Huh? They're going to shoot the 2-D version at 24 fps? Why would they do that?
They are shooting 48 FPS 3D using two cameras (each is shooting at 48 FPS). For the 2D version they will use the footage from one camera and skip print (transfer every other frame) it to 24 FPS.
What HFR (High Frame Rate) movies will do is make movies more real to the audience. This inturn will heighten the audiences emotions. I have already seen this when I saw Showscan (70mm @ 60 FPS).
And I have seen 100s of tv shows/movies that were in 50i. Not a single one had any benefit of the faster frame rate. Effects, sets and props just got easier to detect.
And I have seen 100s of tv shows/movies that were in 50i. Not a single one had any benefit of the faster frame rate. Effects, sets and props just got easier to detect.
Isn't 50i comparable to 25 FPS like 60i is to 30 FPS? Not that same when we are talking about 48 FPS.
Did you ever see Showscan? Or the IMAX HD (48 FPS) film; Momentum? To date, those are the only HRF processes
Isn't 50i comparable to 25 FPS like 60i is to 30 FPS? Not that same when we are talking about 48 FPS.
50i is closer to 50P then 25P as 60i is closer to 60P then 30P. You get a resolution drop with interlace not frame drop. On a digital display 50i should be converted to 50P.
Quote:
Did you ever see Showscan? Or the IMAX HD (48 FPS) film; Momentum? To date, those are the only HRF processes
I havnt seen them, but one of my HD channel broadcasted everything in 720/50P.
50i is closer to 50P then 25P as 60i is closer to 60P then 30P. You get a resolution drop with interlace not frame drop. On a digital display 50i should be converted to 50P.
How can 50 or 60 fields per second be equal to 50 or 60 frames per second? We are talking about native not processed.
Quote:
I havnt seen them, but one of my HD channel broadcasted everything in 720/50P.
OK - so you have never seen a HFR movie. All your experience is coming from watching home video. IMO - not the same.
How can 50 or 60 fields per second be equal to 50 or 60 frames per second? We are talking about native not processed.
Unless my display is native interlaced I have to watch it processed. 50i displayed at 25P will look really strange unless you drop half the fields.
In terms of motion 50i will look like 50P if its displayed on a digital display.
Quote:
OK - so you have never seen a HFR movie. All your experience is coming from watching home video. IMO - not the same.
So 50fps isnt high enough? The other system may give a better experience, not much better in terms of motion. No matter what system you display your movie 50 fps is 50 fps.
Unless my display is native interlaced I have to watch it processed. 50i displayed at 25P will look really strange unless you drop half the fields.
In terms of motion 50i will look like 50P if its displayed on a digital display.
So 50fps isnt high enough? The other system may give a better experience, not much better in terms of motion. No matter what system you display your movie 50 fps is 50 fps.
Again you are talking about 50i processed to 50P. That is not the same as 48 FPS native.
Plus we are talking about 48 FPS 3D which is definitely not the same as 24 FPS 3D processed to 60P (or 72P at a RealD theater)
There is more to the look of HFR movies then just motion.
Again you are talking about 50i processed to 50P. That is not the same as 48 FPS native.
In terms of what it looks like on the screen it looks like 50P. It doesnt count what it looks like before it hits the viewers eyes. Todays movies are stored as 1 and 0. After processing the decoder sends out a signal. If the signal is 50P there is nothing interlaced left, and the material will look like 50P. The downside is a resolution drop compared to native 50P. But in terms of motion its 50P
1920*1080/50i = 1920*540/50p.
Quote:
Plus we are talking about 48 FPS 3D which is definitely not the same as 24 FPS 3D processed to 60P (or 72P at a RealD theater)
Im not talking about 3D/48fps, im talking about 2D/48fps.
Quote:
There is more to the look of HFR movies then just motion.
I certainly hope so, but it doesnt take away the look of 48fps.
I disagree. Movies today look totally fake due to the limitations of the camera lenses. The human eye far exceeds even the very best camera lens when it comes to focus and depth of field, let alone panning.
What HFR (High Frame Rate) movies will do is make movies more real to the audience. This inturn will heighten the audiences emotions. I have already seen this when I saw Showscan (70mm @ 60 FPS).
