc., they are saying every game should have these virtues, when in order to be a good game, they don't really need all the aspects. Just like you can have an amazing movie which is an action flick, and a great movie which is a drama, and you can appreciate both for their own qualities, but both needn't have the same merits in order to be good movies.