Quote:
Originally Posted by
chopin952 
Lots of people claim that component is capable of the same quality as HDMI, but perhaps this proves otherwise, at least with the XBR8.
Don't forget to examine the source in the equation, too. Does the X360 have a "stellar" component signal quality? (I'd assume it but I have only a PS3)
As for your former question regarding non-defeatable anti-aliasing:
Well, yes, of course I'd like to be able to defeat that!
While I understand Sony to include this for "normal people" the XBR8 and it's European variant X4500 offer a multitude of setup options (probably the most of any current Sony model) which try to fit a lot of situations and an additional option wouldn't have made this mode complicated.
Sadly, all these options have a side-effect: They create the illusion that the XBR8 is the best in all categories, including gaming.
I hate to destroy illusions but this simply is not true. As I have written in March
in this forum (please excuse the sucky stand - I have a better one now) this set is in my opinion a set optimal for movies and you can also game on it - but it's not the other way round.
In other words: It's a
capable set for gaming (especially with HDMI connection) but
not the best for several reasons:
- input lag too high for certain games unless you lose picture quality
- there are cheaper sets with roughly the same performance
- the behaviour in 720p and/or with analog sources (as we have seen now)
Many reviews also claimed that the XBR8/X4500 should optimally used in conjunction with HDMI sources, preferably in 1080p mode.
According to games forums lots of gamers have bought (or returned to) a plasma TV because of their handling of lower resolutions and less input lag (which gamer cares if he has to darken the room?).
Buying this set as a perfect games display makes little sense in my book - and there are obviously compromises to be made. If you can live with the compromises, fine, if not you'll have to look elsewhere.
Personally, I'd like to be future proof and I'm able to display a great 1080p picture - which will be the common resolution of all devices sooner or later (until 4K-resolutions kick in 2015+) and I'm able to live with a slightly-worse picture in 720p or even lower resolutions.
As a side note:
It's also interesting how complicated game consoles have become. The oldest only had an UHF antenna connector, then came composite, S-Video, RGB (in some countries), component and now digital video connectors - and you have to setup the consoles to make use of it.
Now the consoles use internal scalers (partly) and you have to configure that, too.
Then the display device has to be configured to make the most out of it and we stumble over things like anti-aliasing which the average console player shouldn't be concerned with.
IMHO this all defeats the plug & play scheme to some extent, doesn't it?
Wonder, how funny it will get when we will be hyped up by "real 3D games" and being told that we have to move on to a better set...