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The Official Sid Meier's Civilization Revolution Thread - Page 4

post #91 of 131
Quote:
Originally Posted by alpha21 View Post

I agree with the desert square thing, but beyond that (unless there are MANY desert squares) they are just average IMO.

and for the starting a research right away, all you need to do is hit select, then choose research. the thing is though, I NEVER research on the first (few) turns. I find it's extremely important to get that warrior ASAP so that you can go get the huts, that give you gold, that give you a free settler (at 100 gold). I also find it important to get the Pop up ASAP.

All that does is set up your first tech research, WHEN YOU ARE ABLE. Your turn to completion will be either very high, and in a lot of cases, it is not even there (the techs are listed with no turns to completion next to them). With the egyptians and a desert square, as soon as the city is founded the Tech Consultant automatically pops up because you are ready to research, before the city is even completed (it is because you gain tech beekers in your city so fast). In 2 turns you have your frist tech. With other civs, if you hit select you will be a LONG way away from getting your first and like I said, in most cases you will not even see the number of turns because your civ does not have any beekers yet. You have to have beekers to begin research, your scenerio, you do not have any, you are just telling your civ, this is what AI want to do when you do get beekers. Trust me, Sid himself said Egypt is unbalanced if they get desert squares. He hasn't said that about any of the other 16 civilizations. The game testers all agreed.
post #92 of 131
I finally finished all the achievements this weekend. Thanks for all the great tips on the thread
post #93 of 131
how do I get more nukes? I like nukes... nukes are fun... in civ 4, I would build up huge stock piles, then nuke everything all at once... great fun... how do i do that with Rev???
post #94 of 131
not possible
post #95 of 131
Quote:
Originally Posted by alpha21 View Post

not possible

bummer...
why not? nukes are your friend... you should be able to have many of them...
post #96 of 131
map size?
amount of enemy civs/caps? (only 4)
post #97 of 131
Quote:
Originally Posted by alpha21 View Post

map size?
amount of enemy civs/caps? (only 4)

doesn't change the fact that you should be able to have a total nuclear annihilation victory... (the best type of victory, really)
post #98 of 131
I knew I should have left the question alone
post #99 of 131
Having fun with this game so far. Hoping it doesn't become redundant. Personally I would have enjoyed moremicromanagement, and I wish each game was about 300% longer. Something that you look back at after 2-3 weeks and it's like, "wow, I built THIS", sort of like SimCity, where my NYC is a product of over 2 years development thru good and bad times.

Looks like they could have went a lot deeper with this. I'm sure the 360 could have handled more. Needs more customization too.

But don't get me wrong, I have to actually force myself off of this game. The 1st few times I played, I couldn't sleep because I was trying to set up Horsemen armies and develop walls while laying in bed!
post #100 of 131
Quote:
Originally Posted by alpha21 View Post

I knew I should have left the question alone

perhaps...

but its still a great game...


I just want more nukes... wonder if there is a cheat code? or some down loadable content or something...
post #101 of 131
Quote:
Originally Posted by ooPAYNEoo View Post

Having fun with this game so far. Hoping it doesn't become redundant. Personally I would have enjoyed moremicromanagement, and I wish each game was about 300% longer. Something that you look back at after 2-3 weeks and it's like, "wow, I built THIS", sort of like SimCity, where my NYC is a product of over 2 years development thru good and bad times.

Looks like they could have went a lot deeper with this. I'm sure the 360 could have handled more. Needs more customization too.

But don't get me wrong, I have to actually force myself off of this game. The 1st few times I played, I couldn't sleep because I was trying to set up Horsemen armies and develop walls while laying in bed!

Then you will be wanting to check out the PC version. Its a lot like CivRev, but has a much deeper experience. A game usually takes a lot longer. More techs, more units, more everything.
post #102 of 131
Quote:
Originally Posted by Shizelbs View Post

Then you will be wanting to check out the PC version. Its a lot like CivRev, but has a much deeper experience. A game usually takes a lot longer. More techs, more units, more everything.

Shizelbs ir spot on here. I tried Civ Revolutions and felt that Civ 4 (with all expansin packs) on the PC was a much deeper game. I could deal with the controller instead of a M&KB but I felt like I couldn't do some basic things (liek send a scout to auto explore the map). OH Well, it's still Civ which is great and if you played it and are into it you should check out Civ IV on the PC which is superior IMO.

-Evangelo2
post #103 of 131
I just recently picked up Civ4 (Gold). lets just say that since I got it, (besides drunken Rock Band with friends) I have yet to turn on my 360.
post #104 of 131
I picked up Civ III Complete on Steam for cheap. It's been burning up hours of my time ever since.
post #105 of 131
Quote:
Originally Posted by alpha21 View Post

I just recently picked up Civ4 (Gold). lets just say that since I got it, (besides drunken Rock Band with friends) I have yet to turn on my 360.

