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Call of Duty: Modern Warfare.......*2* - Page 152

post #4531 of 13774
Yeah, I've had a harrier and pave low in the air together a few times...if the enemy doesn't shoot them down it's freaking brutal.
post #4532 of 13774
Quote:
Originally Posted by Daekwan View Post

Either Im too caught up doing other real life shyt or COD4 was much simpler to pick up & play or I just plain out suck at MW2.. I just cant get into this game. I log on and everybody is playin, all the old crews I used to run with. So it has to be me. But I even look at the time I've played (around 23 hours total), reached a rank of 46 and still dont 'get it'.

Meaning when I respawn on maps, Im lost like shyt. I have no idea what perks really works best for what weapons. And I cant shoot down aircraft for the life of me (I always get shot trying to use the Stinger?? How does it even lock on?). I cant understand how some of you guys are on their 3rd or 4th prestige just a month after the game has released. I have one dude on my gamertag list who has played the game for over 9 days.. jeez.. thats 10x as much as I've played it.

My K to D ratio is like .99 but I have no idea how. Cuz im constantly using pain killer, cuz Im always getting killed 3x in a row. Did I mention my highest kill streak was 7. 7?


I'm right there with you. I was pretty damn good at COD4 with my K/D hovering around 2.0. Right now i'm at 1.2 with MW2.

I actually traded the game in a couple of weeks ago after getting so frustrated with it. The only reason I picked it back up is because it is my primary form of communication with my brother back in Tennessee.

I just can't find any sort of groove with this game. My biggest beef with this one in regards to the changes they made, has to be the spawning. In COD4, for the most part, when you died, you spawned at one end of the map. Now you spawn wherever. In COD4 I could always keep the enemy in front of me, but now I am constantly getting shot in the ass.

It also seems like they took the things that frustrated me in COD4 and expanded on them.

Noob Tubes - With the bling perk, the people that sacrificed the m203 to have sights, now can have both so even more grenade launchers. Yay.

Knives - Nothing pisses me off more than emptying a clip into someone as they continue to charge and stab you. What did they do? Give people the ability to run at warp speed and increase their lunging distance. Awesome.

Shotguns - Now people can double fist shotguns, even better. Hooray.

Last night while playing, I was looking over the map and it dawned on me why I am having trouble embracing this one.

As I sat there and watched one guy blowing people up with the Javelin glitch, another guy jumping off roof tops with his dual shotguns, another running at mach 10 stabbing people, another lobbing grenade launchers left and right, all while a Helicopter, Airstrike and AC130 were raining death from above.....I realized that MW2 has more in common with the Unreal Tournament and Quake than it does the original MW.
post #4533 of 13774
Quote:
Originally Posted by kabob983 View Post

Yeah, I've had a harrier and pave low in the air together a few times...if the enemy doesn't shoot them down it's freaking brutal.

I'm lucky to get 4 kills in a row
I practically throw myself at the opposing team
post #4534 of 13774
Hey man, just read this and I think I can explain a couple of things that might help you...

Quote:
Originally Posted by babrown92 View Post

My biggest beef with this one in regards to the changes they made, has to be the spawning. In COD4, for the most part, when you died, you spawned at one end of the map. Now you spawn wherever. In COD4 I could always keep the enemy in front of me, but now I am constantly getting shot in the ass.

Not sure what mode you are playing, but here's a way to sort out the spawning issue....
next time you die and respawn find a good camp spot, hunker down, and watch what happens. You'll notice that your team will start respawning around you after they get killed, as if you are the anchor point on the map for your team's respawns.
That's the game rewarding your for teamwork.
You'll find that the teams that are really successful at this game have figured this out especially if they are trying to take a flag or and HQ they will usually camp someone nearby so that their team respawns close to the point instead of across the map.
So your spawn point isn't random, even in TDM mode.

Quote:
Originally Posted by babrown92 View Post

Knives - Nothing pisses me off more than emptying a clip into someone as they continue to charge and stab you. What did they do? Give people the ability to run at warp speed and increase their lunging distance. Awesome.

