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Mass effect 3 - Page 74

post #2191 of 2267
Quote:
Originally Posted by the red worm View Post

I'd wait till
1. your reegar is higher
2. you are more comfortable soloing silver, like you can solo as fast as a regular run would be

not sure what you mean by my breakdown, I finished every challenge catagory
http://social.bioware.com/n7hq/home/challenges/?name=the%20red%20worm&platform=xbox

anyone send me a friend invite if you want someone reliable to play with, need more friends on this game

I'll keep on the solo silver side, and keep hoping that I get Reegar upgrades. smile.gif

By breakdown I meant what solo mastery challenges did you complete. I should have just looked at the list, then I would have figured it out myself. It's amazing that you've done everything. It's also amazing how many people I see playing that are around your level.

I'll send you a friends invite. Unfortunately my hours are pretty wacky (usually gaming from 10:30-1am PST), and the random times on the weekend. A friend of mine just picked this up and he's getting his feet wet, it might be fun to have the three of us play together so he can learn some tips from a pro like yourself.

-JR
post #2192 of 2267
I did 2 gold 3 silver and 5 bronze

golds count for silver and bronze and silvers count for bronze so that is the least you have to do without soloing plat, which I don't want to even try
post #2193 of 2267
Quote:
Originally Posted by the red worm View Post

I did 2 gold 3 silver and 5 bronze

golds count for silver and bronze and silvers count for bronze so that is the least you have to do without soloing plat, which I don't want to even try

I don't think I've ever played a platinum game. I typically do silver or gold on MP, depending on the level of the character I'm using. I avoid bronze because it seems to turn into a bunch of lone wolfs, and there is always some level 2500+ person in there with a level 20 character just wiping away the enemies. The reward is so low (xp & credits), that it seems a waste of time to play it.

Well, my first run at silver seemed pretty straight forward, but the second and third shot I gave last night both ended before I got to Wave 10! I think I need to stop trying to melee everyone and focus on using the reegar.
post #2194 of 2267
I've been doing more plat lately and have run into some decent pug groups. Making 140k credits for clearing plat puts a smile on my face. Usually I'll roll gold or mess around in silver if I want to test builds/weapon combos.
post #2195 of 2267
Operation BALLISTIC (Jan 25th-27th)

Event Description: Recon has new estimates on the number of Reaper creatures, and the news is dire. Each of you must inflict as many casualties as possible, and we must destroy husk-creation mechanisms like Dragon’s Teeth. If we fail to accomplish this, we will be even more outnumbered in the coming days.

Individual Goal: Earn any gold weapon medal (Assault Rifle/Heavy Pistol/Shotgun/Sniper Rifle/Submachine Gun).

Reward: Commendation Pack

Does anyone understand what the Individual Goal said? Is it mean use a gold capable weapon during any mission? If so, how many kills are needed to reach the goal?
post #2196 of 2267
75 kills
post #2197 of 2267
Quote:
Originally Posted by the red worm View Post

75 kills

Curious, why 75 kills? I assume the goal also requires to use a Gold weapon?

Update:
I completed all the waves using a Gold SMG but at the end of going back to the menu, it got stuck at waiting forever (which occurs quite often on PS3 version). After I quit to the menu, I got 0% complete in the challenge. Am I even doing the challenge right, pick a gold weapon, do standard shooting until I won the waves?
Edited by Vortex3D - 1/25/13 at 10:05pm
post #2198 of 2267
Get 75 kills in one game with a weapon. You get a gold medal in the match for doing it. I soloed a silver to do it quick.
post #2199 of 2267
I did my second solo of bronze and I picked up the challenge.
post #2200 of 2267
Just picked up ME3, anyone have suggestions for what packs to purchase when first starting out in multiplayer? Just save for the more expensive ones, or will I need more basic loadouts first?
post #2201 of 2267
Quote:
Originally Posted by mguy5 View Post

Just picked up ME3, anyone have suggestions for what packs to purchase when first starting out in multiplayer? Just save for the more expensive ones, or will I need more basic loadouts first?

It's nice to max out common and uncommon from recruit and vet packs early. But I'd still mix a psp in here or there.
post #2202 of 2267
You also might want to pick up a couple of Jumbo equipment packs so you are not constantly running out of revives or health packs.
post #2203 of 2267
Quote:
Originally Posted by spid View Post

You also might want to pick up a couple of Jumbo equipment packs so you are not constantly running out of revives or health packs.

you'll get those in recruit packs too and with only being able to carry a couple of each type you won't run out too fast
post #2204 of 2267




these images got tweeted this morning
post #2205 of 2267
Patch out today that is supposed to get rid of missile glitchers.

Also info in patch confirming the dlc rumors. http://www.clevernoob.com/forums/index.php?/topic/2703-datamining-todays-patch-dlc-info-incoming/

"So, I just got my paws on the patch 1.05.
Stuff found so far:

- Assault rifle, shotgun and sniper rifle ultra light materials (probably primarily for multiplayer).
- Most of the recent single player DLC weapons are getting added to multi player.

