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Elder Scrolls V - Page 52

post #1531 of 2490
Quote:
Originally Posted by chimpuat View Post

i should get a paranoia achievement.

Quote:
i started fantasizing about leaving her corpse in the snow somewhere, but then i'd have to make 3 trips back and forth from my house to get all the stuff off of her that she (begrudgingly) carried for me.

yesterday...another option presented itself...

Warning: Spoiler! (Click to show)
Spoiler  
Warning: Spoiler! (Click to show)
i got the quest for Boethiah's Calling. you lead a companion to her altar, get them to touch it, then kill them with the sacrificial knife. Take THAT Lydia!

Sounds to me like you're not the one who should be feeling paranoid.
post #1532 of 2490
Another patch coming next week:

http://www.bethblog.com/index.php/20...re-working-on/
post #1533 of 2490
Nice! Thanks for the post.
post #1534 of 2490
Ran into my first real glitch last night. Nothing game-breaking (as far as I can tell), but a bit bothersome. Details in the spoiler tag below as it deals with dragon shouts.

Warning: Spoiler! (Click to show)
Spoiler  
Warning: Spoiler! (Click to show)
I had previously unlocked the Slow Time shout by doing the quest for the Mage's College (finding the Magnus staff I believe). Last night, I was doing a quest for the Imperials called "The Jagged Crown." Basically, a retrieval quest. I get the crown, and behind it is a shout wall. I go up to it and it says I've learned "Eternity, Slow Time." The problem is, this is the third word in the shout, and I've only learned the first word. Going into the shouts menu and selecting Slow Time reveals no new words to unlock, nor does it give me the option. I have 12 dragon souls stored so that's not the issue.

I did some digging on the internet and found the other location that I missed. Going there, I hear the shout wall chorus, but I go up to it and nothing happens. I learn no new word. I figured it was kind of strange, as I was under the impression that you can only learn shout powers in order (1, 2, 3). Apparently, that is the case because I'm now locked out of upgrading Slow Time completely. Honestly it's a shout I never use, so it's not a huge deal. I'm just hoping that a quest doesn't require it at some point, or else I'm screwed.
post #1535 of 2490
Does anybody know how you can tell the number of hours you have in the game? I'm kind of curious how much I've played so far since I haven't gotten very far in and keep getting distracted.
post #1536 of 2490
Quote:
Originally Posted by mappleby285 View Post

Does anybody know how you can tell the number of hours you have in the game? I'm kind of curious how much I've played so far since I haven't gotten very far in and keep getting distracted.

When you save/load, the save files show hours/min/sec.
post #1537 of 2490
Quote:
Originally Posted by JudgeSmails View Post

I haven't taken the patch yet as I wanted to avoid the resistance issue, but last night I had my first missing wall. It was a wall next to the bed in one of the Breezehome rooms. It was very odd and I could walk through a section that was previously closed.

Question for the masses. In my home I have the place all decked out by the Jarl's buddy who sold me the improvements. I bought them all. I noticed since then I can stick books in the bookshelf, put ingredients in the apothecary bag, and put 2 (only 2!) weapons on the weapon rack. Is there any nifty way to store food and other items? I just end up shoving all other weapons, armor and MISC items in chests and put all food in the cupboard for now.

And my new favorite thing to do - snipe people with arrows thanks to the perk that zooms in when you push block. I did a minor cave mission (get Armen (sp) his family sword) and I didn't have to physically hit anyone or use any spells until the final baddie. I cleared the entire inside all remotely via sneaked 2x attack arrow snipes to the head. And it was glorious.

Best way I have found is dedicate storage containers. I have one for weapons, potions, etc... Helps manage.

Quote:
Originally Posted by rewdpost View Post

Patch related fun:
After installing the patch last night I was up in the College where I had previously killed some dragons. Bones used to be laying around but now I have random dancing dragon skeletons when I walk through the courtyard.
Definitely not "alive" creatures, but trying to move like dragons and not getting very far off the ground.
It would make for a funny video if I had an option other than iphone capture of the TV screen.

Happened to me before the patch.

Question for higher level/high hour players. I am about 80 hours in and level 52 and I get NO random dragon encounters anymore. Anyone else have that problem? Could it be because I already have dragon armor and am wearing it? Dragon armor is secretly enchanted with dragon repel? LoL
post #1538 of 2490
Quote:
Originally Posted by mappleby285 View Post

I'm kind of curious how much I've played so far since I haven't gotten very far in and keep getting distracted.