1. remember that they may have the Commando perk on, in which case they can stab you earlier and farther away than normal. Don't let anyone with a knife and sprinting close on your ever.
2. remember that there is lag compensation built into this game to keep everyone on a variety of connections in the same game together.
This means that the more players in your game the more lag compensation will be active and that has a tendency to time shift things a bit in game and your personal play won't feel tight pr precise unless you are the host.

How does it affect combat? You need to do everything a second before you think you really need to.
That means shooting, knifing, ducking out of the way, etc...anticipate and execute quicker than you normally would in a 6v6 HC S&D match.

IMHO IW is cramming a lot more data through the pipe for MW2 than they did in COD4 and it's definitely causing problems with gameplay.
I'm experiencing lag and connection issues on XBL that I haven't seen since I played BF2 on the PC 5 years ago on a 1.5MB connection.


Quote:
Originally Posted by babrown92 View Post

realized that MW2 has more in common with the Unreal Tournament and Quake than it does the original MW.

No, I have to disagree.
If you play the vanilla TDM, and it sounds like you are, then that is what you will get. (It was the same in COD4 because I remember ditching TDM early on in favor HC modes for more tactical gameplay.)
IW know that most people (kids?) just want to run 'n gun and that's what those modes are for and they are designed to be an "arcade" experience.

It seems that you want a more "tactical" game and if that's so you will find plenty of very skilled, very good players in the HC modes like HC S&D:Ricochet and HC Headquarters Pro.

One warning though...some people do like to launch noob tube spam right at spawn so get the hell out of the area asap.
post #4535 of 13774
I pretty much roll with the 3-4-5 kill streaks (UVA - Air Drop or Counter UAV - Sentry or Predator).

I mostly play Search & Destroy so this works out the best. But I even find it's the best setup for most other game modes as well.

I think most people make poor "team" decisions when it comes to kill streaks. For example, people who use the nuke as their 3rd kill streak reward. What are the odds that you'll get it (without boosting)? I know I have a 26 kill streak on the leader boards... but I think the highest I've gotten other than that one time is 16 or 17. To put that into perspective, I just prestiged my 2nd time last night... so that's how often I go above 25 kills in one streak .

I think a lot of people get too caught up in getting those high end kill streaks that they end up hurting themselves and their team. I know that every time I call in a UAV I'm helping my team. Yea, I'm not getting free kills from a chopper, but my team is one step closer to winning. I also get XP every time I call in a UAV. Same with Counter-UAV. I get XP from calling it in, and I'm helping out my team in the process. I could care less how many kills I have in a game... I just want to win. If my UAV's and counter UAV's help my team win, then I'm happy to keep using them.

I bet if you did the math you'd find you get more XP in general if you use the 3-4-5 kill streak setup. Not only that, but you'll probably win more often as well. But... like I said... it's all about having fun. And if your idea of having fun is knowing that you may get to use the nuke one day, then have the nuke as your 3rd kill streak reward.

My favorite class setup so far is:

ACR w/ Red Dot
Stinger
Claymore and Flash Grenades
Scavenger Pro (never run out of claymores)
Cold Blooded Pro
Ninja Pro

Before I prestiged I didn't use a rocket as my secondary weapon. I just ran around not caring that anything was in the air (I knew that it wouldn't affect me). It wasn't until I prestiged the first time that I realized one of the main reasons to use cold blooded is to take out everything in the air. You can't get cold blooded pro until you take out I think 80 enemy kill streak rewards (like UAV's and choppers). I've come to really enjoy taking out EVERYTHING that the enemy team calls in. I'll take out your UAV or your pavelow within seconds . The only thing I can't take out are AC-130's because you need two people to time two stinger shots to avoid it's flares.
post #4536 of 13774
Quote:
Originally Posted by jammybastard View Post

Hey man, just read this and I think I can explain a couple of things that might help you...



Not sure what mode you are playing, but here's a way to sort out the spawning issue....
next time you die and respawn find a good camp spot, hunker down, and watch what happens. You'll notice that your team will start respawning around you after they get killed, as if you are the anchor point on the map for your team's respawns.
That's the game rewarding your for teamwork.
You'll find that the teams that are really successful at this game have figured this out especially if they are trying to take a flag or and HQ they will usually camp someone nearby so that their team respawns close to the point instead of across the map.
So your spawn point isn't random, even in TDM mode.


