The other night I tested my 54G25 off a PC using SMTT and RefreshRateMultiTool.
tl;dr: At 1080p most tests showed 31ms or 2 frames, with a few results of 16ms or 1 frame. RB2 tests on Wii gave me 23ms audio lag and between 16 and 32ms video lag.
I cloned my PC to a CRT monitor and the plasma: my video card is a Radeon HD 5770 with the signal cloned; DVI->VGA to the CRT and HDMI to the Panny, both set to 1920x1080 output. Take these with a small grain of salt, as I'm not convinced the cloning's perfectly in sync. I would have preferred to do the 60fps test but my camera only does video at 30fps.
One thing to note is that the blue phosphors react much faster than the red and greens, which is why I did blue numbers on black for SMTT and why you'll see blue, white and yellow frames on RRMT.
Ignore the flashlight, that was my ghetto way of decreasing the shutter speed on my camera :P
Oh and FWIW I did the RB2 test with RB2 Wii (480p) a few times:
Audio Lag = 23ms
Video Lag = Between 16 and 32 ms, which fits with the results below:




tl;dr: At 1080p most tests showed 31ms or 2 frames, with a few results of 16ms or 1 frame. RB2 tests on Wii gave me 23ms audio lag and between 16 and 32ms video lag.
I cloned my PC to a CRT monitor and the plasma: my video card is a Radeon HD 5770 with the signal cloned; DVI->VGA to the CRT and HDMI to the Panny, both set to 1920x1080 output. Take these with a small grain of salt, as I'm not convinced the cloning's perfectly in sync. I would have preferred to do the 60fps test but my camera only does video at 30fps.
One thing to note is that the blue phosphors react much faster than the red and greens, which is why I did blue numbers on black for SMTT and why you'll see blue, white and yellow frames on RRMT.
Ignore the flashlight, that was my ghetto way of decreasing the shutter speed on my camera :P
Oh and FWIW I did the RB2 test with RB2 Wii (480p) a few times:
Audio Lag = 23ms
Video Lag = Between 16 and 32 ms, which fits with the results below:
























). The stopwatches are better but still not quite perfect. Even the shoryuken.com 60fps test, accepted as the most accurate method among fighting game players, produces at least two results (e.g. 1-2 frames).