There'll be more exciting stuff shortly I hope, I've just scratched the surface wink.gif"
post #2206 of 2267
I am finally getting to this game and want some people that want to run some multiplayer.
post #2207 of 2267
Quote:
Originally Posted by americangunner View Post

I am finally getting to this game and want some people that want to run some multiplayer.

If you're only at 10:30pm weekday nights, hit me up. Gamertag SKULLFACE

-JR
post #2208 of 2267
last single player and mp dlc announced!!

http://blog.bioware.com/2013/02/21/mass-effect-3-citadel-reckoning-dlc-announced/
Quote:
They say that parting is such sweet sorrow, but as we near the end of the Mass Effect 3 adventure, we’re giving fans a fitting send-off in the form of two final pieces of DLC.



Mass Effect 3: Citadel – Single Player DLC

When a sinister conspiracy targets Commander Shepard, you and your team must uncover the truth, through battles and intrigue that range from the glamour of the Citadel’s Wards to the top-secret Council Archives. Uncover the truth and fight alongside your squad – as well as the cast from the original Mass Effect and Mass Effect 2, including Urdnot Wrex!

When the adventure is over, reconnect with your favorite characters from the Mass Effect Trilogy, try your luck at the Citadel’s Silver Coast Casino, blow off steam in the Armax Combat Arena, or explore and furnish Shepard’s own living quarters on the Citadel. With unique content and cinematics featuring your friends and romance interests in the Mass Effect trilogy, Mass Effect 3: Citadel offers one final chance to see the characters you have known for years and rekindle romances.

Mass Effect 3: Citadel will release worldwide on March 5th on Xbox 360, PC and PS3 (on March 6th on PS3 in Europe). Price: $14.99, 1200MS points and 1200 BW points.



Mass Effect 3: Reckoning – Multiplayer DLC

Prepare for the Reckoning! Newfound allies join the multiplayer war for survival in Mass Effect 3: Reckoning. The Geth Juggernaut, Female Turian Raptor, Talon Mercenary, Alliance Infiltration Unit, and more take up arms to stop the Reaper threat. Smash your enemies with the Biotic Hammer as you lay waste to the battlefield as the Krogan Warlord.

Wield 7 new weapons for multiplayer, including the Geth Spitfire Assault Rifle, Venom Shotgun, Lancer Assault Rifle, and amplify your arsenal with new equipment and weapon mods featuring the Geth Scanner and Assault Rifle Omni-blade.

Mass Effect 3: Reckoning launches at no additional cost worldwide on February 26th on Xbox 360, PC and PlayStation 3 (February 27th on PlayStation 3 in Europe).

Twitch TV Live Stream Event

Join us on Monday, February 25th at 9:30am PST/6:30pm CET for a Mass Effect 3: Reckoning live stream on Twitch TV! Members from the Mass Effect dev team will be on hand to demo the new multiplayer content and answer your questions about the DLC. We hope to see you there!
post #2209 of 2267
Sounds awesome. "Rekindle romances" eh? Interesting.

I just downloaded the Omega DLC last night but can't see a way to get it to start. I looked online and it states the trigger is in the docking bay - but nothing happens when I go there. Any tips from anyone who's played the DLC?

-JR
post #2210 of 2267
Quote:
Originally Posted by the red worm View Post

last single player and mp dlc announced!!

http://blog.bioware.com/2013/02/21/mass-effect-3-citadel-reckoning-dlc-announced/

What if my Urdnot Wrex been dead since ME1? Replace him with his useless brother? I assume this DLC is another "cutting floor" chapter that was originally removed from ME3? Shepard's journey is over, time to move to the next hero except by the time ME4 comes out, it could be on the next gen console.
post #2211 of 2267
At least with ME2 the DLC episodes felt like they were actual additional content - like they were thought up and implemented after they finished the game. I haven't acquired any of the ME3 DLC except for the extended cut (still haven't tried it, was holding out for an indoctrination DLC, ah well) because it all seems like stuff that should have been in the game from the get go. They rushed the game terribly and then want us to pay for missing content in addition to the game.

No thanks.
post #2212 of 2267
yeah I don't have any of the DLC either.
post #2213 of 2267
Reckoning MP DLC hit on Friday, the challenge this weekend is to extract with any of the new reckoning characters.

I've only unlocked two characters so far, but they're fun (Geth Juggernaut, Collector). When you DL the DLC, it gives you an immediate reward which appears to be one of the characters. The Geth Juggernaut is a blast and feels a bit overpowered, but both seem like they could have been in the MP from day one, very natural fits.

-JR
post #2214 of 2267
I've got all the reckoning rares maxed and only unlocked one of the new ultra rare guns (spitfire). Spitfire needs a big buff to be worth using.

Haven't tried the vanguard yet but most of the new kits are pretty neat.
post #2215 of 2267
Quote:
Originally Posted by the red worm View Post

I've got all the reckoning rares maxed and only unlocked one of the new ultra rare guns (spitfire). Spitfire needs a big buff to be worth using.

Haven't tried the vanguard yet but most of the new kits are pretty neat.

Holy crow - that's amazing - how many hours have you put in this weekend!? It'd be fun to play with you some time, I'll send you a friend request.

