This game has been on my radar since it was announced. I'm eagerly awaiting this game more than any other.
Like Cygnus, I "get it." I think this game has the potential to be unlike anything we've ever seen on a console. Let's think about it a bit.
Platforming? Check. Been around for decades.
Physics? Same thing. Nothing entirely new here.
So, the individual pieces don't seem to impressive. But think about the content-creation and community features more in depth. What other console games have the community stuff so tightly integrated into the game? The only one I can think of is SingStar. But I have a feeling that the community stuff for LBP will be much more impressive.
And what about the content-creation? Let's face it, content-creation tools for typical users have traditionally sucked. I haven't ever used a level editor that I much liked, and that's on the pc with full keyboard and mouse support. MediaMolecule appears to have nailed the user interface and made everything accessible and easy with nothing more complicated than a controller. That's quite an achievement in human factors.
But it's also much more than a level editor. Remember, practically everything that the user creates is fully integrated into the physics system. Objects have weight and depth. As a programmer myself, I can't fathom the logic problems involved in developing such a system. After all, when a user creates a simple block and places it on round objects, what are the rules governing these round objects? Are they wheels on which the box moves? Are they wheels that rotate on their own axis, fixed in location to the box? These problems fascinate me.
So - marry a content creation system that far surpasses anything I've ever seen(either in the console or pc space), and marry that to a community that's fully integrated and heavily reminds me of YouTube. Right there you've got something pretty unique on consoles.
Spruce it up with cute characters, [seemingly] solid platforming mechanics, stunning art design, and you've got a very promising title.
But tie it all together with seamless multiplayer, focusing on co-op. And at any moment one could drop into the contet-creation system and change the character, or the world, on the fly.
This is definitely a case where the sum is greater than the parts. And I think it has every possibility of being the most revolutionary thing to hit electronic entertainment since Doom introduced the third dimension.