Originally Posted by boblinds
Although there were various types of zombies, they predominantly appeared to move and respond at the same pace. And despite the hyped Director 2.0, the action swung between two extremes: a few shuffling zombies or a hoard of running zombies. Overall, the action felt repetitive, making me wonder why the first version was so widely praised. Obviously, something isn't showing up in the demo.
Remember that the pacing of the spawns and special zombie types changes drastically at higher difficulties.
But you do point to an important criticism. I've played (and beat) the demo level at all the available difficulty settings. The new enemies don't really add anything to the experience.
Sure, they're novel and mix things up a bit, but they don't change the way you play the game. It still plays identically to the first one in terms of strategy. And I'm not a fan of mobile witches. They're much easier to avoid. It used to be that witches would occasionally spawn in very inconvenient places, but now that they're mobile, you can usually just wait her out.
Also, the daylight setting does more than just change the tone of the game. It makes you play a lot less carefully and tentatively. The demo level plays more like a co-op version of a standard shooter. There's no longer that sense of tension or fear as you approach a distant enemy. There's no longer a sense that a zombie is lying in wait somewhere unseen. Even though they often are hiding along the sides of the main thoroughfares, it doesn't feel like such a big deal. Anyone know if the whole game takes place in daylight like this? Or is it just this episode?
It still plays great, though, because it plays so much like the first one. IMO no other co-op experience even comes close to L4D's. I just don't think I'll plunk down $60 to have the same gameplay experience that I did last year. It won't feel as fresh or interesting this time around.
Originally Posted by eatenbacktolife
By far the best part of the game is the "versus" mode, which Valve left out of the demo. Campaign can be fun(still pales compared to vs), but really only on expert w/ friends.
Couldn't disagree more. Versus mode is great for deathmatch fans, but for people like me that would rather play a campaign mode, it got old really fast. Campaign on expert w/ friends is one of the best experiences I had last year in gaming. Versus is just what you play when you can't get a reliable crew together. Again, that's exactly why I sold the first one. Versus just doesn't do it for me, and it got too hard to find a good crew to play expert.