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Elder Scrolls V - Page 69

post #2041 of 2490
Quote:
Originally Posted by RemoWilliams84 View Post

I didn't even realize the standing stones existed. I may set out on a search for the one that lets you learn skills 15% faster. That or the steed stone that vpn mentioned.

Yeah, there are 13 stones I believe and there is an achievement for finding all of them. I've only found 4 so far but I do have the guide that tells you where they are located. I deliberately sought out the Steed stone because I wanted to make the move to heavy armor and needed the blessing.

The passive bonuses they provide are really beneficial and I think everyone should have one of them activated while questing.
post #2042 of 2490
Quote:
Originally Posted by Foosinho View Post

Got this for Christmas, and been enjoying it immensely. I'm level 6, and have just made my way to High Hrothgar, and this game already feels more "replayable" than the Fallout games. It seems like the experience could be quite different depending on your combat style and moral choices. FO3 and FO:NV were "shoot stuff", and that lack of variation in the combat meant I never felt compelled to play it a different way. I'm playing as a "neutral good" mage now, but I could see replaying as "chaotic neutral" rogue or "chaotic good" fighter or paladin. (I've never really managed to be evil in a video game - I just can't do it - so I'm not sure I could play the Dark Brotherhood line of quests, except for maybe as the rogue if I can see a way to justify it as being in my best interest to partake in particular acts. Being evil just to be evil is something I'd have a hard time doing - my characters are almost always "neutral good" or "chaotic good".)

Unfortunately there is no way to really play morally different in this game. At least, not that I've found. The things you mention are not possible in the same way I think you're thinking? The decisions you make only affect whether you get quests or not (and whether or not you get the quests has no effect on anything, except how much stuff you'll find to do in the game). Seemingly, you can be a member of all the different types of "clans" or "guilds" or whatever at the same time with no penalty, and the decisions you make in response to people do not have an effect like they do in FO3. For example, you might say "I don't want to be a thief, that's wrong, I don't want to join the thieves guild." But in reality, that won't change anything or have any effect, except you'll miss out on a cool side quest chain. I guess if it just makes you feel funny to have to pickpocket someone, or shake them down, you wouldn't want to do the quests, but IMO they don't do a very good job of making you feel guilty after any of the stuff you do. And since it doesn't seem to have much of any impact on anything, it's really just following an interesting story and clicking the buttons more than it is making a moral choice. (ie it's no more of a moral choice than killing bandits that are trying to kill you, if you think killing is morally wrong).

But I do agree with your fundamental point that it has more replay value. The different classes alone add enough variety to combat (that didn't exist in FO3) that I could see some additional replay value. But unfortunately, AFAIK the story will be identical whether you're an archer, mage, warrior, whatever, and whether you choose the "good guy" or "bad guy" responses on the decision trees, or choose to do the "good guy" or "bad guy" quest lines, nothing will change except you will experience less of the game. So it's great that you can have a very different experience from the aspect of combat, but on the other hand, since you're doing the same things, fighting the same enemies, going to the same places, etc, I'm not sure how much more interesting it will be?

The only exception is that to start some of the side quests, you need to have a bit of skill for a particular skill, but it's pretty low. For example, to do the thieves guild side quests, you need a little bit of sneak and pick pocket skill. To do the college of winterhold quest line, you need enough magicka to cast the spell to gain entry. But I haven't found anything *yet* that needs so much skill that I'd need to start a new specific character specialized in XYZ to gain entry into any particular areas or quest lines.

IMHO that's one area they kind of missed on, is not adding morality, and not adding enough unique things to the character you build, so that it adds replay value. For example, to enter the college of winterhold (it's a mage training place), it'd be nice if you had to have a super high level mage such that the only way to really do it is to build a dedicated mage character. And so on for each of the skills. Something to entice me to start another character with different specialities.

Please don't misconstrue this post. The game is still FANTASTIC. And there is something to be said for doing it the way they have also. On my first pass through, I'll get the full experience of the game, and don't have to keep making more and more characters to experience all of it. That's nice too, and in my particular position, knowing myself, it's probably better that way for me. Just would be nice to have it tailor a little more to how I play, what I do, the things I say, etc, and get a little bit more of a custom experience out of it. A little more "open" if you will.
post #2043 of 2490
Quote:
Originally Posted by RemoWilliams84 View Post

I didn't even realize the standing stones existed. I may set out on a search for the one that lets you learn skills 15% faster. That or the steed stone that vpn mentioned.

You pass a set of three stones at the very beginning of the game, post-escape.
post #2044 of 2490
Quote:
Originally Posted by sirjonsnow View Post

You pass a set of three stones at the very beginning of the game, post-escape.

And that's exactly what I did. Pass 'em.
post #2045 of 2490
Quote:
Originally Posted by RemoWilliams84 View Post


And that's exactly what I did. Pass 'em.