Interesting. I have noticed that, but never put 2 and 2 together. Will help in placing airstrikes going forward
post #4537 of 13774
Quote:
Originally Posted by babrown92 View Post

I'm right there with you. I was pretty damn good at COD4 with my K/D hovering around 2.0. Right now i'm at 1.2 with MW2.

I actually traded the game in a couple of weeks ago after getting so frustrated with it. The only reason I picked it back up is because it is my primary form of communication with my brother back in Tennessee.

I just can't find any sort of groove with this game. My biggest beef with this one in regards to the changes they made, has to be the spawning. In COD4, for the most part, when you died, you spawned at one end of the map. Now you spawn wherever. In COD4 I could always keep the enemy in front of me, but now I am constantly getting shot in the ass.

It also seems like they took the things that frustrated me in COD4 and expanded on them.

Noob Tubes - With the bling perk, the people that sacrificed the m203 to have sights, now can have both so even more grenade launchers. Yay.

Knives - Nothing pisses me off more than emptying a clip into someone as they continue to charge and stab you. What did they do? Give people the ability to run at warp speed and increase their lunging distance. Awesome.

Shotguns - Now people can double fist shotguns, even better. Hooray.

Last night while playing, I was looking over the map and it dawned on me why I am having trouble embracing this one.

As I sat there and watched one guy blowing people up with the Javelin glitch, another guy jumping off roof tops with his dual shotguns, another running at mach 10 stabbing people, another lobbing grenade launchers left and right, all while a Helicopter, Airstrike and AC130 were raining death from above.....I realized that MW2 has more in common with the Unreal Tournament and Quake than it does the original MW.

I completely agree with the spawning, I can't stand it. But relating it to unreal is off base, played unreal since the beginning and the two aren't comparable.
post #4538 of 13774
Quote:
Originally Posted by kabob983 View Post

Yeah, I've had a harrier and pave low in the air together a few times...if the enemy doesn't shoot them down it's freaking brutal.

Yeah, it's nasty. I did it twice in one game the other night playing tdm. I ended up going 44-3 on favela after starting 26-0. I almost felt bad.

The lag can be pretty atrocious. I always love when they show the match winning kill and the guy is shooting 12 ft behind the dude and he falls.
post #4539 of 13774
Quote:
Originally Posted by guitarlp View Post

I think most people make poor "team" decisions when it comes to kill streaks. For example, people who use the nuke as their 3rd kill streak reward. What are the odds that you'll get it (without boosting)? I know I have a 26 kill streak on the leader boards... but I think the highest I've gotten other than that one time is 16 or 17. To put that into perspective, I just prestiged my 2nd time last night... so that's how often I go above 25 kills in one streak .

I think a lot of people get too caught up in getting those high end kill streaks that they end up hurting themselves and their team. I know that every time I call in a UAV I'm helping my team. Yea, I'm not getting free kills from a chopper, but my team is one step closer to winning. I also get XP every time I call in a UAV. Same with Counter-UAV. I get XP from calling it in, and I'm helping out my team in the process. I could care less how many kills I have in a game... I just want to win. If my UAV's and counter UAV's help my team win, then I'm happy to keep using them.

I completely agree. I'm sitting on 5-7-9 kill killstreaks, still pretty high but I get at least the Harriers most games, on a good game I'll get the Pave Low 2 times. As a whole though people who use Tactical Nuke as their 3rd perk are almost wasting a perk unless they're just phenominal at the game. I've hit 25 kills before on a killstreak but that was after my my killstreaks (one of which was from a care package and wouldn't have counted). I think that the AC-130 and Chopper Gunner are about as high as you need to go.
post #4540 of 13774
Quote:
Originally Posted by guitarlp View Post

I pretty much roll with the 3-4-5 kill streaks (UVA - Air Drop or Counter UAV - Sentry or Predator).


