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The Official Xbox DEALS discussion thread. DEALS ONLY! - Page 127

post #3781 of 4164
Quote:
Originally Posted by spid View Post

Toys R Us has the Diablo 3 Pre-Order for $44.95.

Darn it, and Coinstar had a $10 bonus when getting a $40+ card fpr Toy's R Us that expired a few days ago. Knew I should have gotten a few rolls of quarters and hit the machine :\
post #3782 of 4164
GAMEFLY currently has Assassins Creed 3 and Dead Space 3, among others, at $9.99 with free shipping on the 360.
post #3783 of 4164
Update:
GAMEFLY now has NEED FOR SPEED: MOST WANTED (new one) for Xbox (and others) $9.99
CRYSIS 3 @ $12.99!!!!
post #3784 of 4164
Bully Scholarship Edition is $3.74 on the marketplace.
post #3785 of 4164
Amazon:

$5.99 Metal of Honor: Warfighter - Limited Edition (PS3/Xbox)

$9.99 Madden NFL 13 (PS3/Xbox)
post #3786 of 4164
yeah I picked up MOH. Figured for $6 it's hard to go wrong. Madden... meh...
post #3787 of 4164
Quote:
Originally Posted by sschantz View Post

Kinect X Box system has dropped from $299 to 279, Bestbuy, & Walmart

Hi sschantz, Target has the Kinect Xbox System for $299 with a $50 gift card.(sale ends today) Have Target price match Wal-Mart sale $249 making it $200. But really still $249 because you can't use the $50 gift card at time of purchase frown.gif.
post #3788 of 4164
Doodle Jump for Kinect is $2.49! It's a lot of fun and totally worth it.

Nicktoons MLB for Kinect is crazy at $3. Haven't tried out that but it got mediocre reviews.
Edited by onlysublime - 9/12/13 at 9:09am
post #3789 of 4164
Quote:
Originally Posted by onlysublime View Post

Doodle Jump for Kinect is $5! It's a lot of fun and totally worth it.

Nicktoons MLB for Kinect is crazy at $3. Haven't tried out that but it got mediocre reviews.
Doodle Jump is actually $2.49 this week! http://marketplace.xbox.com/en-US/Product/Doodle-Jump-for-Kinect/66acd000-77fe-1000-9115-d802584113f6
post #3790 of 4164
Microsoft store has the ghost recon special edition version of madcatz's FPS pro controller on sale for 20 bucks (30 off).

I've had an FPS pro for more than a year now and it's proven to be a superb piece of kit and it's a much more focused input device for FPS/shooter games. After using it the last couple of nights I can confirm that this latest edition is the best yet and improves on the last model in several ways. I'll be posting my review in a separate thread.
post #3791 of 4164
Sage, do you have a link? Tried google searching it but could only find it on Amazon.
post #3792 of 4164
Thread Starter 
Quote:
Originally Posted by Lord_Zath View Post

Sage, do you have a link? Tried google searching it but could only find it on Amazon.

Need to Google Microsoft Store Mad Catz Ghost Recon.
post #3793 of 4164
Thanks, DaverJ!

I'm at work so I don't want to spend a ton of time searching for it and/or getting caught wink.gif
post #3794 of 4164
Zath, if you buy one let me know your thoughts. I actually just ordered a second one as the deal seems too good to pass up. I'm not expecting it to fail, mind you-- I haven't had even a whisper of trouble with my FPS pro and it's been used, hard, for the last year and a half. If for some reason it does fail in the next half year madcatz will cover it under their 2 year warranty. If it dies after that I'll be content that it lasted longer than any of the stock MS controllers I've owned and was a fraction of the price to boot!
post #3795 of 4164
How is this different from the regular 360 controller?

I mean I see their speak "Built to enhance the gameplay of Ghost Recon Future Soldier, Mad Catz created the Pro GamePad with the Ghost Recon development team to make the perfect controller to use with the game. It comes equipped with a pair of unique, easily accessible "Combat" buttons for on-the-fly custom remapping, making perfectly executed headshots easier than ever.