I should add though, that when I'm playing Civ4, I think how I'd rather be laying on the couch playing CivRev instead. it's much more relaxing than sitting at a comp (which I do all day long at work).
post #106 of 131
Well I see they have a Mac version, no PC's here. Looks like the xbox version.

You know, one more thing about this game. BOY are the interruptions distracting. Sometimes you want to just concentrate and play the map. Wish there were a ticker style info bar, or something like Simcity where the news stays in one box.

... if you're in Houston, man please be safe. Basically gtfo of there.
post #107 of 131
I have 20000 gold, and it tells me World Bank is available to be unlocked. Why does it not show up?

In another case, I have learned all tech and launched the spacecraft. What's next?

Seems like it always ends up a dom victory, even though I'm completing other stuff?

EDIT: read around and see that there are a few that think this is a bug that happens sometimes. Kinda takes the fun out of playing, after trying this 10 times wondering what's wrong and see it's a bug. Gotta give this game a break now. *sigh*
post #108 of 131
I've never not had the WB available once I reached 20k (though I have heard of the bug)

for the Tech Vic - you launch each part, then you must launch the ship itself to AC. it should then tell you what year it will arrive, giving you that victory.

are you actually taking capitals, and getting a Dom Vic that way? or maybe you reach the time limit and it just gives you a Dom Vic because it doesn't know how else to award the victory (I wouldn't know, as none of my games have ever reached the date cap)
post #109 of 131
Quote:
Originally Posted by ooPAYNEoo View Post

I have 20000 gold, and it tells me World Bank is available to be unlocked. Why does it not show up?

In another case, I have learned all tech and launched the spacecraft. What's next?

Seems like it always ends up a dom victory, even though I'm completing other stuff?

EDIT: read around and see that there are a few that think this is a bug that happens sometimes. Kinda takes the fun out of playing, after trying this 10 times wondering what's wrong and see it's a bug. Gotta give this game a break now. *sigh*

You have to build the world bank once you reach 20000. It is under your wonders. If it is not on the list, try scrolling down, the list can get rather long.

You have to launch the ship. If you only built it with one engine, one propulsion, one of each, the ship will take hundreds of years, if not a thousand to reach its destination. You have to build the space ship with like 4 propellents and 4 engines, etc. (you only need 1 habitation and 1 life supprt). With 4 each your travel time is only 10 years, which is one turn. Sounds like you are not building enough propulsion units thus the game is ending in a domination victory. Rush as many as you can from each city to do it fast and then when it shows you your space station in space it shows you how long to your destination. If it says 10 years, hit A to launch it.
post #110 of 131
I have built all 4 sections, launched and waited. Built the wonder that learns all tech and still no dice.

Got way more than 20000 gold, no World Bank in list.

I'm on democracy, so I don't start wars, and none of the other civs can touch me. Battleship fleets lined up around every city.

Even got to the point where there's little left to build, just letting cities idle and pass turns hoping the bank will show up, or the tech victory comes. Nothing.

The city is built to win either way. I purposely balanced everything so I could save, get all 4 victories and then move on to another level. Really don't feel like starting over... really does ruin the experience.
post #111 of 131
Quote:
Originally Posted by ooPAYNEoo View Post

The city is built to win either way. I purposely balanced everything so I could save, get all 4 victories and then move on to another level. Really don't feel like starting over... really does ruin the experience.

oh.... looks like you are being punished for "reloading" for achievements.

Every time I've lauched the ship, within 10 turns I win a Tech Vic. (even if I don't use multiple pieces of the same type, like William suggests). what year are you saved at, because it really sounds like you are pushing the time limit.
post #112 of 131
Quote:
Originally Posted by ooPAYNEoo View Post

I have built all 4 sections, launched and waited. Built the wonder that learns all tech and still no dice.

That is my point. Building the 4 sections and launching takes over 1,000 years for your ship to reach its destination. You will never get there. You have to build multiple propulsion and fuel units. Have all your cities build fuel or propulsion, as many as you can. They stack on top of each other on your space station/ship once built (the cut scene shows them connecting together). I build like 4 fuel and 4 propulsion and 1 habitat and 1 life support. If you build just the 4 sections, you can not reach Alpha in time to win.
post #113 of 131
Quote:
Originally Posted by ooPAYNEoo View Post


Got way more than 20000 gold, no World Bank in list.