I think a lot of people get too caught up in getting those high end kill streaks that they end up hurting themselves and their team. I know that every time I call in a UAV I'm helping my team. Yea, I'm not getting free kills from a chopper, but my team is one step closer to winning. I also get XP every time I call in a UAV. Same with Counter-UAV. I get XP from calling it in, and I'm helping out my team in the process. I could care less how many kills I have in a game... I just want to win. If my UAV's and counter UAV's help my team win, then I'm happy to keep using them.

I bet if you did the math you'd find you get more XP in general if you use the 3-4-5 kill streak setup. Not only that, but you'll probably win more often as well. But... like I said... it's all about having fun. And if your idea of having fun is knowing that you may get to use the nuke one day, then have the nuke as your 3rd kill streak reward.


Couldn't agree more.

I use the same awards (UAV, Care package, Sentry/Predator), and have Hardline on a couple of loadouts. I'm always the guy calling in the UAVs, which always helps my team, which will hopefully allow them to get kills to use their higher killstreak awards. And I love care package because its a free award for not doing much (3 kills with HL) and a chance of rack up even more kills for myself or teammates. It also allows me to use any style of play I want, as opposed to those snipers/campers that sit back to try and reach 11+ kills in a row.
post #4541 of 13774
Quote:
Originally Posted by jammybastard View Post

Hey man, just read this and I think I can explain a couple of things that might help you...



Not sure what mode you are playing, but here's a way to sort out the spawning issue....
next time you die and respawn find a good camp spot, hunker down, and watch what happens. You'll notice that your team will start respawning around you after they get killed, as if you are the anchor point on the map for your team's respawns.
That's the game rewarding your for teamwork.
You'll find that the teams that are really successful at this game have figured this out especially if they are trying to take a flag or and HQ they will usually camp someone nearby so that their team respawns close to the point instead of across the map.
So your spawn point isn't random, even in TDM mode.



1. remember that they may have the Commando perk on, in which case they can stab you earlier and farther away than normal. Don't let anyone with a knife and sprinting close on your ever.
2. remember that there is lag compensation built into this game to keep everyone on a variety of connections in the same game together.
This means that the more players in your game the more lag compensation will be active and that has a tendency to time shift things a bit in game and your personal play won't feel tight pr precise unless you are the host.

How does it affect combat? You need to do everything a second before you think you really need to.
That means shooting, knifing, ducking out of the way, etc...anticipate and execute quicker than you normally would in a 6v6 HC S&D match.

IMHO IW is cramming a lot more data through the pipe for MW2 than they did in COD4 and it's definitely causing problems with gameplay.
I'm experiencing lag and connection issues on XBL that I haven't seen since I played BF2 on the PC 5 years ago on a 1.5MB connection.




No, I have to disagree.
If you play the vanilla TDM, and it sounds like you are, then that is what you will get. (It was the same in COD4 because I remember ditching TDM early on in favor HC modes for more tactical gameplay.)
IW know that most people (kids?) just want to run 'n gun and that's what those modes are for and they are designed to be an "arcade" experience.

It seems that you want a more "tactical" game and if that's so you will find plenty of very skilled, very good players in the HC modes like HC S&D:Ricochet and HC Headquarters Pro.

One warning though...some people do like to launch noob tube spam right at spawn so get the hell out of the area asap.


Very good post (to me at least) Jammy.

James
post #4542 of 13774
can anyone give any advice for an ol' lone wolf like me? i cant stand grouping with people on certain parts of maps because they usually get me killed. i like to go at it alone away from the main fighting and flank. problem is everytime i kill someone i always seem to get popped within 5 seconds of getting that kill. seems theres always someone in the vicinity at my back and its really hard to get killstreaks going. just bad luck i guess.
post #4543 of 13774
Quote:
Originally Posted by babrown92 View Post

I'm right there with you. I was pretty damn good at COD4 with my K/D hovering around 2.0. Right now i'm at 1.2 with MW2.

I actually traded the game in a couple of weeks ago after getting so frustrated with it. The only reason I picked it back up is because it is my primary form of communication with my brother back in Tennessee.