Yeah, I blew right by them too.
post #2046 of 2490
Quote:
Originally Posted by RemoWilliams84 View Post

And that's exactly what I did. Pass 'em.

I did not think you could pass them up and had to choose one, could be wrong on that but..

To verify what you have, go into magic, active effects and you will see a list. Mine shows (I believe) warrior at the very bottom since it was the first choice I made.

James
post #2047 of 2490
I blew right by them also.
post #2048 of 2490
Wonder if anyone can help - I'm a level 40 and tryin to be the Thane of some holds, I'm a Thane of like 4-5 now I just went to Riften as part of the main quest. I finished "Cornered Rat" I think it was called so went back to Riften and did the "helping hand" quest then the next 2 parts something about skooma, well it says in the guide that after I completed the 3 part skooma quest - the Jarl should befriend me and ask that I help 5 ppl in Riften, but I dont get that - I even helped a couple of ppl yet nothing about befriending me - anyone know whats up?
post #2049 of 2490
Quote:
Originally Posted by polygonkilla View Post

Wonder if anyone can help - I'm a level 40 and tryin to be the Thane of some holds, I'm a Thane of like 4-5 now I just went to Riften as part of the main quest. I finished "Cornered Rat" I think it was called so went back to Riften and did the "helping hand" quest then the next 2 parts something about skooma, well it says in the guide that after I completed the 3 part skooma quest - the Jarl should befriend me and ask that I help 5 ppl in Riften, but I dont get that - I even helped a couple of ppl yet nothing about befriending me - anyone know whats up?

Whomever answers this, can you also help me out with the thieves guild quest to do crimes across Skyrim? I keep getting Whiterun missions, I know that you have to do a certain amount in each hold... well I have done about 12 in Whiterun and they keep coming. Kinda makes me want to skip this whole thing and move on. Thanks!
post #2050 of 2490
I'm wondering if anyone else sees what I am seeing in the game. It has to do with the lighting in the game. I know there is the thing with the HDR when you look up or down or at something bright it takes a second for the image to adjust back to normal but what I am noticing is something else. The best example would be when I walk into Whiterun at night. As I walk towards one of the pans of fire that light the streets, the brightness from the flame does not increase smoothly. It slowly gets brighter then suddenly jumps to a brighter level as I get closer. I notice this mostly in Whiterun but I also see it anywhere where there is a fire that casts a lighted area around itself.
I've searched the internet and found nothing but people talking about the HDR being annoying. I'm hoping it's not my display (VT30) but I see the same exact thing on my Sharp LCD.
Anyone else noticing this? I hope I explained the issue well enough so that you have an idea whats going on.
Thanks.
post #2051 of 2490
"Here to discuss the ongoing hostilities, like the rest of the great warriors?"
post #2052 of 2490
Quote:
Originally Posted by GPstar87 View Post

I'm wondering if anyone else sees what I am seeing in the game. It has to do with the lighting in the game. I know there is the thing with the HDR when you look up or down or at something bright it takes a second for the image to adjust back to normal but what I am noticing is something else. The best example would be when I walk into Whiterun at night. As I walk towards one of the pans of fire that light the streets, the brightness from the flame does not increase smoothly. It slowly gets brighter then suddenly jumps to a brighter level as I get closer. I notice this mostly in Whiterun but I also see it anywhere where there is a fire that casts a lighted area around itself.
I've searched the internet and found nothing but people talking about the HDR being annoying. I'm hoping it's not my display (VT30) but I see the same exact thing on my Sharp LCD.
Anyone else noticing this? I hope I explained the issue well enough so that you have an idea whats going on.
Thanks.

I think its supposed to be a simulation of fire blinding you.
post #2053 of 2490
Quote:
Originally Posted by Big Brad View Post

"Here to discuss the ongoing hostilities, like the rest of the great warriors?"

"I am sworn to carry your burdens"

Heard a new one yesterday. Guard in Whiterun told me he didn't like the smirk on my face. So of course I had to save the game and then kill him.
post #2054 of 2490
Nice lol
post #2055 of 2490
Quote:
Originally Posted by JudgeSmails View Post


"I am sworn to carry your burdens"

Heard a new one yesterday. Guard in Whiterun told me he didn't like the smirk on my face. So of course I had to save the game and then kill him.

Lol I do that all the time. Especially with how dramatically you unsheath a sword. Dovahkiin don't stand for no back talk.

It's too bad they don't react to what you do. In GTA they'd deliberately have people talk smack to you, but if you whip out a gun they'll react in a number of ways. In skyrim you can charge someone with a dagger in one hand and flames in the other and they just blankly stare at you. They make the world feel alive in so many ways, but they could do a lot of work on interpersonal interactions for the next one.
post #2056 of 2490
"You know the trouble with Skyrim these days..."

