Quote:
Originally Posted by
jasonblair 
The Wii doesn't put out any higher than 480p. I know the scaling is the cause of the delay.... But the consensus on the gaming boards has been that DLPs have taken a lot longer to scale than other TV display technologies for some reason. So my question is has there been any improvement in that over the past 3 years since I bought my Samsung DLP?
i cannot comment on samsung...you should probably visit the samsung threads (there are many threads with many knowledgeable persons who can answer your question).
for mitsubishi (since this is a mitsubishi thread) people have already answered your question several times.
If you dont trust these people, take your game console to a local mits dealer and test it out. It is probably the only way you will be truely satisfied.
If I simply told you that DLP is inherently a much faster technology than LCD or plasma you may not believe me (it's the mirrors). The processing speed of video/audio signal has little to do with the output display type and more to do with the analog to digital conversion and video processor that the product uses.
All types of displays (at least commercially available ones) must convert the video signal to some type of transport mediam such as TMDS or LVDS. That then interfaces with the display output, and in the case of flat panels have a response in the range of milliseconds where DLP is in the range of microseconds.
Simply suggesting that DLP is an inferior display type in the catagory of game lag has no merit. It all has to do with the processing of the audio and video which is done completely seperate of the display output type.