I am with you on this one. I get so many "Shiney" moments it is amazing. I will start my gaming day deadset on completing quests and then I will see a butterfly and remember "I need that for a potion" well six real world hours later, I am on the otherside of the map, almost over weight, started five new quests, killed a dragon, found 10 new locations, AND never even started my quest!

Fun game LoL
post #1539 of 2490
Silly question but since I do not know I will ask.

Is there any benefit in buying a house besides having a place to store stuff and sleeping in your own bed (so not having to pay for a room at a inn)? Thanks.

James
post #1540 of 2490
Am I not understanding the idea of a 'follower'? I walk down a mountain, jump onto the barrow I want to get into, then look around for Faendal and he's nowhere to be seen. He was fairly useful during another quest, and was already outfitted with some Elven armor I had lying around, so I tried him again. He showed small signs of not watching where I was going before, but this time I waited a while outside the barrow then gave up on him. I killed the people I needed to kill, unlocked a cell, and as i was leaving he POPPED out of nowhere to 'assist'. And he just stood there while I tried to take out some nearby bad guys preventing immediate fast travel, leading to retrying and using my dagger anyway.

I like being stealthy so a partner isn't always a great idea, but when they don't show up anyway, there's just something WRONG. Is anybody more reliable without being noisy? The whole "Wait here while I sneak-kill these guys" thing is *OK* as long as when a gang shows up, I get help...
post #1541 of 2490
Quote:
Originally Posted by exojam View Post

Silly question but since I do not know I will ask.

Is there any benefit in buying a house besides having a place to store stuff and sleeping in your own bed (so not having to pay for a room at a inn)? Thanks.

James

One of the biggest benefits is having everything in one place. You can store stuff, cook, do alchemy, sleep, and even enchant in some houses. In the end it will save a lot of travel time back and forth to make/enchant things.
post #1542 of 2490
DL,

Thank you for the reply. I did not know you could do half of that stuff in the houses. Thanks again.

James
post #1543 of 2490
Quote:
Originally Posted by exojam View Post

DL,

Thank you for the reply. I did not know you could do half of that stuff in the houses. Thanks again.

James

No problem. Most houses start out bare bones, and you have to buy the kits to gear them up. Houses vary with regards to what you can put in them, but some can cover most of your needs. Plus, I prefer leaving Lydia at home most of the time, as she tends to complain a bit much when adventuring.
post #1544 of 2490
And if you marry, you can have your spouse move in, where s/he will set up shop. You then have an in-house vendor you can sell to, and who will give you something like 100 gold for each in game day that passes.
post #1545 of 2490
Unless said spouse leaves the church and you never ever see her again. That's the only bug that has annoyed me so far in my 130 hours of play.
post #1546 of 2490
Quote:
Originally Posted by AHDTVDiet View Post

Unless said spouse leaves the church and you never ever see her again. That's the only bug that has annoyed me so far in my 130 hours of play.

You got used. She just needed a greencard.

I'm playing this on pc and actually just downloaded it last night. I'm kind of interested in seeing this run on the xbox so I can compare the two graphically. I have to say that the PC version looks really good. Not Witcher 2 level, but good. And I'm getting 60 fps constantly with a single Radeon 6950 with 1/2 second load times on my SSD.
post #1547 of 2490
Quote:
Originally Posted by mikepaul View Post

Am I not understanding the idea of a 'follower'? I walk down a mountain, jump onto the barrow I want to get into, then look around for Faendal and he's nowhere to be seen. He was fairly useful during another quest, and was already outfitted with some Elven armor I had lying around, so I tried him again. He showed small signs of not watching where I was going before, but this time I waited a while outside the barrow then gave up on him. I killed the people I needed to kill, unlocked a cell, and as i was leaving he POPPED out of nowhere to 'assist'. And he just stood there while I tried to take out some nearby bad guys preventing immediate fast travel, leading to retrying and using my dagger anyway.

I like being stealthy so a partner isn't always a great idea, but when they don't show up anyway, there's just something WRONG. Is anybody more reliable without being noisy? The whole "Wait here while I sneak-kill these guys" thing is *OK* as long as when a gang shows up, I get help...

