Let me explain what I mean....
I haven't been a PC Gamer since before the launch of the Sega Dreamcast. I used to play PC games before the Dreamcast hit the scene, but once the Dreamcast came out, I decided to basically give up PC gaming. I was tired of all the constant upgrades, and the Dreamcast looked just as good as current PC games (at the time of release). Then with the arrival of the PS2, Xbox and GameCube, I was basically able to avoid the temptation of going back to PC gaming.
Now, in 2010, I'm actually considering building a gaming PC, primarily because I think the home consoles aren't really giving me that "wow" feeling anymore, and with no new hardware on the horizon, my only hope for that "wow" feeling would be to return to PC gaming.
The biggest thing holding me back from building a gaming PC though, is that the gaming industry seems to be focused all around the home consoles, and PC gaming seems to be somewhat of an afterthought. It seems most of the developers are designing their games around the hardware constraints that the Xbox 360 and PS3 have to deal with, and they aren't taking much advantage of the increased power of state of the art PC's. They basically design their games with the 360 and PS3 in mind, and then try to port up to the PC. This is very similar to what happened in the PS2 - Xbox 1 era. Everybody designed their games for the underpowered PS2, and then ported them over to the Xbox. Even though the Xbox was considerably more powerful, it didn't really benefit much, because the game wasn't designed to take advantage of the extra power the Xbox had.
Is this same issue causing problems for PC Gaming? I honestly have no idea myself, cause I'm totally out of the loop when it comes to PC gaming. I have heard some PC gamers complain about this very issue. They were complaining that they spend all this money on the latest graphics cards, but they aren't getting any games to really push their cards, because the devs are making the games for consoles first, and then the PC version is somewhat of an afterthought, and all they really end up with is a bump up in resolution and texture detail. Sure, the increased resolution and texture detail is nice, but it is it worth all the drama of building a gaming PC for it? Or the cost?
I haven't been a PC Gamer since before the launch of the Sega Dreamcast. I used to play PC games before the Dreamcast hit the scene, but once the Dreamcast came out, I decided to basically give up PC gaming. I was tired of all the constant upgrades, and the Dreamcast looked just as good as current PC games (at the time of release). Then with the arrival of the PS2, Xbox and GameCube, I was basically able to avoid the temptation of going back to PC gaming.
Now, in 2010, I'm actually considering building a gaming PC, primarily because I think the home consoles aren't really giving me that "wow" feeling anymore, and with no new hardware on the horizon, my only hope for that "wow" feeling would be to return to PC gaming.
The biggest thing holding me back from building a gaming PC though, is that the gaming industry seems to be focused all around the home consoles, and PC gaming seems to be somewhat of an afterthought. It seems most of the developers are designing their games around the hardware constraints that the Xbox 360 and PS3 have to deal with, and they aren't taking much advantage of the increased power of state of the art PC's. They basically design their games with the 360 and PS3 in mind, and then try to port up to the PC. This is very similar to what happened in the PS2 - Xbox 1 era. Everybody designed their games for the underpowered PS2, and then ported them over to the Xbox. Even though the Xbox was considerably more powerful, it didn't really benefit much, because the game wasn't designed to take advantage of the extra power the Xbox had.
Is this same issue causing problems for PC Gaming? I honestly have no idea myself, cause I'm totally out of the loop when it comes to PC gaming. I have heard some PC gamers complain about this very issue. They were complaining that they spend all this money on the latest graphics cards, but they aren't getting any games to really push their cards, because the devs are making the games for consoles first, and then the PC version is somewhat of an afterthought, and all they really end up with is a bump up in resolution and texture detail. Sure, the increased resolution and texture detail is nice, but it is it worth all the drama of building a gaming PC for it? Or the cost?















