Originally Posted by bd2003
Have the expansions really changed the formula up or something? It felt like little more than a straightforward horde mode to me when it first launched.
Basically any game where you are shooting or slashing at other monsters is horde mode. Rogue > Gauntlet > Contra > Doom > Serious Sam > Diablo > Everquest > WOW> Borderlands etc, etc...and now ME3
They all basically come down to horde mode. Where ME3 has done a fantastic job, by creating a situation where you actually tactically use terrain and distance. Sure there is some getting easier as you figure out the computers AI but you still always have to be very aware of your surroundings. No two matches are the same. At least they aren't for me.
I think we have had this discussion before and your right a good human vs human match can be more epic L4D, LoL, Tribes Ascend, Virtual Fighter 5, Battlefield 3. Maybe its just me though, but when you go PvP there is a lot more asshatery that happens. Not only that but most games are feast or famine where either one side is dominating or losing horribly. I get tired of that after a while and for right now ME3 is the perfect break from that.