Powerful PrecisionAIM slows the on-screen aiming reticule and assists in rendering your adversaries helpless as you flaunt your tactical skills with optimum control and pinpoint accuracy. With a durable 9.8-foot braided cable to ensure lag-free gameplay, vibration feedback technology to feel all the action, plus ergonomic non-slip grips for comfort during extended tours of duty, this is the weapon of choice for fans of third-person action shooters.

PrecisionAIM gives you sniper-like accuracy
Unique firearm-inspired grips combine enhanced comfort with supreme control
New quick-fire triggers now feature a shorter throw and better spacing
Backlit analog sticks provide a distinctive look without affecting night vision"

But any other input compared to a regular 360 controller, now that you have used it?
post #3796 of 4164
I'm looking forward to using one of the underside buttons for the D-pad up so I can finally look around the cockpit in my jet with southpaw setup.

I need a new one to replace the one I have now anyways that has massive stick drift. So I figure why not?

It's wired though so I'm going to have to see how that works out. I do like wireless freedom but...
post #3797 of 4164
I thought you could not do that on xbox period in bf3, but that pc and ps3 could.
post #3798 of 4164
Quote:
Originally Posted by mphfrom77 View Post

I thought you could not do that on xbox period in bf3, but that pc and ps3 could.


You're still drunk off the spyder juice. We've always been able to look around.
post #3799 of 4164
I can't. I've hit every button on my layout.
post #3800 of 4164
Quote:
Originally Posted by mphfrom77 View Post

I can't. I've hit every button on my layout.

Hold up or down on the dpad while looking around
post #3801 of 4164
Quote:
Originally Posted by mphfrom77 View Post

How is this different from the regular 360 controller?

I mean I see their speak "Built to enhance the gameplay of Ghost Recon Future Soldier, Mad Catz created the Pro GamePad with the Ghost Recon development team to make the perfect controller to use with the game. It comes equipped with a pair of unique, easily accessible "Combat" buttons for on-the-fly custom remapping, making perfectly executed headshots easier than ever.

Powerful PrecisionAIM slows the on-screen aiming reticule and assists in rendering your adversaries helpless as you flaunt your tactical skills with optimum control and pinpoint accuracy. With a durable 9.8-foot braided cable to ensure lag-free gameplay, vibration feedback technology to feel all the action, plus ergonomic non-slip grips for comfort during extended tours of duty, this is the weapon of choice for fans of third-person action shooters.

PrecisionAIM gives you sniper-like accuracy
Unique firearm-inspired grips combine enhanced comfort with supreme control
New quick-fire triggers now feature a shorter throw and better spacing
Backlit analog sticks provide a distinctive look without affecting night vision"

But any other input compared to a regular 360 controller, now that you have used it?

Sorry-- was trying not to hijack this thread and I plan on writing a full review anyway but I just haven't had time.

I'll summarize by saying that this controller is 'faster' than the stock unit. The sticks have less tension and a more linear resistance, and while they transition smoothly to 100 percent input there is a large 'dead zone' of 100 percent at the end of the travel. It takes a slight bit of getting used to but I find I jam into full movement more quickly while still retaining my fine adjustments. After using my FPS pro for close to two years if I move to a standard pad it feels sluggish-- almost like I'm moving in slow motion.
Ditto for the face buttons and triggers. While the face buttons aren't as slick as the mechanical switches found on the Razer Onza (an input device that is next to godly until it inevitably breaks after the 2nd or 3rd week of use) they are still much better than the oem pad-- there is a more tactile response from them so I find my self spamming them less. They're also placed closer together. The triggers have a shorter engagement than the oem pad and therefore feel 'quicker'. One side effect of this improvement is you'll need to feather the trigger at the top of it's travel instead of the bottom like the standard 360 pad.

Of course the sticks light up, I kind of hate that you can't turn this off like you could on my pro.
The whole controller is a bit different in shape than the oem unit-- everything is shifted down a bit, which I like, and the texture of the finish is superb. Feels great in your hand-- less plasticky and cheap than the standard pad. The pistol grips are fantastic! My hands don't get sweaty put I notice when using one of my oem controllers that I constantly reset my grip where with the madcatz I don't.