Btw, this game is awesome! It's all I've played for the last 1.5 months. I think I need a Skyrim intervention.
post #2057 of 2490
"That is dangerous looking magic..."
all I'm getting for comments now. It might have something to do with the 2 Master Necromancers i have as thralls following me now!

Between them and Jenessa launching Ebony arrows from a filthy Ebony bow, I don't know if I'll ever have to lift a finger again!!!
post #2058 of 2490
Would you guys recommend playing this from the disc vs the HDD now? I read about patch updates 1.2 and 1.3, but there's still bugs.

Also, would leveling up the long bow and long range magic be redundant? Or could both be used effectively?
post #2059 of 2490
Quote:
Originally Posted by p3Orion View Post

Would you guys recommend playing this from the disc vs the HDD now? I read about patch updates 1.2 and 1.3, but there's still bugs.

Also, would leveling up the long bow and long range magic be redundant? Or could both be used effectively?

It plays fine from the hdd now. There are still bugs, but it's more like quest bugs than technical bugs at this point.

Bow and magic are basically exclusive. You won't be able to effectively use them in combo.

But stretched over 100+ hours, I find it too boring to stick to one playstyle. My character is adept at basically all combat skills but 2 handed, heavy armor and block. I change the difficulty on the fly to suit so it's challenging. Having not really concentrated in one area, the standard difficulty level can be really, really difficult.
post #2060 of 2490
Quote:
Originally Posted by bd2003 View Post

Lol I do that all the time. Especially with how dramatically you unsheath a sword. Dovahkiin don't stand for no back talk.

It's too bad they don't react to what you do. In GTA they'd deliberately have people talk smack to you, but if you whip out a gun they'll react in a number of ways. In skyrim you can charge someone with a dagger in one hand and flames in the other and they just blankly stare at you. They make the world feel alive in so many ways, but they could do a lot of work on interpersonal interactions for the next one.

I'll save it and attack a townsperson, I summon 2 demon lords and then I always summon

Warning: Spoiler! (Click to show)
Spoiler  
Warning: Spoiler! (Click to show)
my dragon with my shout. 15 minutes later every person outside is dead in the town. And I never do anything.
post #2061 of 2490
I heard a new one the other night. I cast Candlelight next to a guard and says, "Whoa, whoa, whoa! Careful with the magic!"
post #2062 of 2490
My fav quote goes something like "I'd be a lot warmer and happier with some Mead in my belly"

... from some guard alone standing in the cold night.
post #2063 of 2490
Funniest moment for me: finding, and reading, the book "The Lusty Argonian Maid."
post #2064 of 2490
Quote:
Originally Posted by sirjonsnow View Post

Funniest moment for me: finding, and reading, the book "The Lusty Argonian Maid."

Yes! I have part II of that in my inventory at all times for a good chuckle.
post #2065 of 2490
when stalking bandits in some of the dungeons, i love listening to their idle talk. there's one i hear every so often, where the guy is muttering to himself that the baby isn't his or something. cracks me up every single time.
post #2066 of 2490
Found the Steed stone extra carry ability now lets me 'take all' while searching and strip enemies of everything. Naked dead people is the path I make.
I gave Lydia away to the blades hearing I could get another house carl. I went to the Jarl but seems I'm out of luck. Anyway to get Lydia to return to eating bread at my house rather than her new home in a dark drafty cave?
post #2067 of 2490
Quote:
Originally Posted by bd2003 View Post

I think its supposed to be a simulation of fire blinding you.

The fire blinding you is the HDR built into the game. This is more like a flicker.
post #2068 of 2490
Quote:
Originally Posted by ooPAYNEoo View Post

Whomever answers this, can you also help me out with the thieves guild quest to do crimes across Skyrim? I keep getting Whiterun missions, I know that you have to do a certain amount in each hold... well I have done about 12 in Whiterun and they keep coming. Kinda makes me want to skip this whole thing and move on. Thanks!

Yes, this is frustrating but there is nothing you can do about it. The quests you get are completely random. I only need to do four more from Markash(?) to finish the Thieves Guild quest line completely and I keep getting quests from Whiterun, Riften, and Solitude.
post #2069 of 2490
Ran into Krosis last night with my lvl 20 character last night. Man that was a bastard of a fight. Afterwards I looked him up and realized what a Dragon Priest is.
post #2070 of 2490
Quote:
Originally Posted by sirjonsnow View Post

Ran into Krosis last night with my lvl 20 character last night. Man that was a bastard of a fight. Afterwards I looked him up and realized what a Dragon Priest is.

Yeah that guy crushed me when I ran into at the beginning of the game. It did not help that his friend was around either.

James
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