I have two question about the compatibility of 24p and 3D Display/Shutter solutions.
If you work with a 120hz display and 2 x 60hz shutter glasses, the only way to make up 24p compatible with 60hz would be the return to 3:2 PullDown, which means telecine judder.
With a 240hz LCD, theoretically there is the possibility to combine it with a MCFI = 2 x 120Hz. (24p converted to 60Hz with 3:2 PullDown + MCFI)
Theoretically, when the shutter glasses would support 2 x 120hz, there is the option for native 24p (5:5 PullDown), but no space for interpolated frames.
For native 24p (5:5 PullDown) combined with MCFI we would need a 480Hz Display and 2 x 240Hz Shutter technique.
The other possibility would be 2 x 48Hz, which will produce flicker, even with a hold type display, because of the shutter technique.
According to this source, we'll see 3:2 PullDown.http://www.engadget.com/2010/01/08/b...t-it-could-be/
So maybe someone can explain me, whether my mind games and the statement of the source are right or not and which solution we'll see.
Panasonic seems to use 2 x 60Hz = 3:2 PullDown, but what we'll see with LCD?
The second question, if LCD works with 60hz and MCFI = 2 x 120hz, is a MCFI capable to handle telecine judder/NTSC jitter?
For me this sounds like a step backward, why don't they use a new standard with the 3D Blu-ray.
Modern 3D cams are able to do 240Hz, so why they let pass the opportunity to skip 24p and start with 1080/60p.
That could have been a big step forward, no more judder caused by low frame rates, no more need for dejudder techniques like MCFI with their unwanted side effects (soap-opera-effect), but the 3D consortium passed up a golden opportunity.