I just bought a Mitsubishi wd-65735 and it says it is 3d ready. Can some of you explain to me what I need to get this feature to work. If you have any links to what I need to buy would be very helpful. Thanks
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post #2 of 46
8/30/08 at 6:09am
- domingos1965
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Most of Mitsubishi and Samsung's new rear projection DLP TVs offer 3D ready technology. These televisions are marked 3D ready (see the graphic). They offer flicker free 3D using the shutter glasses shown below with our 3D DVDs. To use the 3D technology, you need a PC with a new version of Windows, a DVI card or HDMI out. an HDMI or DVI to HDMI cable, our software and a set of the shutter glasses below which are specially modified to view the stereoscopic content at 120HZ (60 at each eye). We do not offer the TV, only the glasses and the software which enable it to run. We would more highly recommend the 1080P sets below rather than the 720P sets.
We offer 2 types of software for the Samsung TV's (you must have at least one). Stereoscopic Player will play existing 3D content you have and works with our DVDs. Tridef Visualizer will work with DVDs (if you have WinDVD or Power DVD).
http://www.berezin.com/3d/samsung3d.htm
post #3 of 46
10/6/08 at 7:57am
post #4 of 46
10/16/08 at 2:52pm
Quote:
I meet with the Mitts techs in San Antonio and they were showing 3d using the Laserview. Looked great, they were using glasses not yet released from Nvidia and a sensor connected to the back of the tv and set on top of the set. I think they come together.
I did not understand att was you need a set with 120hz for 3d to work and I don't thnk the 735/736 sets are. I wish I had known att and I would have asked them how could the tv's be 3d ready if they are only 60hz. If anyone knows the answer to this please let me know.
post #5 of 46
10/17/08 at 1:17pm
Quote:
Originally Posted by haywardw 
I meet with the Mitts techs in San Antonio and they were showing 3d using the Laserview. Looked great, they were using glasses not yet released from Nvidia and a sensor connected to the back of the tv and set on top of the set. I think they come together.
I did not understand att was you need a set with 120hz for 3d to work and I don't thnk the 735/736 sets are. I wish I had known att and I would have asked them how could the tv's be 3d ready if they are only 60hz. If anyone knows the answer to this please let me know.

I meet with the Mitts techs in San Antonio and they were showing 3d using the Laserview. Looked great, they were using glasses not yet released from Nvidia and a sensor connected to the back of the tv and set on top of the set. I think they come together.
I did not understand att was you need a set with 120hz for 3d to work and I don't thnk the 735/736 sets are. I wish I had known att and I would have asked them how could the tv's be 3d ready if they are only 60hz. If anyone knows the answer to this please let me know.
Was the video source a pc? I have been trying to learn more about this myself, I have a 73835 and hope to get this working someday. I think, I read that the pc software works with either 60hz or 120hz by splitting it into 2 channels which makes me think having 120hz split in half will be better, don't know if that will prove to be true. I am hoping to buy the mits blu-ray player that does 3d if it gets released anytime soon.
post #6 of 46
10/18/08 at 1:25am
Quote:
Originally Posted by swak 
Was the video source a pc? I have been trying to learn more about this myself, I have a 73835 and hope to get this working someday. I think, I read that the pc software works with either 60hz or 120hz by splitting it into 2 channels which makes me think having 120hz split in half will be better, don't know if that will prove to be true. I am hoping to buy the mits blu-ray player that does 3d if it gets released anytime soon.