Your first line says exactly why you don't see them anymore. If you have to "jump down" onto something or somewhere, you will loose that follower quickly because they will not follow you the same way, they have to take the path to that location that is part of their AI pathing. They have to walk there and that could be a LONG way around, down, etc. Heck if you jump down from a ledge on the a mountain or something, the follower may have to even walk all the way down a mountain and around to get to where you are.
post #1548 of 2490
Quote:
Originally Posted by WilliamR View Post

Your first line says exactly why you don't see them anymore. If you have to "jump down" onto something or somewhere, you will loose that follower quickly because they will not follow you the same way, they have to take the path to that location that is part of their AI pathing. They have to walk there and that could be a LONG way around, down, etc. Heck if you jump down from a ledge on the a mountain or something, the follower may have to even walk all the way down a mountain and around to get to where you are.

Best fix for this, wait a couple hours in-game time. Last night I basically jumped my way down an entire mountain and Lydia was taking her sweet arse time trying to catch up. Even 15 real world mins later she was nowhere to be found. So I waited in-game two hours and she popped right up when the wait was over. Which is good because I was almost immediately attacked by a frost dragon...which we worked!
post #1549 of 2490
Quote:
Originally Posted by dlconner View Post

One of the biggest benefits is having everything in one place. You can store stuff, cook, do alchemy, sleep, and even enchant in some houses. In the end it will save a lot of travel time back and forth to make/enchant things.

Plus if you sleep in your bed you get a "Well Rested" bonus which increases the speed of skill mastery by 10% for the next 8 game hours. This shows up in Magic menu under active effects.
post #1550 of 2490
my follower, Lydia, will jump down if it's a VERY small jump. but otherwise, yeah, she'll take the scenic route. especially in the mountainous areas where ice trolls like to gank you out of nowhere, i find myself stopping periodically to make sure she's still back there. sometimes i can hear her walking up behind me, so i don't have to look.

the other side of that coin is, occasionally she has found alternate routes that cause her to catch up to me from in FRONT of me...and i tend to be jumpy in caves. i don't use torches, so when i see a figure skulking along toward my position, i do the natural thing and pop an arrow into it.

which, of course, leads to yet another one of my expensive glass arrows sticking out of her breastplate and her bursting in to flames, and (thanks to the 3.0x damage perk while sneaking) then she dies and i have to reload.

i have a real love/hate thing going with that girl.
post #1551 of 2490
Quote:
Originally Posted by Morkeleb View Post

Plus if you sleep in your bed you get a "Well Rested" bonus which increases the speed of skill mastery by 10% for the next 8 game hours. This shows up in Magic menu under active effects.

You're supposed to sleep? My cat-like dude must be getting really tired...
post #1552 of 2490
Quote:
Originally Posted by Lord Flatus View Post

You're supposed to sleep? My cat-like dude must be getting really tired...

Hehe I bet the NPC's tell you "you look tired" a lot.
post #1553 of 2490
Quote:
Originally Posted by JudgeSmails View Post

Best fix for this, wait a couple hours in-game time. Last night I basically jumped my way down an entire mountain and Lydia was taking her sweet arse time trying to catch up. Even 15 real world mins later she was nowhere to be found. So I waited in-game two hours and she popped right up when the wait was over. Which is good because I was almost immediately attacked by a frost dragon...which we worked!

Yea, I tried that. The bad guys who prevented fast travel also blocked waiting. I wanted him to help with them too, so I gave up on waiting and did it myself.

Weak excuse about why they can't really follow, but that's the way it is I guess. Taking the long way wasn't in my game plan so I just have to adapt...
post #1554 of 2490
Quote:
Originally Posted by chimpuat View Post

i have a real love/hate thing going with that girl.

She feels the same about you. "I am sworn to carry your burdens....."
post #1555 of 2490
Quote:
Originally Posted by chimpuat View Post

i have a real love/hate thing going with that girl.

Yeah, Lydia was my second companion, she lasted the longest of three I had that died. The other two dead ones were both barflys looking for work. One was the old Nord gal that hangs out at the Bannered Mare, the other was the druken Nord that hangs out at the bar in Markarth. All three died either in dragon fights or crashing forts/dungeoans with a large number of soldiers or bandits.

