Originally Posted by chrisherbert
Expanded does not crush any near black detail in games. It necessarily clips below black and above white data, but that doesn't exist in video games anyway.
Expanded is the right choice for the majority of displays with a VGA port. Most assume that a PC will be connected to that input and therefore expect PC (ie, expanded) levels. Most TV's VGA ports cannot really be calibrated to standard levels, either. Yes, you can reduce the brightness control to get black at the proper level but often the contrast can't be raised enough to compensate for the reduced range.
I haven't experienced that. The 360 reference level set to Expanded on both my 720p LG and 1080p Sony (VGA input), Expanded definitely crushes near black detail.
Perfect test for this is Ninja Gaiden 2- in chapter 2, right before the spider demon boss fight in the hallway where when you get the bow, there's a gold dragon head on a dark wood wall. Set to Expanded, the wood grain is not visible and detail on the dragon head is lost. On Standard, everything looks as it should- the wood grain texture and dragon head are completely visible.
Maybe both of these TVs are rare cases where the VGA input does not behave as most other ones do. I guess it's possible.