Was the video source a pc? I have been trying to learn more about this myself, I have a 73835 and hope to get this working someday. I think, I read that the pc software works with either 60hz or 120hz by splitting it into 2 channels which makes me think having 120hz split in half will be better, don't know if that will prove to be true. I am hoping to buy the mits blu-ray player that does 3d if it gets released anytime soon.
Sorry it took so long to get back to you. On the back of your TV there is a connection for the emitter and it would set on top of the set, they had it taped there. That will send the signal to the glasses. Didn't see any PC. I have seen were some companies are talking about the PC and software, but this was not setup that way. Sorry I did not get more info. Going back to Bjorns today will see if they have more information.
post #7 of 46
10/20/08 at 6:40am
Quote:
I decided to email Mitsubishi for info on this and today I received this reply, "Good day, and thank you for your interest in Mitsubishi Electric home theater products.
While we are developing Blu-ray for the Japanese market, at this time we have no plans to introduce a Blu-ray player in the U.S".
Well I guess we can hope this guy is wrong.
post #8 of 46
10/20/08 at 7:24am
- Darin
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They don't advertise the 735/736 as being 120hz refresh sets, but for that matter, they don't advertise the 835 (Diamond) sets as being 120hz refresh either. They DO advertise the Diamonds has having "Smooth120hz", which uses interpolated frames to smooth motion in video. Obviously, "Smooth120hz" insinuates a 120hz refresh rate. While more subtle, I think 3D ready also insinuates a 120hz refresh rate... doing it at 30hz per eye would not be comfortable to watch, nor would it be good for 3d gaming. I expect they are omitting the 120hz mention in the 735/736 to prevent us dumb consumers from confusing it with "Smooth120hz" frame interpolation. Besides, DLP chips are inherently capable of doing 120hz refresh (and higher). The refresh rate is going to be more limited by the color wheel speed and wobulation mirror actuator. It would be more work for them to make the 735/736 different from the 835 in this regard, than it would to make them all the same. Smooth120hz is additional image processing that happens upstream of that hardware.
post #9 of 46
10/20/08 at 7:30am
Quote:
Originally Posted by Darin 
They don't advertise the 735/736 as being 120hz refresh sets, but for that matter, they don't advertise the 835 (Diamond) sets as being 120hz refresh either. They DO advertise the Diamonds has having "Smooth120hz", which uses interpolated frames to smooth motion in video. Obviously, "Smooth120hz" insinuates a 120hz refresh rate. While more subtle, I think 3D ready also insinuates a 120hz refresh rate... doing it at 30hz per eye would not be comfortable to watch, nor would it be good for 3d gaming. I expect they are omitting the 120hz mention in the 735/736 to prevent us dumb consumers from confusing it with "Smooth120hz" frame interpolation. Besides, DLP chips are inherently capable of doing 120hz refresh (and higher). The refresh rate is going to be more limited by the color wheel speed and wobulation mirror actuator. It would be more work for them to make the 735/736 different from the 835 in this regard, than it would to make them all the same. Smooth120hz is additional image processing that happens upstream of that hardware.

They don't advertise the 735/736 as being 120hz refresh sets, but for that matter, they don't advertise the 835 (Diamond) sets as being 120hz refresh either. They DO advertise the Diamonds has having "Smooth120hz", which uses interpolated frames to smooth motion in video. Obviously, "Smooth120hz" insinuates a 120hz refresh rate. While more subtle, I think 3D ready also insinuates a 120hz refresh rate... doing it at 30hz per eye would not be comfortable to watch, nor would it be good for 3d gaming. I expect they are omitting the 120hz mention in the 735/736 to prevent us dumb consumers from confusing it with "Smooth120hz" frame interpolation. Besides, DLP chips are inherently capable of doing 120hz refresh (and higher). The refresh rate is going to be more limited by the color wheel speed and wobulation mirror actuator. It would be more work for them to make the 735/736 different from the 835 in this regard, than it would to make them all the same. Smooth120hz is additional image processing that happens upstream of that hardware.
It would be nice if you ar correct on this, I have sent them an e-mail addressing the questions. Since it was sent over the weekend may take a while to hear back, will let you know. But, I can tell you the 3d looked outstanding (on the laserview), if it looks like that on the other sets I will be getting the equipment when available.
post #10 of 46
10/20/08 at 7:53am
- Darin
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Heh, well hopefully you will get a more clear answer than this one in response to whether or not they do proper 5:5 pulldown on 24hz material.

post #11 of 46
10/20/08 at 1:55pm
Quote:
Originally Posted by Darin 
Heh, well hopefully you will get a more clear answer than this one in response to whether or not they do proper 5:5 pulldown on 24hz material.