I just can't find any sort of groove with this game. My biggest beef with this one in regards to the changes they made, has to be the spawning. In COD4, for the most part, when you died, you spawned at one end of the map. Now you spawn wherever. In COD4 I could always keep the enemy in front of me, but now I am constantly getting shot in the ass.

It also seems like they took the things that frustrated me in COD4 and expanded on them.

Noob Tubes - With the bling perk, the people that sacrificed the m203 to have sights, now can have both so even more grenade launchers. Yay.

Knives - Nothing pisses me off more than emptying a clip into someone as they continue to charge and stab you. What did they do? Give people the ability to run at warp speed and increase their lunging distance. Awesome.

Shotguns - Now people can double fist shotguns, even better. Hooray.

Last night while playing, I was looking over the map and it dawned on me why I am having trouble embracing this one.

As I sat there and watched one guy blowing people up with the Javelin glitch, another guy jumping off roof tops with his dual shotguns, another running at mach 10 stabbing people, another lobbing grenade launchers left and right, all while a Helicopter, Airstrike and AC130 were raining death from above.....I realized that MW2 has more in common with the Unreal Tournament and Quake than it does the original MW.

I dont know who you are. But I like you.

Whats your gamertag.. i'll add you and we can both die together from some camping azz, javelin glitching, roof top hiding, dual shotgun wielding, 20 yard knife lunging, unlimited noob tube launching, helicopter/airstrike/harrier/AC130/stealthbomber dude that is hiding in a corner waiting for 25kills so he Nuke us to death bytch continue to kill us over and over in vain.


What ever happened to a good ole' fashioned 1 on 1 gunfight. Kill me like a man. Dont go get your aircraft to do it!
post #4544 of 13774
Quote:
Originally Posted by kabob983 View Post

I couldn't sleep last night, so I woke up around 1:30 and hopped on...I gotta say that it was the best streak of games I've had since I started. I'm 100% convinced that as a whole the people in the early morning (midnight and later) and in the middle of the day just aren't as good as the evening crew (overall).

My worst game I went 19-8, my best game I went something like 34-2. My favorite game I once again went Gonzo style on Favela with the MP5K, the more I use it the more I like it. It's literally a gun that you have to throw caution to the wind and just go crazy. After a bunch of slower paced games I decided it was time to give it a whirl. I'm currently using Stopping Power instead of Lightweight, Marathon, and Steady Aim. On a game I played with it last night on Invasion I ran out of ammo with it and swapped to my USP .45 and got 4 kills with it before picking up a dead guy's P90. Now I've got FMJ on my pistol...not sure what benefit it is. Wish silencer's unlocked first.

There was one guy I played with for quite a while who I'm sure I infuriated. I could tell he's the kind of guy who's used to doing really well, he had a riot shield and dual 1887's (loads of skill 'eh?). When using the 1887's the riot shield protects the majority of his back. Well, he just couldn't get it right last night. I literally single-handedly shut him down (not sure how, but on a game at Rundown he was 1-7 at one point, 6 of the deaths were from me). And not just then, pretty much every single game. We were never on the same team.

Another great moment was at Terminal using the SCAR-H and a USP .45 backup. We were on the Rangers spawn side and for some reason my entire team (minus me) decided to suddenly all go left towards the escalators. Well, I'm watching the gift shop enterance and decide to go right and check for people, I walk over and there's 4 guys there, 1 right next to the ticket counter and the other 3 in the second glassed-in gift shop. I take out the counter guy point blank with the SCAR and I get 2 of the guys in the shop, run out of ammo so I duck down, swap to the USP, pop up, and get the last guy with my sidearm.

The only downside is that my team as a whole didn't always do so well. On my 19-8 game (the MP5K Favela game) the next highest guy on my team was 6-11...

Still, bundles of fun.

Oh, and my apologies to Jedi Master Bauer...I didn't realize you sent me a message until right when I was getting off.

No worries man, I'll catch up with you another day.

I had a great night last night as well, I finally feel like I am starting to get a handle on a couple classes and maps. I am going to eat my words on the M21 EBR too! I used it last night on Underpass (a map I usually get really worked on) and went 19-4! Probably my best match to date! I had it silenced, stock scope, one man army, cold blooded pro, Ninja Pro. I set up a claymore at the window to a room I was in... did some sniping, ran out of ammo, went to one man army and selected the same class... ammo full claymore #2 set at the other window = double claymore kills and more sniping... what a great class this was for that map!