I could be wrong, but doesn't the world bank HAVE to be built in your capital city? Perhaps your list you are looking at is not the main city. Try that. I have not heard of this happening before, it always appears for me.
post #114 of 131
I'm not sure this is correct William
with 1 piece each (4 total), it has never taken more than 10 turns for me. I don't know what this would equate to in terms of years, because each turn isn't the same amount of years.

almost every time that I have won a Tech Vic, I've done it with only the 4 total pieces. (Emperor)
when I did try the build 4 of each piece thing, it still took about 4 or 5 turns to get there. and since it took me about 4 turns to complete all those parts, I didn't really save any time by doing it.

Quote:
Originally Posted by WilliamR View Post

I could be wrong, but doesn't the world bank HAVE to be built in your capital city? Perhaps your list you are looking at is not the main city. Try that. I have not heard of this happening before, it always appears for me.

nope
it is a bug that I've heard of, but I've never experienced it.
the only bug I've ever encountered is the Dancing Spy Bug.
post #115 of 131
Ah ok, I see what you guys are saying about the spacecraft. I'll try again with that... And double check for the bank. Thanks guys.

And the save is pretty late in. I guess there's about 10 turns left. I didn't know that they penalize you for saving at a strategic spot
post #116 of 131
Quote:
Originally Posted by ooPAYNEoo View Post

Ah ok, I see what you guys are saying about the spacecraft. I'll try again with that... And double check for the bank. Thanks guys.

And the save is pretty late in. I guess there's about 10 turns left. I didn't know that they penalize you for saving at a strategic spot

they don't, I was kidding, but if it's gonna take more turns to finish the WB, than the game has remaining, it would make sense that it wouldn't show up as an option.

I don't even remember what date the game ends, because I never even get close to it. if I can't win by 2010, then I did WAY too much needless messing around, and made the game take longer than need be
post #117 of 131
Actually the game is at 1850, plenty of time for the bank to finish. I just tried it again. It just does not show up.

However, I did get the tech and I'm going to try for the cultural.
post #118 of 131
Quote:
Originally Posted by alpha21 View Post

I'm not sure this is correct William
with 1 piece each (4 total), it has never taken more than 10 turns for me. I don't know what this would equate to in terms of years, because each turn isn't the same amount of years.

almost every time that I have won a Tech Vic, I've done it with only the 4 total pieces. (Emperor)
when I did try the build 4 of each piece thing, it still took about 4 or 5 turns to get there. and since it took me about 4 turns to complete all those parts, I didn't really save any time by doing it.

nope
it is a bug that I've heard of, but I've never experienced it.
the only bug I've ever encountered is the Dancing Spy Bug.

That was his problem, he did not have 10 turns left to get the ship there. Thus it always ended in a dom victory. I was exaggerating on the 1,000 years. But usually, unless everything goes perfect, you are not going to be able to launch the ship and get it there in time before the game ends (or someone else builds the bank/cultural victory). Plus with that much time, on higher difficulties like diety, once you launch your ship, every nation will attack you, launch a nuke, or rush to get the bank built to beat you. You need to build multiple propulsion and fuel units to win it quickly. 4 of each will let you win the game on the next turn.
post #119 of 131
This game was so freaking fun. All this talk about it makes me want to go back and play it again. I beat the game 64 times. 4 victories (one of each type) per civilization and got 1,000 out of 1,000 for achievements (I rarely do that with games). What an excellent and fun game. I miss it now.
post #120 of 131
Well I have to admit that city was on the lowest level of difficulty, since I'm a noob to Civ games, but man that city was as efficient as possible. Whole piece of coastal land occupied by 3 cities. Directly across from that I had 2 more cities on a smaller island. In between those cities, I had fleets upon fleets of ship units all packed with units and tanks and a settler, just in case I needed to set up a quick city where ever else I wanted. Everyone kept trying to bring their dumb Galleons thru that strait against my veteran fleets. Uhm No.

When I went back into the save @ 1850, I was able to quickly learn the tech, and the SS Units all were either paid for in cash or built within 1 turn. I had to go thru a LOT of animations for a moment. Then that was it. Before I knew it, tech victory.

Same with Cultural. The united Nations shows up in every city, so I had the most productive city go to work, while I just had fun taking out Indian cities. (Sherman Tank Units at 120 attack pretty much took out the entire Indian civ) Before I knew it, cultural victory.

Going to start a new city just for the Bank, but I think I'll move up a level or 2now. Now that I actually understand what I'm doing, Cheiftan is pretty easy.


This game is addicting, and satisfies my need to be an 'organized control freak'. It definitely needs some polishing for a more fluid experience, but they got the 'fun' part down, which is what matters the most.
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