Heh, well hopefully you will get a more clear answer than this one in response to whether or not they do proper 5:5 pulldown on 24hz material.

IRT my question for Mitsubishi on if my 60-735 is truely 3d ready.
quote:
Thank you for contacting Mitsubishi Digital Electronics America, Inc. We are pleased to be able to assist our customers via our website. Here is the information that you have requested:
DLP TVs do not do 120 frames per second. 3D uses 120 sub-frames per second, not full frames. The TV already does 120 sub-frames per second (this is what TI calls Smooth Picture and others call wobulation), 3D just addresses each sub-frame with different information for each eye.
Regards
MDEA
From: Hayward Wilson III [mailto:haywardw@gmail.com]
Sent: Sunday, October 19, 2008 9:53 AM
To: MDEA Service
Subject: 3D ready
I would like to know if it is true that in order for 3d to work the TV needs to be 120hz vice 60hz. If this is so then how are you TV's 3d ready? I own the wd60-735 is it 120hz or 60hz and am I correct or wrong. I do understand it is stated that things may change irt 3d requirements but where am I for now.
unquote
I still don't know if he was saying my 60-735 can handle it or not. After looking at my question, maybe I wasn't very clear.
post #12 of 46
10/20/08 at 2:03pm
- Darin
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post #13 of 46
10/20/08 at 4:33pm
Quote:
Glad you could read thru the cryptic text, thanks will talk to you later. Just got a response irt my TV:
Thank you for contacting Mitsubishi Digital Electronics America, Inc. We are pleased to be able to assist our customers via our website. Here is the information that you have requested:
It is for the WD-65835.
MDEA Service mb
________________________________________
From: Hayward Wilson III [mailto:haywardw@gmail.com]
Sent: Monday, October 20, 2008 1:50 PM
To: MDEA Service
Subject: RE: 3D ready jk
First, thank you for a quick response. You state the TV already does 120 sub-frames per second, are you talking about the wd60735 for the 835 and above. Just want to know if my Tv is, thanks in advance
So I guess thats that...
post #14 of 46
10/20/08 at 7:34pm
- Darin
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Their last response may indicate that it's only for the 835, but the first one suggests it's the entire line. It has to be, as the entire line is advertised as being 3D ready. Based on this response, it suggests that 3D ready for a DLP isn't as complex as you may first expect. Sounds like the "3D" is encoded as what is meant for one eye in the odd columns, and what's intended for the other eye is shown on the even columns. Since 1080p DLPs show those two columns in opposites halves of 1/60 of a second, all they need to be "3D ready" is an emitter output wired to the wobulation actuator to ensure that the glasses switch eyes in perfect synch with the switching between the odd and even columns. This clears up a post in one of the Samsung threads questioning why the wobulation actuator is listed in the service manual as being 60hz. I think most of us have been presuming that "120hz" meant the full 1080x1920 120 times per second, which would mean the wobulation would have to also occur at 120hz. Now it appears that it only completes a complete 1080x1920 frame in 1/60th of a second, as two 1080x960 sub-frames every 1/60th of a second (or 120 sub-frames per second). I think most understood that wobulation dictated that half the pixels were shown sequentially, requirering a sub-frame framrate double of the full framerate.
This now explains why the Mits and Samsung displays don't do 5:5 cadence with 24hz material... to do 5:5 cadence would essentially require cutting the resolution in half. When used in 3D mode, they are running at 60 images per eye (120hz total), but what we didn't realize was that it was only half the pixels shown in each 120hz sub-frame. I know at least *I* assumed that the odd/even columns were being shown 120 times per second EACH.
This now explains why the Mits and Samsung displays don't do 5:5 cadence with 24hz material... to do 5:5 cadence would essentially require cutting the resolution in half. When used in 3D mode, they are running at 60 images per eye (120hz total), but what we didn't realize was that it was only half the pixels shown in each 120hz sub-frame. I know at least *I* assumed that the odd/even columns were being shown 120 times per second EACH.
post #15 of 46
10/20/08 at 9:13pm
Quote:
Originally Posted by Darin 
Their last response may indicate that it's only for the 835, but the first one suggests it's the entire line. It has to be, as the entire line is advertised as being 3D ready. Based on this response, it suggests that 3D ready for a DLP isn't as complex as you may first expect. Sounds like the "3D" is encoded as what is meant for one eye in the odd columns, and what's intended for the other eye is shown on the even columns. Since 1080p DLPs show those two columns in opposites halves of 1/60 of a second, all they need to be "3D ready" is an emitter output wired to the wobulation actuator to ensure that the glasses switch eyes in perfect synch with the switching between the odd and even columns. This clears up a post in one of the Samsung threads questioning why the wobulation actuator is listed in the service manual as being 60hz. I think most of us have been presuming that "120hz" meant the full 1080x1920 120 times per second, which would mean the wobulation would have to also occur at 120hz. Now it appears that it only completes a complete 1080x1920 frame in 1/60th of a second, as two 1080x960 sub-frames every 1/60th of a second (or 120 sub-frames per second). I think most understood that wobulation dictated that half the pixels were shown sequentially, requirering a sub-frame framrate double of the full framerate.
This now explains why the Mits and Samsung displays don't do 5:5 cadence with 24hz material... to do 5:5 cadence would essentially require cutting the resolution in half. When used in 3D mode, they are running at 60 images per eye (120hz total), but what we didn't realize was that it was only half the pixels shown in each 120hz sub-frame. I know at least *I* assumed that the odd/even columns were being shown 120 times per second EACH.