Also keep in mind that THE HOBBITT's 48 FPS will be 3D only.
this could be the best response. 24fps per eye should make 3d much less harsh to view. didnt' catch whether the 10 minute promo was shown in 3d.
There is more to the look of HFR movies then just motion.
But the complaints about the Hobbit footage had to do with motion (temporal resolution). It's not like the images were at a visual resolution that no one had seen before, nor was it using a form of 3D that hadn't been seen before. So what was different this time that reminded some viewers of a soap opera? The 48fps cadence.
But the complaints about the Hobbit footage had to do with motion (temporal resolution). It's not like the images were at a visual resolution that no one had seen before, nor was it using a form of 3D that hadn't been seen before. So what was different this time that reminded some viewers of a soap opera? The 48fps cadence.
Interesting admission that the 3D they and the rest of Hollywood have been pushing recently doesn't cut it.
Newer technology isn't an admission that the current tech "doesn't cut it", just that it can be improved upon (like everything else). That's like saying the upcoming Dolby Atmos sound system is an admission by Hollywood that discrete 7.1 theatrical sound just doesn't cut it.
What was unique about the depth of field of the Hobbit footage?
When you increase the frame rate, it increases the depth of field. Objects that normally are out of focus become in focus. This gives a more lifelike look to the footage. Like you have with 20/20 vision
Though Jackson wasn't at CinemeCon in person, he did tape an introduction and explained why he chose 48fps.
Quote:
As a filmmaker, I always want to create a strong sense of reality, to allow the audience to lose themselves in whatever the cinematic story is that I'm presenting. Shooting and projecting at 48 fps gives you the illusion that a hole has been cut in the wall of the cinema, and you're watching the story unfold with a heightened sense of reality. It's terrific for 3D; I've looked at the 48 fps dailies for The Hobbit: An Unexpected Journey in 3D for over a year now, and with the reduction in strobbing and flicker, it is a much more gentle experience on your eyes. 48 fps is not just limited to 3D. A film shot in 48 fps looks fantastic when projected in 2D, and converts well to 24 fps as well
When you increase the frame rate, it increases the depth of field. Objects that normally are out of focus become in focus. This gives a more lifelike look to the footage. Like you have with 20/20 vision
Depth of field is a function of the aperture; the smaller the opening, the greater the depth of field. On film cameras, increasing the frame rate means shorter exposures for each frame, which means you have to compensate by opening the aperture, thereby decreasing the depth of field.
Depth of field is a function of the aperture; the smaller the opening, the greater the depth of field. On film cameras, increasing the frame rate means shorter exposures for each frame, which means you have to compensate by opening the aperture, thereby decreasing the depth of field.
The aperture is not the only deciding factor in depth of field. You also have the focal length of the lens and the distance from camera to object.
In his decade-ago Showscan experiments, Trumbull proved that faster frame rates produce increasing levels of emotional excitation.
“I set up a lab at Pomona College where we showed an identical movie filmed and projected at 24, 36, 48 frames, 60 frames and 72 frames a second,” he recalls. “We hooked each individual to electrocardiograms and encephalograms to measure galvanic skin response. Then we graphed out their responses and found that people responded much more favorably to the higher frame rate. From my own research, 48 frames per second is way better than 24, and 60 is way better than 48.”
I was addressing the only reason you gave, explaining why it was the opposite of what you claim. What was unique about the focal length of the lenses and distance from camera to object in the Hobbit footage?
LOL - I didn't see it so I can't answer you, other then to look at what people are saying about 48 FPS:
Quote:
It’s here that the mundane demo morphs into something rather remarkable. “The regular footage looks fine until you see how much more there is” in the 48-fps version, Schilowitz points out. “There’s less blur, the colors are brighter, the image is crisper and deeper.”
Plus my own experience seeing Showscan (Niagara Wonders)
In his decade-ago Showscan experiments, Trumbull proved that faster frame rates produce increasing levels of emotional excitation.
The details of Trumbull's "experiment" are far too sketchy to assume it has any scientific validity. Reading that reminds me of the "experiments" conducted by a fanatical digiphobe years ago that "proved" digital audio was more "stressful" than analog.
I didn't see it so I can't answer you, other then to look at what people are saying about 48 FPS:
Instead let's look at what people are saying about the Hobbit footage: with no mention of depth of field, it leaves the smoother 48fps motion as the source of their discomfort (which was mentioned explicitly).