-JR
post #2216 of 2267
Quote:
Originally Posted by JuiceRocket View Post

Holy crow - that's amazing - how many hours have you put in this weekend!? It'd be fun to play with you some time, I'll send you a friend request.

-JR

I had 5.1 million saved up before the dlc came out so I could get it all launch day.

Citadel dlc out tomorrow, final single player dlc. 1200 msp 4 gb needed for download (will take two files since xbox has a 2gb limit on dlc size)

Haters get out your pitchforks one more time to complain about ME3 before they announce ME4.

I'm stoked it looks like a great sendoff.
post #2217 of 2267
Quote:
Originally Posted by SteveCallas View Post

At least with ME2 the DLC episodes felt like they were actual additional content - like they were thought up and implemented after they finished the game. I haven't acquired any of the ME3 DLC except for the extended cut (still haven't tried it, was holding out for an indoctrination DLC, ah well) because it all seems like stuff that should have been in the game from the get go. They rushed the game terribly and then want us to pay for missing content in addition to the game.

No thanks.

I also think so. Even if ME3 story DLCs were developed as part of the main story, they could have been dropped early on during development because the story didn't quite fit in. That happens all the time in story games and movies. Just because gamers are hungry for another "chapter" to have something to play, that doesn't quality to all the erased chapter as DLC. In movies, that is often called "deleted scenes" but in games, that is often called paid DLC.

What about if the main story contents get removed? My huge concern is next gen consoles. To still sell a retail game at $60 clearly means one thing, more contents from the game will be removed from disc worse than current gen. Profit has to make somewhere. Remember, all the publishers need say is $60 gives you the game on the disc, but nothing about the contents from the main game removed to be sold as DLCs later. They can even said the extra DLC chapters haven't been developed. More excuse for the developers to have more time to develop the missing parts of the game. If the game is story driven, it will be like "abridged version" that only includes the condensed parts of the full story/game. The rest of the "unabridged version" contents will be sold as DLC if you really want to enjoy the full story/contents of the game. Technically, the publishers will argue that retail/"abridged version" is a "complete" game. If the game doesn't sell well enough in the market, they don't need to continue developing the missing parts of the story in DLC and reduced the total development cost on the retail version.

If ME4 is to come out on the next gen console, just use your imagination what EA/Bioware has to do to remove as much contents off the disc for only $60. The rest of the missing contents later come on the other "$60" DLCs.

(I recently read releasing many games as playable demo have resulted to lower the sales of the retail version. You wonder why. So, the publishers now think of not releasing demo for "many" of their games. And you can suggest what games that will not have a demo, the ones that are "many" because if the publishers already project the game isn't up to the quality, don't let the gamers demo it. At least that helps to sell more copies if they market it well.)
post #2218 of 2267
Quote:
Originally Posted by the red worm View Post

I had 5.1 million saved up before the dlc came out so I could get it all launch day.

Citadel dlc out tomorrow, final single player dlc. 1200 msp 4 gb needed for download (will take two files since xbox has a 2gb limit on dlc size)

Haters get out your pitchforks one more time to complain about ME3 before they announce ME4.

I'm stoked it looks like a great sendoff.

While the main game comes on two DVD discs on X360, why do the story DLC files being so huge? Seriously, a 4GB story DLC for one little story should be small download. There are many full games that only on 4GB. If you think of it, when the game has to be released on one or two DVD discs, they have to optimize the data to make them fit because of higher cost. When it's released as DLC, there is no real size limit. Even X360 has 2GB limit per download DLC, they simply make you download the DLC on two 2GB files. I understand optimizing the game to be small is time and cost consuming but there is no reason to get lazy. I guess another ME3 DLC that I'm skipping.

Note: Why does Shepard need the entire crew from ME2 and ME3 to do one mission while Shepard was able to do it for the final ME3 battle mission?

Since this DLC expands Shepard living quarter, is it still accessible in the main ME3 story, ie. on the disc? Or think of the large quarter as one time usage, ie. costs of the DLC and the extra hard drive space needed by the DLC. And lets not forget the cost disc space to add Miranda's new red outfit.

Why if I killed almost entire crew off the end of ME2? Does this DLC just bring back your dead ME2 crew or does it make the DLC plays shorter as it has to remove the dead ME2 crew storylines?
Edited by Vortex3D - 3/4/13 at 11:46am
post #2219 of 2267
Quote:
Originally Posted by the red worm View Post

I had 5.1 million saved up before the dlc came out so I could get it all launch day.

Citadel dlc out tomorrow, final single player dlc. 1200 msp 4 gb needed for download (will take two files since xbox has a 2gb limit on dlc size)

Haters get out your pitchforks one more time to complain about ME3 before they announce ME4.

I'm stoked it looks like a great sendoff.

5.1 million. Wow!

Video looks great, I'll be sad when I'm done with all the DLC, since that means I'll need to finally finish the game (which I've been slowly avoiding via DLC and MP). smile.gif

-JR
post #2220 of 2267
I'll probably pick up all the DLC once it all goes on sale. Haven't played in quite some time!
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