I also had a great match on Kirachi (spelling?) which I usually do poorly on as well... using the RPD/Grip, Sleight of Hand Pro, Stopping Power Pro, Steady Aim Pro. Then on Estate another great match, ACR/Silenced, One Man Army, Cold Blooded Pro, Ninja Pro, and TMP for secondary... refilled my ammo and grenades with this one too... worked out really well for those who play more tactical and don't camp but stick to a small geographical area within the map, I pretty much stuck to three sides of the house and some parts of the base level.
post #4545 of 13774
If I get say a predator, but don't use it before I die, after I spawn and use it will those kills count towards my killstreak?
post #4546 of 13774
Thread Starter 
Quote:
Originally Posted by Daekwan View Post

I dont know who you are. But I like you.

Whats your gamertag.. i'll add you and we can both die together from some camping azz, javelin glitching, roof top hiding, dual shotgun wielding, 20 yard knife lunging, unlimited noob tube launching, helicopter/airstrike/harrier/AC130/stealthbomber dude that is hiding in a corner waiting for 25kills so he Nuke us to death bytch continue to kill us over and over in vain.


What ever happened to a good ole' fashioned 1 on 1 gunfight. Kill me like a man. Dont go get your aircraft to do it!

it's like a bromance...what is it now, the 5th iteration?
post #4547 of 13774
Quote:
Originally Posted by whityfrd View Post

can anyone give any advice for an ol' lone wolf like me? i cant stand grouping with people on certain parts of maps because they usually get me killed. i like to go at it alone away from the main fighting and flank. problem is everytime i kill someone i always seem to get popped within 5 seconds of getting that kill. seems theres always someone in the vicinity at my back and its really hard to get killstreaks going. just bad luck i guess.

I play the same way and have the same problem... I'm a run and gun player that does my own thing. I can't stand sitting around waiting for people, I'm always on the move...
post #4548 of 13774
Thread Starter 
Quote:
Originally Posted by whityfrd View Post

can anyone give any advice for an ol' lone wolf like me? i cant stand grouping with people on certain parts of maps because they usually get me killed. i like to go at it alone away from the main fighting and flank. problem is everytime i kill someone i always seem to get popped within 5 seconds of getting that kill. seems theres always someone in the vicinity at my back and its really hard to get killstreaks going. just bad luck i guess.

silence you weapons with a class that moves fast. Ninja Pro also helps...This is how I play. Learn the way of the crazy lone ninja silence wolf.

You can also try being a Raptor ala Tronn. Jumpin' out of windows and shyt.

also bump your sensitivity up to as high as you can handle. Gives you an upper hand against those playing on 3-4 as they turn slower than you, TRUST ME on that. sure it's hard at first because it's all lightning fast but once your eyes and hands sync up, it's actually more efficient.
post #4549 of 13774
Quote:
Originally Posted by whityfrd View Post

can anyone give any advice for an ol' lone wolf like me? i cant stand grouping with people on certain parts of maps because they usually get me killed. i like to go at it alone away from the main fighting and flank. problem is everytime i kill someone i always seem to get popped within 5 seconds of getting that kill. seems theres always someone in the vicinity at my back and its really hard to get killstreaks going. just bad luck i guess.

i tend to play the same way, especially in domination...but i think the problem is with the way the spawns are now (spawning on teammates, instead of designated areas). your chances are greater of running into at least two people.

i'd suggest using a silencer - at least if someone is in the vicinity, they won't hear you.
post #4550 of 13774
Thread Starter 
cold blooded pro is SO AWESOME especially on those hardcore game types.

just plop down in the middle of a bunch of dead bodies and they don't suspect a thing....

hehehehehe
post #4551 of 13774
Quote:
Originally Posted by browerjs View Post

If I get say a predator, but don't use it before I die, after I spawn and use it will those kills count towards my killstreak?

No, it won't count towards your kill streak if you die before using it.

