Quote:
Originally Posted by
ChrisWiggles 
You make no sense with this. It absolutely is clipping. When you run you out of output and can reach that through the adjustment range, that's clipping. Those values are eliminated. It can either be a hard clip across all three colors, or a more subtle clip that affects only one or two at a time, causing first a colorshift, then the clipping/obliteration of detail.
Your distinction about LCDs being transmissive is not at all relevant to whether the device is clipping. The values are clipped off, that's just as straightfoward as can be. They're gone. They're not crushed or compressed, they're clipped.
Your description of Clipping in the 3rd sentence is not Clipping, it's just the maximum luminance of the display in question. When you increase Contrast, at some point the display won't get any brighter - that's normal/typical. If it happens for all 3 colors at the same time, it is not clipping and may or may not cause crush depending on whether the display is still responding in a linear fashion. Clipping is an luminance limiting issue affecting one (or sometimes 2) colors before the other color(s) stopped increasing output level.
For example, you could start with a low Contrast control setting and all 3 colors would reach the same peak luminance level. Increase the Contrast control up to a certain point, and usually 1 color (occasionally 2 colors) would no longer be able to achieve the same luminance level. But this happens only in plasma and CRT displays, not LCD or DLP. It's like having a 3-channel audio amplifier with 2 channels having 100 watts, and 1 channel having 50 watts... the 50 watt channel will clip before the other channels.
In an LCD, 100% white is always the level of the backlight minus the transmission losses through the LCD panels. All the pixels can do is reach 100% transparent. If the pixels are 100% transparent when they SHOULD be 95% transparent, that's not clipping, that's just bad design and it will cause crush in the highlights. It causes a complete loss of detail without a color shift.
Crushed blacks happen when multiple digital values produce the same or very similar luminance level. For example, crushed blacks happen if digital values 20, 21, 22, 23, 24, 25 & 26 all produce the same dark gray shade instead of slightly different luminance levels. This is a simplified example, 27, 28, 29, 30, 31, 32 might all produce a luminance level 1% higher than the previous group of steps, etc. Crushed whites happen if 220-235 all show the same luminance level. Crushed whites happen without a color shift. Crushed blacks happen without a color shift.
Clipping is completely different and does not produce the same luminance level for all 3 colors in PDPs and CRTs as it's just about impossible for the red phosphors, green phosphors, and blue phosphors to all peter out at the same luminance level. Calibrators have to set a peak level that keeps all 3 colors within a linear operating range to avoid clipping.
Example - let's say a PDP has the red gamma curve flatlined at 95% so red never achieves the same luminance level as blue and green. ANd blue and green continue producing the light they need to produce to reach 100%. The 90% white step (assuming a reasonably well-calibrated display) will be neutral because all 3 colors are able to achieve the same luminance level. But at 100%, red luminace will trail green and blue so 100% white will have a cyan color shift. (this assumes the red problem is not fixable with the Gain control of course)
An LCD (like the Westinghouse in the example) that has the Contrast control set well beyond 60 causing all pixels in all colors to be 100% transparent for digital values from 220-255 to detail will be lost, but there will be no color shift because there is no clipping. For clipping to exist in an LCD, one panel would have to be less transparent than the other 2 panels so that it could not achieve the same luminace level for any given backlight level. Let's say the Red panel behaved just like the green and blue panels up to 95%, but then the red panel never got any more transparent, but the blue and green panels would continue to get more transparent all the way to 100% transparent. That would be clipping in an LCD, but that never happens in the real world. As has been pointed out by Michael, most LCDs DO NOT clip - if you run into it, more than likely it will be in lower-tier products.
Quote:
Originally Posted by
ChrisWiggles 
No, crushing is where the delta between levels decreases and obscures their visibility.
You are making my own arguement with this statemet. This is what happens for highlights and shadows when there is crush.
Quote:
Originally Posted by
ChrisWiggles 
What we're talking about here is clipping, not crushing. These values are completely excoriated from the image.
Not true. Clipping simply means 1 color (maybe 2 colors in rare cases) can't produce a luminance level equal to the other colors. You will still have the steps in 2 colors, but one color stops getting brighter at some point. You end up with no steps in that 1 color and a color shift because the other 2 colors continue to get brighter.
Quote:
Originally Posted by
ChrisWiggles 
And it's exactly what it looks like. You crank white level through the roof and at a certain point the detail at the brightest portion of the luma range vanishes because it is being clipped off. And it isn't any kind of soft-clipping either. It looks terrible.
Only for 1 color at a time (2 colors in rare cases), the colors that continue to get brighter are NOT limited and still produce gradation steps as digital values increase.
Quote:
Originally Posted by
ChrisWiggles 
No, that's called clipping. All the values above a certain point are simply clipped off the video content altogether. They all get clipped back to the lowest value reproducible, in effect.
Displays that clip won't all cut off at the same point (it would be a miracle if they did, at least) - one color will give up first, another color will give up next, and the "strongest" color will give up last. Clipping causes color shifts because it doesn't happen equally in every channel at the same time.
Crush is a condition where all the channels stay together, but they are "wrong" in that there's not enough luminance difference between digital levels and steps will blend together without a luminance shifts for each digital value.
Crush can happen in shadows or highlights.
Clipping can only happen at the bright end of the spectrum when the pixels produce the light and one color doesn't achieve the same peak luminance as the other colors (and can't be brought back in line with the Gain control).
Transmissive pixels can't clip - every 100% transparent pixel will pass the same amount of light in a transmissive display like LCD.
I can't help if these terms have been used interchangeably over the years - but they are not the same thing. It's like wheel and rim - people use them interchangeably all the time but they are NOT the same thing from an engineering/technical point of view.