Finally, there are the 'combat' buttons: the programmable hot keys on the back of the controller. They are not as programmable as the extra shoulder buttons on the Onza but they still work well. Next to each one is a little selector which lets you set the function to A/B/X on the right and ^/</> on the left. I use this for knifing and c4 slinging in cod: black ops 1. You can also use the hot keys as a modifier for the sensitivity of the corresponding stick. Note: this doesn't changed the resistance of the sticks but 'slows' the input. I haven't used them much so I can't speak for their effectiveness. One other thing is these buttons are mounted a little high in the back and they're smaller than they should be meaning it's a great idea that might not fit all hands. They work ok for me but your mileage may vary.

Hope that helps!
post #3802 of 4164
Thanks
post #3803 of 4164
Quote:
Originally Posted by sage11x View Post

Sorry-- was trying not to hijack this thread and I plan on writing a full review anyway but I just haven't had time.

I'll summarize by saying that this controller is 'faster' than the stock unit. The sticks have less tension and a more linear resistance, and while they transition smoothly to 100 percent input there is a large 'dead zone' of 100 percent at the end of the travel. It takes a slight bit of getting used to but I find I jam into full movement more quickly while still retaining my fine adjustments. After using my FPS pro for close to two years if I move to a standard pad it feels sluggish-- almost like I'm moving in slow motion.
Ditto for the face buttons and triggers. While the face buttons aren't as slick as the mechanical switches found on the Razer Onza (an input device that is next to godly until it inevitably breaks after the 2nd or 3rd week of use) they are still much better than the oem pad-- there is a more tactile response from them so I find my self spamming them less. They're also placed closer together. The triggers have a shorter engagement than the oem pad and therefore feel 'quicker'. One side effect of this improvement is you'll need to feather the trigger at the top of it's travel instead of the bottom like the standard 360 pad.

Of course the sticks light up, I kind of hate that you can't turn this off like you could on my pro.
The whole controller is a bit different in shape than the oem unit-- everything is shifted down a bit, which I like, and the texture of the finish is superb. Feels great in your hand-- less plasticky and cheap than the standard pad. The pistol grips are fantastic! My hands don't get sweaty put I notice when using one of my oem controllers that I constantly reset my grip where with the madcatz I don't.

Finally, there are the 'combat' buttons: the programmable hot keys on the back of the controller. They are not as programmable as the extra shoulder buttons on the Onza but they still work well. Next to each one is a little selector which lets you set the function to A/B/X on the right and ^/</> on the left. I use this for knifing and c4 slinging in cod: black ops 1. You can also use the hot keys as a modifier for the sensitivity of the corresponding stick. Note: this doesn't changed the resistance of the sticks but 'slows' the input. I haven't used them much so I can't speak for their effectiveness. One other thing is these buttons are mounted a little high in the back and they're smaller than they should be meaning it's a great idea that might not fit all hands. They work ok for me but your mileage may vary.

Hope that helps!

Tempting. Every 3rd party controller I've tried has large dead zones at the beginning of the travel, making it very hard to make fine adjustments. This sounds like it might be worth a try for $20.
post #3804 of 4164
I gave it a shot. I'll post a review of it when it comes in.
post #3805 of 4164
Quote:
Originally Posted by Lord_Zath View Post

I gave it a shot. I'll post a review of it when it comes in.

Yeah, me too. The biggest concern I have right now is the reported static when a mic is plugged in. I saw a couple of Amazon reviews that mentioned it. But, I figure they've got free returns so it's worth a chance at $20.
post #3806 of 4164
Newegg is having a big gaming sale today, including Tomb Raider for $20, Bioshock Infinite and GOW: Judgment each for $25. Not sure what other deals might be had, but those are some.
post #3807 of 4164
Quote:
Originally Posted by AutoWobble View Post

Newegg is having a big gaming sale today, including Tomb Raider for $20, Bioshock Infinite and GOW: Judgment each for $25. Not sure what other deals might be had, but those are some.