Their last response may indicate that it's only for the 835, but the first one suggests it's the entire line. It has to be, as the entire line is advertised as being 3D ready. Based on this response, it suggests that 3D ready for a DLP isn't as complex as you may first expect. Sounds like the "3D" is encoded as what is meant for one eye in the odd columns, and what's intended for the other eye is shown on the even columns. Since 1080p DLPs show those two columns in opposites halves of 1/60 of a second, all they need to be "3D ready" is an emitter output wired to the wobulation actuator to ensure that the glasses switch eyes in perfect synch with the switching between the odd and even columns. This clears up a post in one of the Samsung threads questioning why the wobulation actuator is listed in the service manual as being 60hz. I think most of us have been presuming that "120hz" meant the full 1080x1920 120 times per second, which would mean the wobulation would have to also occur at 120hz. Now it appears that it only completes a complete 1080x1920 frame in 1/60th of a second, as two 1080x960 sub-frames every 1/60th of a second (or 120 sub-frames per second). I think most understood that wobulation dictated that half the pixels were shown sequentially, requirering a sub-frame framrate double of the full framerate.
This now explains why the Mits and Samsung displays don't do 5:5 cadence with 24hz material... to do 5:5 cadence would essentially require cutting the resolution in half. When used in 3D mode, they are running at 60 images per eye (120hz total), but what we didn't realize was that it was only half the pixels shown in each 120hz sub-frame. I know at least *I* assumed that the odd/even columns were being shown 120 times per second EACH.
Thank you for explaining that so well. And I agree with your understanding of the 3d ready.
post #16 of 46
10/21/08 at 7:57am
- Darin
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I'm just glad you got an answer that had information we could use (as opposed to the earlier one I had linked to). It really clears up some questions I had... if you start digging into the 3D hardware, you start to see references to them being 120hz devices, and references to the 120hz nature of DLP displays. But one issue that always bugged me was: how are they communicating 1080p/120hz over HDMI? The bandwidth just isn't there. And obviously, that would cause issues for intermediate components (like switching receivers). Now it's clear that they are essentially hiding a 1080x960/120hz image in a 1080x1920/60hz signal. It completely clears up how 3D is done.
post #17 of 46
10/21/08 at 6:48pm
Quote:
Originally Posted by Darin 
I'm just glad you got an answer that had information we could use (as opposed to the earlier one I had linked to). It really clears up some questions I had... if you start digging into the 3D hardware, you start to see references to them being 120hz devices, and references to the 120hz nature of DLP displays. But one issue that always bugged me was: how are they communicating 1080p/120hz over HDMI? The bandwidth just isn't there. And obviously, that would cause issues for intermediate components (like switching receivers). Now it's clear that they are essentially hiding a 1080x960/120hz image in a 1080x1920/60hz signal. It completely clears up how 3D is done.