My first companion was that elven d00d from Riverwood. I released him when Lydia was placed in my service. I should go back & hang with him sometime, he was pretty cool. I still have the key to his pad ;-)

I've gotten used to lone-wolfing it now. It forces me to be efficient with what I carry and I can always fast travel to my place in Whiterun if I want to store or sell anything.

Anyway I couldn't have a girl adventuring all over Skyrim with me. My firey redheaded Nord wife in Whiterun wouldn't approve. Not to mention she'd crimp my style with those hot bard gals from Solitude...MmmmmMmmm!!!

An a side note, I finally got my enchanted smithing perk. Would have gotten it a while ago but there are 8 or 9 skill trees I've been buffing equally along the way to balance my playing style. Once I upgraded my elven sword with fire enchantment from exquisite to flawless, I started getting one hit decapitions all over the place...awesome!!!
post #1556 of 2490
Quote:
Originally Posted by JudgeSmails View Post

which, of course, leads to yet another one of my expensive glass arrows sticking out of her breastplate and her bursting in to flames, and (thanks to the 3.0x damage perk while sneaking) then she dies and i have to reload.

I still carry a real bow, stolen from the museum then fixed up and enchanted, because Invisibility isn't perfect. However the Bound Bow is my best friend now. Unlimited free arrows (*I* can't shoot fast enough to go through 100 per casting) with the caveat that you have to get a new one before you NEED a new one. Dual cast is just within my mana pool but someday I'll spend the perks to make it cheaper. Did buy the damage booster for bound weapons and auto-soul-trap, though. It gives me Archery advancement too and I'm now going to spend a few hours at a shop rolling the inventory to get a Peerless Archery ring to go with the circlet. Until I can enchant at full value, I have to buy pre-made...
post #1557 of 2490
Quote:
Originally Posted by Morkeleb View Post

Plus if you sleep in your bed you get a "Well Rested" bonus which increases the speed of skill mastery by 10% for the next 8 game hours. This shows up in Magic menu under active effects.

You do not get the well rested bonus if...

Warning: Spoiler! (Click to show)
Spoiler  
Warning: Spoiler! (Click to show)
You are a werewolf. But being a werewolf has a huge perk, you can never be diseased by anything in the game. Plus there are no other negatives for being a werewolf, you can turn to it at will, and you are never forced into it like Oblivion. Its just there if you want it and you always get the perks. Good to have in this game.
post #1558 of 2490
Quote:
Originally Posted by ctiq21 View Post

Another patch coming next week:

http://www.bethblog.com/index.php/20...re-working-on/

The Creation Kit sounds interesting. Wonder how much work it would take to tweak Breeze home? Don't care for the default setup after buying the house upgrades. Understand this is a pc only kit - would have to think about switching.

The trophy room of Oblivion: Battlehorn Castle was appealing. Always wanted to hang shields on my walls as mementos. All the many ingredients to find or items to take back to the merchants but rearranging stuff in your house is an afterthought.
post #1559 of 2490
Well I got into a big fight last night and lost Lydia. Thankfully we had just unloaded most of everything into my one chest at my one house. I am still trying to decide if I will reload the game and try to get her through the fight alive or just continue to go on.

One thing I am having a problem with is selling enchanted weapons. Every vendor that I stop at, when I go into the sales parts, none of these weapons shows up for me to be able to sale. Not sure if it because my speech is not high enough or what but I need money.

One other thing about those weapons is I cannot disenchant them, again not sure if I need a higher level in a category to do this or not. I hope there is no wrong way to play by me putting perks into wrong categories earlier in the game or not, still only at about level 21 right now.

James
post #1560 of 2490
Quote:
Originally Posted by WilliamR View Post

You do not get the well rested bonus if...

Warning: Spoiler! (Click to show)
Spoiler  
Warning: Spoiler! (Click to show)
You are a werewolf. But being a werewolf has a huge perk, you can never be diseased by anything in the game. Plus there are no other negatives for being a werewolf, you can turn to it at will, and you are never forced into it like Oblivion. Its just there if you want it and you always get the perks. Good to have in this game.

I have the "Blessing" thing that increases skills more than the well rested thing and I dont believe I have seen the rested bonus since I recieved that blessing. I didnt know what the rested bonus was but figured it was a good thing and now I wish it would stack!
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