Thanks, picked up Bioshock Infinite!
post #3808 of 4164
There is a post on Slickdeals that points out how you can apply 20% off from several Xbox One Launch games. If you want the details check out the post

http://slickdeals.net/f/6288880-toys-r-us-coupon-for-20-off-video-game-pre-orders-call-of-duty-ghosts-ps4-or-xbox-one-48-killzone-shadow-fall-ps4-48-xbox-one-wireless-controller-48-sony-dual-shock-4?
post #3809 of 4164
Quote:
Originally Posted by sage11x View Post

Sorry-- was trying not to hijack this thread and I plan on writing a full review anyway but I just haven't had time.

I'll summarize by saying that this controller is 'faster' than the stock unit. The sticks have less tension and a more linear resistance, and while they transition smoothly to 100 percent input there is a large 'dead zone' of 100 percent at the end of the travel. It takes a slight bit of getting used to but I find I jam into full movement more quickly while still retaining my fine adjustments. After using my FPS pro for close to two years if I move to a standard pad it feels sluggish-- almost like I'm moving in slow motion.
Ditto for the face buttons and triggers. While the face buttons aren't as slick as the mechanical switches found on the Razer Onza (an input device that is next to godly until it inevitably breaks after the 2nd or 3rd week of use) they are still much better than the oem pad-- there is a more tactile response from them so I find my self spamming them less. They're also placed closer together. The triggers have a shorter engagement than the oem pad and therefore feel 'quicker'. One side effect of this improvement is you'll need to feather the trigger at the top of it's travel instead of the bottom like the standard 360 pad.

Of course the sticks light up, I kind of hate that you can't turn this off like you could on my pro.
The whole controller is a bit different in shape than the oem unit-- everything is shifted down a bit, which I like, and the texture of the finish is superb. Feels great in your hand-- less plasticky and cheap than the standard pad. The pistol grips are fantastic! My hands don't get sweaty put I notice when using one of my oem controllers that I constantly reset my grip where with the madcatz I don't.

Finally, there are the 'combat' buttons: the programmable hot keys on the back of the controller. They are not as programmable as the extra shoulder buttons on the Onza but they still work well. Next to each one is a little selector which lets you set the function to A/B/X on the right and ^/</> on the left. I use this for knifing and c4 slinging in cod: black ops 1. You can also use the hot keys as a modifier for the sensitivity of the corresponding stick. Note: this doesn't changed the resistance of the sticks but 'slows' the input. I haven't used them much so I can't speak for their effectiveness. One other thing is these buttons are mounted a little high in the back and they're smaller than they should be meaning it's a great idea that might not fit all hands. They work ok for me but your mileage may vary.

Hope that helps!

Got my controller last night and had a chance to play with it a little in Borderlands 2. I've got to say, this is a great controller, especially at $20. The sticks are great. They seem to have the same deadzone that the first party MS controllers have so it's very easy to just pick up and use.

My only complaints would be the really bright lights on the sticks and the fact that the combat buttons are limited to 3 buttons each. You can't, for example, assign one to be a press on a stick.

I haven't had a chance to try it with Black Ops II yet to see if the mic hiss is an issue. But even if it is, this is a great controller for the money. If the One weren't coming out in a couple months I would definitely be buying another one.
post #3810 of 4164
I've played BF3 extensively with the controller. Thoughts:

1. Grip is great.

2. Sticks are slippery. Kinda sucks. Still concave but I don't feel I can grip them as well (ironic considering #1)

3. LED lights are obnoxiously annoying, especially playing in absolute darkness on a projector. But hey they wow your friends.

4. Combat buttons work, but it's either combat buttons or "precision aim." In addition, I wish they'd be placed further down, where I typically keep my fingers. This setup assumes you use your index fingers ONLY for bumpers and triggers. I use my middle finger for triggers and index on bumpers. I agree it would be nice to select more buttons like the BACK button to spot.

5. The dead zone is nice in that I am missing fewer shots due to "panic flailing". However, if I am lining up a shot, it's too easy to over/under compensate.

6. Voice chat is a little tinny/compressed sounding. Otherwise it's fine.

7. D-pad is decent but nowhere near as nice as the 360 gen2 controllers with the rotating D-pad.

Overall - for $20, it's fine. It replaces an xbox controller that has tons of stick drift. So it's an improvement. But I don't think it's worth buying if your standard controller works fine AND you plan to upgrade in a few months to the newer consoles anyways.
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