I'm just glad you got an answer that had information we could use (as opposed to the earlier one I had linked to). It really clears up some questions I had... if you start digging into the 3D hardware, you start to see references to them being 120hz devices, and references to the 120hz nature of DLP displays. But one issue that always bugged me was: how are they communicating 1080p/120hz over HDMI? The bandwidth just isn't there. And obviously, that would cause issues for intermediate components (like switching receivers). Now it's clear that they are essentially hiding a 1080x960/120hz image in a 1080x1920/60hz signal. It completely clears up how 3D is done.
Impressive, I am waiting for them to get back to me with some more information...when I get it I will be back.
post #18 of 46
10/21/08 at 7:38pm
post #19 of 46
10/21/08 at 10:47pm
Quote:
Originally Posted by swak 
I have a few basic dumb questions:
1. Is this available now, are there any movies out on Blu Ray now that were made for 3d ?
2. Is a special Blu Ray player needed to watch them or is a pc needed with special software?
3. Which 3d glasses are best for the Mitsubishi DLP (I have a 73835).

I have a few basic dumb questions:
1. Is this available now, are there any movies out on Blu Ray now that were made for 3d ?
2. Is a special Blu Ray player needed to watch them or is a pc needed with special software?
3. Which 3d glasses are best for the Mitsubishi DLP (I have a 73835).
1. Yes your TV is now 3d ready, no there are no blu-ray movies in 3d att
2. That is still unknown, my understanding would be that the movie sd/blu-ray would be 3d...all future stuff. As for the PC there are setups that use PC and nvidia cards for games, still in planning stage. Not sure if PC is needed for your TV. Did not see a PC at the LV demo.
3. The glasses used for the Demo were made by Nvidia (not yet avail), the were wireless and used an emitter connected to tv to send signal to glasses.
post #20 of 46
10/22/08 at 6:44am
Quote:
Originally Posted by haywardw 
1. Yes your TV is now 3d ready, no there are no blu-ray movies in 3d att
2. That is still unknown, my understanding would be that the movie sd/blu-ray would be 3d...all future stuff. As for the PC there are setups that use PC and nvidia cards for games, still in planning stage. Not sure if PC is needed for your TV. Did not see a PC at the LV demo.
3. The glasses used for the Demo were made by Nvidia (not yet avail), the were wireless and used an emitter connected to tv to send signal to glasses.