Quote:
Originally Posted by mikeloxlong View Post

silence you weapons with a class that moves fast. Ninja Pro also helps...This is how I play. Learn the way of the crazy lone ninja silence wolf.

You can also try being a Raptor ala Tronn. Jumpin' out of windows and shyt.

also bump your sensitivity up to as high as you can handle. Gives you an upper hand against those playing on 3-4 as they turn slower than you, TRUST ME on that. sure it's hard at first because it's all lightning fast but once your eyes and hands sync up, it's actually more efficient.

Tronn reminds me of Batman ala. Batman Begins. "I'm going to stand on top of a building/shipping crate and jump on top of your head whilst shooting you and you're not going to know about it until you're dead." Bird of Prey sums him up pretty well.
post #4552 of 13774
Quote:
Originally Posted by mikeloxlong View Post

cold blooded pro is SO AWESOME especially on those hardcore game types.

just plop down in the middle of a bunch of dead bodies and they don't suspect a thing....

hehehehehe

Ha, I did that last night on Afgan... up on the ledge where everyone snipes. I went prone next to a body and some enemy came up to snipe right next to me, I stood up and knifed him Then 2 of his buddies cam around the corner but ignored me since there was no name above my head and no red crosshair which allowed me to knife both of them too
post #4553 of 13774
Anyone else love Commando Pro over Ninja? Once I used it awhile and don't take any damage from falling, I can't go back to Ninja. I love jumping off the cliff on Afghan to sneak up on people.
post #4554 of 13774
Is it just me or is Daekwan on a roll today? You snowed in and grabbing some brews all ready?

James
post #4555 of 13774
Quote:
Originally Posted by babrown92 View Post

Knives - Nothing pisses me off more than emptying a clip into someone as they continue to charge and stab you. What did they do? Give people the ability to run at warp speed and increase their lunging distance. Awesome.

Shotguns - Now people can double fist shotguns, even better. Hooray.
.


Couldn't agree more! Its easier to run loops around a map like Favela with Marathon, lightweight, and commando (with a frikkin' pistol) to get kills then it is with your traditional set up stopping power, steady aim.

One simple way to address this is to make knife melee a 2 hit kill.

And when the only weapon complaints on PS3 or xbox forum is on a secondary weapon you know something is wrong.

I totally get your frustrations, I had a mid 2.0's k/d on COD4, now its mid 1.0s..just gotta roll with it I guess.
post #4556 of 13774
Thread Starter 
Quote:
Originally Posted by Lookilook View Post

Couldn't agree more! Its easier to run loops around a map like Favela with Marathon, lightweight, and commando (with a frikkin' pistol) to get kills then it is with your traditional set up stopping power, steady aim.

One simple way to address this is to make knife melee a 2 hit kill.

And when the only weapon complaints on PS3 or xbox forum is on a secondary weapon you know something is wrong.

I totally get your frustrations, I had a mid 2.0's k/d on COD4, now its mid 1.0s..just gotta roll with it I guess.

meh, this knife stuff isn't really an issue. It's ultimately my fault for not taking down a guy sooner instead letting him get close enough to be able to lunch and knife you.

what about knifes from the back? Those SHOULD be 1 hit kills. People worked hard to earn the tactical knife. They should be able to use it.

The double 1887 are annoying about half of the times I see them. Just change your play style and you should be golden. I do agree, nothing more infuriating that cheap stuff like that but at the same time, it's pretty fun AND arcadey to do yourself.
post #4557 of 13774
Quote:
Originally Posted by mikeloxlong View Post

it's like a bromance...what is it now, the 5th iteration?

did you just grab my azz?
post #4558 of 13774
Thread Starter 
Keep it on topic...sorry this was my fault
post #4559 of 13774
Quote:
Originally Posted by exojam View Post

Is it just me or is Daekwan on a roll today? You snowed in and grabbing some brews all ready?

James

Im normally like this.

Now if we actually play together online, I take it to a whole 'nother level. With the help of my good friend Jameson.

www.jamesonirishwhiskey.com
post #4560 of 13774
You must have had a slow night the other day when we were on together

James
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