1. Yes your TV is now 3d ready, no there are no blu-ray movies in 3d att
2. That is still unknown, my understanding would be that the movie sd/blu-ray would be 3d...all future stuff. As for the PC there are setups that use PC and nvidia cards for games, still in planning stage. Not sure if PC is needed for your TV. Did not see a PC at the LV demo.
3. The glasses used for the Demo were made by Nvidia (not yet avail), the were wireless and used an emitter connected to tv to send signal to glasses.
Thanks for your reply, I am not interested in going the pc route, (sounds like the software could actually convert 2d material to 3d material). I hope all I need are the glasses and then a current blu ray player to watch an occasional movie in 3d I have read speculation that someday a PS3 may be able to do 3D so that sounds like a firmware update for blu ray players may do it down the road. I will be watching this thread for new info.
post #21 of 46
10/30/08 at 8:53am
- Daniel Murray
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post #22 of 46
10/30/08 at 12:12pm
No need to guess how it works or where to get the devices to support it.
It is all listed here:
http://www.dlp.com/hdtv/3-d_dlp_hdtv.aspx
It is all listed here:
http://www.dlp.com/hdtv/3-d_dlp_hdtv.aspx
post #23 of 46
8/28/09 at 6:23pm
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11/30/09 at 3:33pm
post #25 of 46
4/18/10 at 7:46pm
- AMPTECH1
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To get 3D, you need glasses and a "source". At Aspen Media, we created a bundle for mitsubishi owners that gives you
-2D to 3D conversion of DVD's
-3D Blu-ray
-Sensio 3D Movies
-3D Gaming
-2D Blu-ray
-View your digital photos in 3D
-google earth, bing virtual earth in 3D
-Broadcast TV streams in 3D (for example, the masters was streamed in 3D and our player converted it for Mitsubishi customers)
all this is bundled into one package, at http://www.aspenmediaproducts.com
Thank you
-2D to 3D conversion of DVD's
-3D Blu-ray
-Sensio 3D Movies
-3D Gaming
-2D Blu-ray
-View your digital photos in 3D
-google earth, bing virtual earth in 3D
-Broadcast TV streams in 3D (for example, the masters was streamed in 3D and our player converted it for Mitsubishi customers)
all this is bundled into one package, at http://www.aspenmediaproducts.com
Thank you
post #26 of 46
4/21/10 at 12:02pm
post #27 of 46
4/21/10 at 1:07pm
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Quote:
Originally Posted by pjandlily 
I am looking at buying Mitsubishi - 65" Class 1080p 120Hz DLP HDTV soon and just had a few questions.
1. So to use 3d with this tv I would basically need to buy an emitter w/3d glasses.
2. This would only make 3d content display in 3d not all content.
Thanks for any info

I am looking at buying Mitsubishi - 65" Class 1080p 120Hz DLP HDTV soon and just had a few questions.
1. So to use 3d with this tv I would basically need to buy an emitter w/3d glasses.
2. This would only make 3d content display in 3d not all content.
Thanks for any info
1. Plus the 3DC-1000 adapter which will retail from $100-200 in June. Here's some more info:
http://forums.highdefdigest.com/3d-g...ptv-specs.html
I'm thinking $200-300 altogether to get the minimum hardware requirements to get 3D (along with a cable/sat box or a PS3 for the 3D source).
2. I don't know. I'm curious about this too, but since the 3DC-1000 isn't even out yet, who knows?
post #28 of 46
5/3/10 at 12:23pm
- AMPTECH1
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From what we can tell, blu-ray player with 3D is 425.00 , glasses are 300.00 (for 2 pair) and this part , which doesnt exist yet should be about 199.00 , So you can wait and spend 925.00 and call 3 different companies for support when you have a issue, or you can buy a full working package from a company who has been doing this for 3 years now. We have the bumps and bruises from learning all aspects of this business and thanks to that, you can be spared. I understand the pricepoint is steep, but we also give you 2D to 3D conversion, Photos in 3D, internet in 3D and more. We may soon remove the "gaming" capability from our 3D bundle, or split it into 2 different bundles, as many people do not need/want the 3D gaming. This will probably save 300.00 on the bundle as it is now. If you want that deal, prior to the change on our website, simply call and ask for the "AVS" special.
post #29 of 46
5/4/10 at 7:53am
Or buy a PS3 for $200.
You fail.
Again, talk is that the component won't even be needed because BR players and the PS3 even, might support the checkerboard output with no converter box needed.
$300 for glasses, $200 for a device = $500 for 3D.
It's half of your ridiculous $925 price, and it's a third of your $1500 kit.
You can BS some stupid customers in Best Buy- but not here.
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5/4/10 at 8:51am
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